Commit f78670ad authored by mercury233's avatar mercury233 Committed by GitHub

fix ダブル・アップ・チャンス

parent 6e80c558
......@@ -19,12 +19,12 @@ function c94770493.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:GetFlagEffect(94770493)==0 then
tc:RegisterFlagEffect(94770493,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
tc:RegisterFlagEffect(94770493,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE,0,1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
......@@ -33,13 +33,17 @@ function c94770493.operation(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_SET_ATTACK_FINAL)
e2:SetCondition(c94770493.atkcon)
e2:SetValue(c94770493.atkval)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL+PHASE_END)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
tc:RegisterEffect(e2)
end
end
function c94770493.atkcon(e)
local ph=Duel.GetCurrentPhase()
return ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL
if (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL) and Duel.GetAttacker()==e:GetHandler() then
e:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL+PHASE_BATTLE)
return true
end
return false
end
function c94770493.atkval(e,c)
return e:GetHandler():GetAttack()*2
......
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