Commit f0b54398 authored by mercury233's avatar mercury233 Committed by GitHub

fix スケアクロー・クシャトリラ

If the opponent monster is destroyed by battle and special summon itself back, it still has battle target
parent cfd1f91b
...@@ -77,7 +77,7 @@ function s.distg(e,c) ...@@ -77,7 +77,7 @@ function s.distg(e,c)
if flag==fid then return true end if flag==fid then return true end
end end
local bc=c:GetBattleTarget() local bc=c:GetBattleTarget()
if bc and s.disfilter(bc,e:GetHandlerPlayer()) then if c:IsRelateToBattle() and bc and s.disfilter(bc,e:GetHandlerPlayer()) then
c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid) c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
return true return true
end end
......
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