Commit dc60c26a authored by Chrono-Genex's avatar Chrono-Genex Committed by GitHub

fix Number 58: Burner Visor (#1930)

parent 46f78776
......@@ -13,24 +13,33 @@ function c93108839.initial_effect(c)
e1:SetTarget(c93108839.eqtg)
e1:SetOperation(c93108839.eqop)
c:RegisterEffect(e1)
--direct
--unequip
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_DIRECT_ATTACK)
e2:SetDescription(aux.Stringid(93108839,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetTarget(c93108839.sptg)
e2:SetOperation(c93108839.spop)
c:RegisterEffect(e2)
--damage
--direct
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(93108839,2))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c93108839.damcon)
e3:SetCost(c93108839.damcost)
e3:SetTarget(c93108839.damtg)
e3:SetOperation(c93108839.damop)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_DIRECT_ATTACK)
c:RegisterEffect(e3)
--damage
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(93108839,2))
e4:SetCategory(CATEGORY_DAMAGE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c93108839.damcon)
e4:SetCost(c93108839.damcost)
e4:SetTarget(c93108839.damtg)
e4:SetOperation(c93108839.damop)
c:RegisterEffect(e4)
end
aux.xyz_number[93108839]=58
function c93108839.filter(c)
......@@ -54,16 +63,6 @@ function c93108839.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if not Duel.Equip(tp,c,tc,false) then return end
--unequip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(93108839,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_SZONE)
e1:SetTarget(c93108839.sptg)
e1:SetOperation(c93108839.spop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
--eqlimit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
......@@ -78,15 +77,16 @@ function c93108839.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c93108839.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(93108839)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
e:GetHandler():RegisterFlagEffect(93108839,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
local c=e:GetHandler()
if chk==0 then return c:GetFlagEffect(93108839)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:GetEquipTarget() and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:RegisterFlagEffect(93108839,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c93108839.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
function c93108839.damcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and eg:GetFirst()==e:GetHandler():GetEquipTarget()
......
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