Commit d9bcb87e authored by mercury233's avatar mercury233

minor format

parent 92bd5d71
...@@ -34,6 +34,6 @@ function c22747316.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,6 +34,6 @@ function c22747316.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg) Duel.ConfirmCards(1-tp,sg)
end end
end end
end end
...@@ -44,7 +44,7 @@ function c40633084.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,7 +44,7 @@ function c40633084.activate(e,tp,eg,ep,ev,re,r,rp)
table.insert(range,i) table.insert(range,i)
end end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(40633084,1)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(40633084,1))
local n=Duel.AnnounceNumber(tp,table.unpack(range)) local n=Duel.AnnounceNumber(tp,table.unpack(range))
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
for i=1,n do for i=1,n do
local token=Duel.CreateToken(tp,40633085) local token=Duel.CreateToken(tp,40633085)
......
...@@ -19,7 +19,7 @@ function c48784854.initial_effect(c) ...@@ -19,7 +19,7 @@ function c48784854.initial_effect(c)
e2:SetOperation(c48784854.drop) e2:SetOperation(c48784854.drop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c48784854.typfilter(c,sumtype) function c48784854.typfilter(c,sumtype)
return c:IsFaceup() and c:GetType()&sumtype>0 return c:IsFaceup() and c:GetType()&sumtype>0
end end
function c48784854.cfilter(c,tp) function c48784854.cfilter(c,tp)
......
...@@ -82,4 +82,3 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,4 +82,3 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT) Duel.Damage(p,d,REASON_EFFECT)
end end
...@@ -63,7 +63,7 @@ function c61496006.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function c61496006.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE) e2:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1) e2:SetTargetRange(0,1)
e2:SetCondition(c61496006.damcon) e2:SetCondition(c61496006.damcon)
......
...@@ -35,7 +35,7 @@ function c66165755.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c66165755.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not tc:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then return end or not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then return end
if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then if Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local atk=tc:GetBaseAttack() local atk=tc:GetBaseAttack()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--魔竜将ディアボリカ --魔竜将ディアボリカ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon) e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,id) e2:SetCountLimit(1,id)
e2:SetCondition(s.thcon) e2:SetCondition(s.thcon)
e2:SetTarget(s.thtg) e2:SetTarget(s.thtg)
e2:SetOperation(s.thop) e2:SetOperation(s.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsRace(RACE_FIEND) and c:IsReason(REASON_EFFECT) and c:IsControler(tp) and not c:IsCode(id) return c:IsRace(RACE_FIEND) and c:IsReason(REASON_EFFECT) and c:IsControler(tp) and not c:IsCode(id)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(s.cfilter,1,nil,tp) return not eg:IsContains(e:GetHandler()) and eg:IsExists(s.cfilter,1,nil,tp)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT) e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED) e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true) c:RegisterEffect(e1,true)
end end
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT)~=0 return bit.band(r,REASON_EFFECT)~=0
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsRace(RACE_FIEND) and c:IsAbleToHand() and not c:IsCode(id) return c:IsRace(RACE_FIEND) and c:IsAbleToHand() and not c:IsCode(id)
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
...@@ -34,7 +34,7 @@ function c84546257.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -34,7 +34,7 @@ function c84546257.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetTarget(c84546257.splimit) e1:SetTarget(c84546257.splimit)
......
...@@ -53,7 +53,6 @@ function c91588074.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c) ...@@ -53,7 +53,6 @@ function c91588074.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
return true return true
else return false end else return false end
end end
function c91588074.spop(e,tp,eg,ep,ev,re,r,rp,c) function c91588074.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=e:GetLabelObject() local g=e:GetLabelObject()
local cg=g:Filter(Card.IsFacedown,nil) local cg=g:Filter(Card.IsFacedown,nil)
......
--聖占術姫タロットレイ --聖占術姫タロットレイ
function c94997874.initial_effect(c) function c94997874.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--position change --position change
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(94997874,0)) e1:SetDescription(aux.Stringid(94997874,0))
e1:SetCategory(CATEGORY_POSITION) e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE+TIMING_STANDBY_PHASE) e1:SetHintTiming(TIMING_END_PHASE,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE+TIMING_STANDBY_PHASE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,94997874) e1:SetCountLimit(1,94997874)
e1:SetTarget(c94997874.postg) e1:SetTarget(c94997874.postg)
e1:SetOperation(c94997874.posop) e1:SetOperation(c94997874.posop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetDescription(aux.Stringid(94997874,1)) e2:SetDescription(aux.Stringid(94997874,1))
e2:SetTarget(c94997874.postg2) e2:SetTarget(c94997874.postg2)
e2:SetOperation(c94997874.posop2) e2:SetOperation(c94997874.posop2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(94997874,2)) e3:SetDescription(aux.Stringid(94997874,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1) e3:SetCountLimit(1)
e3:SetCondition(c94997874.spcon) e3:SetCondition(c94997874.spcon)
e3:SetTarget(c94997874.sptg) e3:SetTarget(c94997874.sptg)
e3:SetOperation(c94997874.spop) e3:SetOperation(c94997874.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c94997874.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c94997874.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFacedown() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFacedown() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsFacedown,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
end end
function c94997874.posop(e,tp,eg,ep,ev,re,r,rp) function c94997874.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEUP_ATTACK) Duel.ChangePosition(tc,POS_FACEUP_ATTACK)
end end
end end
function c94997874.posfilter(c) function c94997874.posfilter(c)
return c:IsFaceup() and c:IsCanTurnSet() return c:IsFaceup() and c:IsCanTurnSet()
end end
function c94997874.postg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c94997874.postg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c94997874.posfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c94997874.posfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c94997874.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c94997874.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,c94997874.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,c94997874.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end end
function c94997874.posop2(e,tp,eg,ep,ev,re,r,rp) function c94997874.posop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
end end
end end
function c94997874.spcon(e,tp,eg,ep,ev,re,r,rp) function c94997874.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
end end
function c94997874.spfilter(c,e,tp) function c94997874.spfilter(c,e,tp)
local proc=c:IsCode(42932862) and e:GetHandler():IsCode(94997874) local proc=c:IsCode(42932862) and e:GetHandler():IsCode(94997874)
return c:IsType(TYPE_FLIP) and c:IsCanBeSpecialSummoned(e,0,tp,proc,proc,POS_FACEDOWN_DEFENSE) return c:IsType(TYPE_FLIP) and c:IsCanBeSpecialSummoned(e,0,tp,proc,proc,POS_FACEDOWN_DEFENSE)
end end
function c94997874.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c94997874.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c94997874.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c94997874.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c94997874.spop(e,tp,eg,ep,ev,re,r,rp) function c94997874.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c94997874.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c94997874.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
local proc=tc:IsCode(42932862) and e:GetHandler():IsCode(94997874) local proc=tc:IsCode(42932862) and e:GetHandler():IsCode(94997874)
Duel.SpecialSummon(tc,0,tp,tp,proc,proc,POS_FACEDOWN_DEFENSE) Duel.SpecialSummon(tc,0,tp,tp,proc,proc,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
if proc then tc:CompleteProcedure() end if proc then tc:CompleteProcedure() end
end end
end end
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