Commit d366e54e authored by mercury233's avatar mercury233

add scripts DP26

parent 0e817baf
--海竜神-ネオダイダロス --海竜神-ネオダイダロス
function c10485110.initial_effect(c) function c10485110.initial_effect(c)
aux.AddCodeList(c,22702055)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
--海神の巫女 --海神の巫女
function c17214465.initial_effect(c) function c17214465.initial_effect(c)
aux.AddCodeList(c,22702055)
--field --field
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
......
--竜巻海流壁 --竜巻海流壁
function c18605135.initial_effect(c) function c18605135.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--海晶乙女渦輪
function c19712214.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,19712214+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c19712214.target)
e1:SetOperation(c19712214.activate)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(aux.bpcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c19712214.attg)
e2:SetOperation(c19712214.atop)
c:RegisterEffect(e2)
end
function c19712214.spfilter(c,e,tp)
return c:IsCode(67712104) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (c:IsLocation(LOCATION_GRAVE) and Duel.GetMZoneCount(tp)>0
or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end
function c19712214.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c19712214.spfilter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_EXTRA)
end
function c19712214.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c19712214.spfilter),tp,LOCATION_GRAVE+LOCATION_EXTRA,0,nil,e,tp)
if Duel.NegateAttack() and #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
function c19712214.tgfilter(c)
return c:IsFaceup() and c:IsSetCard(0x12b) and c:IsType(TYPE_LINK) and c:IsLinkAbove(2)
end
function c19712214.attg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c19712214.tgfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c19712214.tgfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c19712214.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c19712214.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(tc:GetLink()-1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_NO_BATTLE_DAMAGE)
e2:SetCondition(c19712214.damcon)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetOwnerPlayer(tp)
tc:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e3:SetCondition(c19712214.damcon2)
e3:SetValue(1)
tc:RegisterEffect(e3)
end
end
function c19712214.damcon(e)
return e:GetHandlerPlayer()==e:GetOwnerPlayer()
end
function c19712214.damcon2(e)
return 1-e:GetHandlerPlayer()==e:GetOwnerPlayer()
end
--伝説のフィッシャーマン二世 --伝説のフィッシャーマン二世
function c19801646.initial_effect(c) function c19801646.initial_effect(c)
aux.AddCodeList(c,22702055)
--code --code
aux.EnableChangeCode(c,3643300,LOCATION_MZONE+LOCATION_GRAVE) aux.EnableChangeCode(c,3643300,LOCATION_MZONE+LOCATION_GRAVE)
--immune --immune
......
--海晶乙女アクア・アルゴノート
function c20934852.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WATER),2,4)
c:EnableReviveLimit()
--atk limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCondition(c20934852.atlcon)
e1:SetValue(c20934852.atlimit)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(20934852,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,20934852)
e2:SetTarget(c20934852.thtg)
e2:SetOperation(c20934852.thop)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(20934852,1))
e3:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(1,20934853)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c20934852.discon)
e3:SetTarget(c20934852.distg)
e3:SetOperation(c20934852.disop)
c:RegisterEffect(e3)
end
function c20934852.atlcon(e)
return e:GetHandler():GetSequence()>4
end
function c20934852.atlimit(e,c)
return c~=e:GetHandler()
end
function c20934852.thfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c20934852.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c20934852.thfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g1=Duel.SelectTarget(tp,c20934852.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g2=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end
function c20934852.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
end
end
function c20934852.discon(e,tp,eg,ep,ev,re,r,rp)
local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
return Duel.GetTurnPlayer()==1-tp and bit.band(loc,LOCATION_SZONE)~=0
and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainDisablable(ev)
end
function c20934852.spfilter(c,e,tp,ec)
return c:IsSetCard(0x12b) and c:GetEquipTarget()==ec and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c20934852.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c20934852.spfilter,tp,LOCATION_SZONE,0,1,nil,e,tp,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_SZONE)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c20934852.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c20934852.spfilter,tp,LOCATION_SZONE,0,1,1,nil,e,tp,c)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.NegateEffect(ev)
end
end
\ No newline at end of file
--海晶乙女スプリンガール
function c21057444.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21057444,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,21057444)
e1:SetCost(c21057444.spcost)
e1:SetTarget(c21057444.sptg)
e1:SetOperation(c21057444.spop)
c:RegisterEffect(e1)
--mill
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(21057444,1))
e2:SetCategory(CATEGORY_DECKDES+CATEGORY_TOGRAVE+CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCountLimit(1,21057445)
e2:SetCondition(c21057444.tgcon)
e2:SetTarget(c21057444.tgtg)
e2:SetOperation(c21057444.tgop)
c:RegisterEffect(e2)
end
function c21057444.cfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x12b)
end
function c21057444.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21057444.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=Duel.SelectMatchingCard(tp,c21057444.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c21057444.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c21057444.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c21057444.tgcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_LINK and c:GetReasonCard():IsAttribute(ATTRIBUTE_WATER)
end
function c21057444.ctfilter(c)
return c:IsFaceup() and c:IsSetCard(0x12b)
end
function c21057444.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetMatchingGroupCount(c21057444.ctfilter,tp,LOCATION_MZONE,0,nil)
if chk==0 then return ct>0 and Duel.IsPlayerCanDiscardDeck(tp,ct) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct)
end
function c21057444.ctfilter2(c)
return c:IsLocation(LOCATION_GRAVE) and c:IsSetCard(0x12b)
end
function c21057444.tgop(e,tp,eg,ep,ev,re,r,rp)
local ct1=Duel.GetMatchingGroupCount(c21057444.ctfilter,tp,LOCATION_MZONE,0,nil)
if ct1>0 then
if Duel.DiscardDeck(tp,ct1,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup()
local ct2=og:FilterCount(c21057444.ctfilter2,nil)
if ct2>0 then
Duel.Damage(1-tp,ct2*200,REASON_EFFECT)
end
end
end
end
--魚群探知機
function c22819092.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,22819092+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c22819092.target)
e1:SetOperation(c22819092.activate)
c:RegisterEffect(e1)
end
function c22819092.filter(c)
return c:IsAbleToHand() and c:IsLevelBelow(7)
and (aux.IsCodeListed(c,22702055) or (c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WATER)))
end
function c22819092.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c22819092.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c22819092.spfilter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c22819092.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c22819092.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
if Duel.IsEnvironment(22702055) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c22819092.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(22819092,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c22819092.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--七皇昇格
function c23153227.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(23153227,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,23153227)
e1:SetTarget(c23153227.target)
e1:SetOperation(c23153227.operation)
c:RegisterEffect(e1)
--copy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(23153227,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,23153228)
e2:SetCondition(c23153227.cpcon)
e2:SetCost(c23153227.cpcost)
e2:SetTarget(c23153227.cptg)
e2:SetOperation(c23153227.cpop)
c:RegisterEffect(e2)
end
function c23153227.filter(c)
return (not c:IsCode(23153227) and c:IsSetCard(0x175) and c:IsType(TYPE_SPELL+TYPE_TRAP))
or (c:IsSetCard(0x176) and c:IsType(TYPE_SPELL+TYPE_TRAP))
or (c:IsSetCard(0x95) and c:IsType(TYPE_QUICKPLAY))
end
function c23153227.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c23153227.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c23153227.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c23153227.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
if tc:IsAbleToHand() and Duel.SelectOption(tp,1190,aux.Stringid(23153227,0))==0 then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
else
Duel.ShuffleDeck(tp)
Duel.MoveSequence(tc,0)
Duel.ConfirmDecktop(tp,1)
end
end
end
function c23153227.cfilter(c)
return c:IsSummonLocation(LOCATION_EXTRA)
end
function c23153227.cpcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c23153227.cfilter,tp,0,LOCATION_MZONE,1,nil)
end
function c23153227.cpcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then return true end
end
function c23153227.cpfilter(c)
return c:GetType()&TYPE_SPELL==TYPE_SPELL and c:IsSetCard(0x95) and c:IsAbleToGraveAsCost()
and c:CheckActivateEffect(true,true,false)~=nil
end
function c23153227.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c23153227.cpfilter,tp,LOCATION_HAND,0,1,nil)
end
e:SetLabel(0)
Duel.Remove(c,POS_FACEUP,REASON_COST)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c23153227.cpfilter,tp,LOCATION_HAND,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(true,true,true)
Duel.SendtoGrave(g,REASON_COST)
e:SetProperty(te:GetProperty())
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
end
function c23153227.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if not te then return end
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
--海竜神-リバイアサン
function c23931679.initial_effect(c)
aux.AddCodeList(c,22702055)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,23931679)
e1:SetTarget(c23931679.thtg)
e1:SetOperation(c23931679.thop)
c:RegisterEffect(e1)
--adjust
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EVENT_ADJUST)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c23931679.condition)
e2:SetOperation(c23931679.adjustop)
c:RegisterEffect(e2)
--cannot summon,spsummon,flipsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCondition(c23931679.condition)
e3:SetTargetRange(1,1)
e3:SetTarget(c23931679.sumlimit)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CANNOT_SUMMON)
c:RegisterEffect(e4)
local e5=e3:Clone()
e5:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
c:RegisterEffect(e5)
end
c23931679[0]=0
c23931679[1]=0
function c23931679.thfilter(c)
return (c:IsCode(22702055) or c:IsSetCard(0x177,0x178) and c:IsType(TYPE_SPELL+TYPE_TRAP)) and c:IsAbleToHand()
end
function c23931679.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c23931679.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c23931679.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c23931679.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c23931679.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(22702055)
end
function c23931679.sumlimit(e,c,sump,sumtype,sumpos,targetp)
if sumpos and bit.band(sumpos,POS_FACEDOWN)>0 then return false end
return not c:IsAttribute(ATTRIBUTE_WATER) and c23931679[targetp or sump]==1
end
function c23931679.wtfilter(c)
return not c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end
function c23931679.rmfilter(c,at)
return c:GetAttribute()==at
end
function c23931679.tgselect(sg,g)
return #(g-sg)==1 and not sg:IsExists(c23931679.rmfilter,1,nil,ATTRIBUTE_WATER)
end
function c23931679.adjustop(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then return end
local g1=Duel.GetMatchingGroup(c23931679.wtfilter,tp,LOCATION_MZONE,0,nil)
local g2=Duel.GetMatchingGroup(c23931679.wtfilter,tp,0,LOCATION_MZONE,nil)
local c=e:GetHandler()
if g1:GetCount()==0 then c23931679[tp]=0
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g1:SelectSubGroup(tp,c23931679.tgselect,false,#g1-1,#g1-1,g1)
if sg then
g1:Sub(g1-sg)
else
g1:Sub(g1)
end
c23931679[tp]=1
end
if g2:GetCount()==0 then c23931679[1-tp]=0
else
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOGRAVE)
local sg=g2:SelectSubGroup(1-tp,c23931679.tgselect,false,#g2-1,#g2-1,g2)
if sg then
g2:Sub(g2-sg)
else
g2:Sub(g2)
end
c23931679[1-tp]=1
end
g1:Merge(g2)
if g1:GetCount()>0 then
Duel.SendtoGrave(g1,REASON_RULE)
Duel.Readjust()
end
end
--深海の戦士 --深海の戦士
function c24128274.initial_effect(c) function c24128274.initial_effect(c)
aux.AddCodeList(c,22702055)
--immune spell --immune spell
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--マーメイド・ナイト --マーメイド・ナイト
function c24435369.initial_effect(c) function c24435369.initial_effect(c)
aux.AddCodeList(c,22702055)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetCode(EFFECT_EXTRA_ATTACK)
......
--幻煌龍の戦渦 --幻煌龍の戦渦
function c34302287.initial_effect(c) function c34302287.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
......
--N·As·H Knight
function c34876719.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,5,2)
c:EnableReviveLimit()
--battle indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetCondition(c34876719.indcon)
e1:SetValue(1)
c:RegisterEffect(e1)
--overlay
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(34876719,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,34876719)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e2:SetCondition(c34876719.ovcon)
e2:SetCost(c34876719.ovcost)
e2:SetTarget(c34876719.ovtg)
e2:SetOperation(c34876719.ovop)
c:RegisterEffect(e2)
end
function c34876719.indfilter(c)
return c:IsSetCard(0x48) and c:IsFaceup()
end
function c34876719.indcon(e)
return Duel.IsExistingMatchingCard(c34876719.indfilter,0,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
function c34876719.ovcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c34876719.ovcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c34876719.ovfilter(c,sc)
local m=_G["c"..c:GetCode()]
if not m then return false end
local no=m.xyz_number
return no and no>=101 and no<=107 and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ) and c:IsCanBeXyzMaterial(sc)
end
function c34876719.ovtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c34876719.ovfilter,tp,LOCATION_EXTRA,0,1,nil,e:GetHandler()) end
end
function c34876719.ovfilter2(c)
return c:IsFaceup() and c:IsCanOverlay()
end
function c34876719.ovop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local mg=Duel.SelectMatchingCard(tp,c34876719.ovfilter,tp,LOCATION_EXTRA,0,1,1,nil,c)
if #mg==0 then return end
Duel.Overlay(c,mg)
local g=Duel.GetMatchingGroup(c34876719.ovfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,c)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(34876719,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local tg=g:Select(tp,1,1,nil)
Duel.HintSelection(tg)
local tc=tg:GetFirst()
if not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,tg)
end
end
end
--伝説のフィッシャーマン --伝説のフィッシャーマン
function c3643300.initial_effect(c) function c3643300.initial_effect(c)
aux.AddCodeList(c,22702055)
--immune spell --immune spell
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--海竜-ダイダロス --海竜-ダイダロス
function c37721209.initial_effect(c) function c37721209.initial_effect(c)
aux.AddCodeList(c,22702055)
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(37721209,0)) e1:SetDescription(aux.Stringid(37721209,0))
......
--忘却の海底神殿 --忘却の海底神殿
function c43889633.initial_effect(c) function c43889633.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--海晶乙女の潜逅
function c57329501.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,57329501+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c57329501.target)
e1:SetOperation(c57329501.activate)
c:RegisterEffect(e1)
end
function c57329501.spfilter(c,e,tp)
return c:IsSetCard(0x12b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsType(TYPE_LINK)
end
function c57329501.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c57329501.spfilter(chkc,e,tp) end
local b1=Duel.IsExistingTarget(c57329501.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
local b2=Duel.IsExistingMatchingCard(c57329501.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
and Duel.IsEnvironment(91027843,tp,LOCATION_FZONE)
if chk==0 then return (b1 or b2) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local op=0
if b1 and b2 then
op=Duel.SelectOption(tp,aux.Stringid(57329501,0),aux.Stringid(57329501,1))
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(57329501,0))
else
op=Duel.SelectOption(tp,aux.Stringid(57329501,1))+1
end
e:SetLabel(op)
if op==0 then
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c57329501.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
else
e:SetProperty(0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
end
function c57329501.activate(e,tp,eg,ep,ev,re,r,rp)
local op=e:GetLabel()
if op==0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
else
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c57329501.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c57329501.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c57329501.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
--海晶乙女スリーピーメイデン
function c57541158.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(57541158,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,57541158)
e1:SetTarget(c57541158.sptg)
e1:SetOperation(c57541158.spop)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(57541158,1))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,57541159)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c57541158.eqtg)
e2:SetOperation(c57541158.eqop)
c:RegisterEffect(e2)
end
function c57541158.filter(c)
return c:IsFaceup() and c:IsSetCard(0x12b)
end
function c57541158.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c57541158.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c57541158.filter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c57541158.filter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c57541158.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and c:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
c:SetCardTarget(tc)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_TARGET)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(aux.indoval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
end
function c57541158.tgfilter(c)
return c:IsFaceup() and c:IsSetCard(0x12b) and c:IsType(TYPE_LINK)
end
function c57541158.eqfilter(c)
return c:IsSetCard(0x12b) and c:IsType(TYPE_LINK) and not c:IsForbidden()
end
function c57541158.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c57541158.tgfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c57541158.tgfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c57541158.eqfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c57541158.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_GRAVE)
end
function c57541158.eqop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c57541158.eqfilter),tp,LOCATION_GRAVE,0,1,1,nil)
local ec=g:GetFirst()
if ec then
if not Duel.Equip(tp,ec,tc) then return end
--equip limit
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetLabelObject(tc)
e1:SetValue(c57541158.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
ec:RegisterEffect(e1)
end
end
end
function c57541158.eqlimit(e,c)
return c==e:GetLabelObject()
end
--潜海奇襲II
function c58203736.initial_effect(c)
aux.AddCodeList(c,22702055)
--code
aux.EnableChangeCode(c,22702055,LOCATION_SZONE+LOCATION_GRAVE)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetRange(LOCATION_SZONE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c58203736.eftg)
e1:SetValue(c58203736.efilter)
c:RegisterEffect(e1)
--SpecialSummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(58203736,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,58203736)
e2:SetTarget(c58203736.sptg)
e2:SetOperation(c58203736.spop)
c:RegisterEffect(e2)
end
function c58203736.eftg(e,c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c58203736.efilter(e,re,rp)
local rc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and rc:IsControler(1-e:GetHandlerPlayer()) and not rc:IsAttribute(ATTRIBUTE_WATER)
end
function c58203736.spfilter(c,e,tp)
return (aux.IsCodeListed(c,22702055) or (c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WATER)))
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c58203736.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c58203736.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c58203736.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c58203736.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then
local fid=c:GetFieldID()
tc:RegisterFlagEffect(58203736,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c58203736.descon)
e1:SetOperation(c58203736.desop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c58203736.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
return tc:GetFlagEffectLabel(58203736)==e:GetLabel()
end
function c58203736.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT)
end
--不朽の七皇
function c60158866.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--choose
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,60158866)
e2:SetTarget(c60158866.target)
e2:SetOperation(c60158866.operation)
c:RegisterEffect(e2)
end
function c60158866.filter(c)
local m=_G["c"..c:GetCode()]
if not m then return false end
local no=m.xyz_number
return no and no>=101 and no<=107 and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ)
end
function c60158866.cfilter(c)
if not c:IsType(TYPE_XYZ) then return false end
if c60158866.filter(c) then return true end
local g=c:GetOverlayGroup()
return g:IsExists(c60158866.filter,1,nil)
end
function c60158866.disfilter(c,atk)
return aux.NegateMonsterFilter(c) and c:IsAttackBelow(atk)
end
function c60158866.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c60158866.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c60158866.cfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c60158866.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst()
local s=0
local b1=Duel.IsExistingMatchingCard(c60158866.disfilter,tp,0,LOCATION_MZONE,1,nil,tc:GetAttack())
local b2=tc:GetOverlayGroup():GetCount()>0
if b1 and not b2 then
s=Duel.SelectOption(tp,aux.Stringid(60158866,0))
end
if not b1 and b2 then
s=Duel.SelectOption(tp,aux.Stringid(60158866,1))+1
end
if b1 and b2 then
s=Duel.SelectOption(tp,aux.Stringid(60158866,0),aux.Stringid(60158866,1))
end
e:SetLabel(s)
if s==0 then
e:SetCategory(0)
else
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
end
end
function c60158866.operation(e,tp,eg,ep,ev,re,r,rp)
local s=e:GetLabel()
local tc=Duel.GetFirstTarget()
if s==0 then
if not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end
local sg=Duel.GetMatchingGroup(c60158866.disfilter,tp,0,LOCATION_MZONE,nil,tc:GetAttack())
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local sc=sg:Select(tp,1,1,nil):GetFirst()
if sc and not sc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(sc,RESET_TURN_SET)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e2)
end
end
end
if s==1 then
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local og=tc:GetOverlayGroup()
if og:GetCount()>0 and Duel.SendtoGrave(og,REASON_EFFECT)>0
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c60158866.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(60158866,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local ng=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c60158866.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if ng:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(ng,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
end
function c60158866.spfilter(c,e,tp)
return c:IsType(TYPE_XYZ) and c:IsSetCard(0x48) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
--CX-N·As·Ch Knight
function c61374414.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,6,3,c61374414.ovfilter,aux.Stringid(61374414,0))
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)
--xyz spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,61374414)
e2:SetCost(c61374414.spcost)
e2:SetTarget(c61374414.sptg)
e2:SetOperation(c61374414.spop)
c:RegisterEffect(e2)
end
function c61374414.ovfilter(c)
return c:IsCode(34876719) and c:IsFaceup()
end
function c61374414.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c61374414.spfilter(c,e,tp,mc)
local m=_G["c"..c:GetCode()]
if not m then return false end
local no=m.xyz_number
return no and no>=101 and no<=107 and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ) and mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0
end
function c61374414.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
and Duel.IsExistingMatchingCard(c61374414.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c61374414.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) then return end
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsControler(tp) and not c:IsImmuneToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c61374414.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c)
local sc=g:GetFirst()
if sc then
local mg=c:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(c))
Duel.Overlay(sc,Group.FromCards(c))
if Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then
sc:CompleteProcedure()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetLabelObject(sc)
e1:SetCondition(c61374414.descon)
e1:SetOperation(c61374414.desop)
if Duel.GetTurnPlayer()==1-tp and Duel.GetCurrentPhase()==PHASE_END then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2)
e1:SetLabel(Duel.GetTurnCount())
sc:RegisterFlagEffect(61374414,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,2)
else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
e1:SetLabel(0)
sc:RegisterFlagEffect(61374414,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,1)
end
Duel.RegisterEffect(e1,tp)
end
end
end
end
function c61374414.descon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()==tp or Duel.GetTurnCount()==e:GetLabel() then return false end
return e:GetLabelObject():GetFlagEffect(61374414)>0
end
function c61374414.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject(),REASON_EFFECT)
end
--幻煌龍の浸渦 --幻煌龍の浸渦
function c61397885.initial_effect(c) function c61397885.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DISABLE) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_DISABLE)
......
--アビス・シャーク
function c61496006.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,61496006)
e1:SetCondition(c61496006.spcon)
e1:SetTarget(c61496006.sptg)
e1:SetOperation(c61496006.spop)
c:RegisterEffect(e1)
--xyzlv
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c61496006.xyzlv)
e2:SetLabel(3)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetLabel(4)
c:RegisterEffect(e3)
end
function c61496006.spfilter(c)
return not c:IsAttribute(ATTRIBUTE_WATER) or c:IsFacedown()
end
function c61496006.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0
and not Duel.IsExistingMatchingCard(c61496006.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c61496006.thfilter(c)
return not c:IsCode(61496006) and c:IsLevelAbove(3) and c:IsLevelBelow(5) and c:IsRace(RACE_FISH) and c:IsAbleToHand()
end
function c61496006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c61496006.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c61496006.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local g=Duel.GetMatchingGroup(c61496006.thfilter,tp,LOCATION_DECK,0,nil)
if #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
if #sg>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c61496006.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1)
e2:SetCondition(c61496006.damcon)
e2:SetValue(DOUBLE_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c61496006.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c61496006.damcon(e)
local tp=e:GetHandlerPlayer()
local a,d=Duel.GetBattleMonster(tp)
if a and d and a:GetControler()==tp and a:IsSetCard(0x48) and a:IsStatus(STATUS_OPPO_BATTLE)
and Duel.GetFlagEffect(tp,61496006)==0 then
Duel.RegisterFlagEffect(tp,61496006,RESET_PHASE+PHASE_END,0,1)
return true
end
return false
end
function c61496006.xyzlv(e,c,rc)
if rc:IsSetCard(0x48) then
return c:GetLevel()+0x10000*e:GetLabel()
else
return c:GetLevel()
end
end
--水陸両用バグロス MK-3 --水陸両用バグロス MK-3
function c64342551.initial_effect(c) function c64342551.initial_effect(c)
aux.AddCodeList(c,22702055)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCode(EFFECT_DIRECT_ATTACK)
......
--コダロス --コダロス
function c65496056.initial_effect(c) function c65496056.initial_effect(c)
aux.AddCodeList(c,22702055)
--send to grave --send to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(65496056,0)) e1:SetDescription(aux.Stringid(65496056,0))
......
--デス・クラーケン
function c69436288.initial_effect(c)
aux.AddCodeList(c,22702055)
--SpecialSummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(69436288,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,69436288)
e1:SetCondition(c69436288.spcon)
e1:SetTarget(c69436288.sptg)
e1:SetOperation(c69436288.spop)
c:RegisterEffect(e1)
--NegateAttack
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(69436288,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetCountLimit(1,69436289)
e2:SetCondition(c69436288.thcon)
e2:SetTarget(c69436288.thtg)
e2:SetOperation(c69436288.thop)
c:RegisterEffect(e2)
end
function c69436288.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(22702055)
end
function c69436288.thfilter(c)
return c:IsFaceup() and not c:IsCode(69436288) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c69436288.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c69436288.thfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g1=Duel.SelectTarget(tp,c69436288.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
e:SetLabelObject(g1:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c69436288.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local hc=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=g:GetFirst()
if tc==hc then tc=g:GetNext() end
if hc:IsRelateToEffect(e) and hc:IsControler(tp)
and Duel.SendtoHand(hc,nil,REASON_EFFECT)~=0 and hc:IsLocation(LOCATION_HAND)
and tc:IsRelateToEffect(e) and tc:IsControler(1-tp) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
end
function c69436288.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c69436288.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c69436288.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND) then
Duel.NegateAttack()
end
end
--海竜神の怒り --海竜神の怒り
function c82685480.initial_effect(c) function c82685480.initial_effect(c)
aux.AddCodeList(c,22702055)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
......
--海晶乙女環流
function c83723605.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(c83723605.target)
e1:SetOperation(c83723605.activate)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(c83723605.handcon)
c:RegisterEffect(e2)
end
function c83723605.texfilter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToExtra()
and Duel.IsExistingMatchingCard(c83723605.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function c83723605.spfilter(c,e,tp,rc)
return c:IsSetCard(0x12b) and c:IsType(TYPE_LINK) and c:IsLink(rc:GetLink()) and not c:IsCode(rc:GetCode())
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_LINK,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,rc,c)>0
end
function c83723605.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c83723605.texfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c83723605.texfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
Duel.SelectTarget(tp,c83723605.texfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c83723605.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_EXTRA) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c83723605.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
local sc=g:GetFirst()
if sc then
sc:SetMaterial(nil)
if Duel.SpecialSummon(sc,SUMMON_TYPE_LINK,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
sc:RegisterEffect(e2,true)
sc:CompleteProcedure()
end
end
end
end
function c83723605.hcfilter(c)
return c:IsFaceup() and c:IsSetCard(0x12b) and c:IsLinkAbove(3)
end
function c83723605.handcon(e)
return Duel.IsExistingMatchingCard(c83723605.hcfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
--海晶乙女コーラルトライアング
function c84546257.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x12b),2)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,84546257)
e1:SetCost(c84546257.thcost)
e1:SetTarget(c84546257.thtg)
e1:SetOperation(c84546257.thop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,84546258)
e2:SetCondition(c84546257.spcon)
e2:SetCost(c84546257.spcost)
e2:SetTarget(c84546257.sptg)
e2:SetOperation(c84546257.spop)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(84546257,ACTIVITY_SPSUMMON,c84546257.counterfilter)
end
function c84546257.counterfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function c84546257.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(84546257,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c84546257.splimit)
Duel.RegisterEffect(e1,tp)
end
function c84546257.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c84546257.costfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToGraveAsCost()
end
function c84546257.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c84546257.cost(e,tp,eg,ep,ev,re,r,rp,0)
and Duel.IsExistingMatchingCard(c84546257.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c84546257.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
c84546257.cost(e,tp,eg,ep,ev,re,r,rp,1)
end
function c84546257.thfilter(c)
return c:IsSetCard(0x12b) and c:IsType(TYPE_TRAP) and c:IsAbleToHand()
end
function c84546257.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c84546257.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c84546257.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c84546257.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c84546257.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c84546257.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c84546257.cost(e,tp,eg,ep,ev,re,r,rp,0)
and e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
c84546257.cost(e,tp,eg,ep,ev,re,r,rp,1)
end
function c84546257.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_LINK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c84546257.fselect(sg)
return sg:GetSum(Card.GetLink)==3
end
function c84546257.gcheck(sg)
return sg:GetSum(Card.GetLink)<=3
end
function c84546257.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=Duel.GetMatchingGroup(c84546257.spfilter,tp,LOCATION_GRAVE,0,e:GetHandler(),e,tp)
if chk==0 then
if ft<=0 then return false end
aux.GCheckAdditional=c84546257.gcheck
local res=g:CheckSubGroup(c84546257.fselect,1,ft)
aux.GCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c84546257.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
if ft>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c84546257.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.GCheckAdditional=c84546257.gcheck
local sg=g:SelectSubGroup(tp,c84546257.fselect,false,1,ft)
aux.GCheckAdditional=nil
if sg then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
--魚雷魚 --魚雷魚
function c90337190.initial_effect(c) function c90337190.initial_effect(c)
aux.AddCodeList(c,22702055)
--immune spell --immune spell
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--暗岩の海竜神
function c95602345.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,95602345+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(c95602345.cost)
e1:SetTarget(c95602345.target)
e1:SetOperation(c95602345.activate)
c:RegisterEffect(e1)
end
function c95602345.cfilter(c)
return c:IsCode(22702055) and c:IsAbleToGraveAsCost() and c:IsFaceup()
end
function c95602345.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95602345.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c95602345.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c95602345.spfilter(c,e,tp)
return (aux.IsCodeListed(c,22702055) or (c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WATER)))
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c95602345.spfilter1(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c95602345.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c95602345.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c95602345.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft=math.min(2,(Duel.GetLocationCount(tp,LOCATION_MZONE)))
if ft>0 then
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local tg=Duel.GetMatchingGroup(c95602345.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=tg:SelectSubGroup(tp,aux.dncheck,false,1,ft)
if g1 then
Duel.SpecialSummon(g1,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g2=Duel.GetMatchingGroup(c95602345.spfilter1,tp,LOCATION_HAND+LOCATION_DECK,0,nil,e,tp)
if ft1>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
if ft1>0 and Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil)
and #g2>0 and Duel.SelectYesNo(tp,aux.Stringid(95602345,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g3=g2:Select(tp,1,ft1,nil)
if g3 then
Duel.SpecialSummon(g3,0,tp,tp,false,false,POS_FACEUP)
end
end
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c95602345.splimit)
if Duel.GetTurnPlayer()==tp then
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,2)
else
e1:SetReset(RESET_PHASE+PHASE_END+RESET_SELF_TURN,1)
end
Duel.RegisterEffect(e1,tp)
end
end
function c95602345.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
--砲弾ヤリ貝 --砲弾ヤリ貝
function c95614612.initial_effect(c) function c95614612.initial_effect(c)
aux.AddCodeList(c,22702055)
--immune spell --immune spell
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
--電気海月-フィサリア-
function c95824983.initial_effect(c)
aux.AddCodeList(c,22702055)
--SpecialSummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(95824983,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,95824983)
e1:SetCost(c95824983.spcost)
e1:SetTarget(c95824983.sptg)
e1:SetOperation(c95824983.spop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95824983,1))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(1,95824984)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c95824983.discon)
e2:SetTarget(c95824983.distg)
e2:SetOperation(c95824983.disop)
c:RegisterEffect(e2)
end
function c95824983.cfilter(c)
return c:IsCode(22702055) and c:IsAbleToGraveAsCost() and (not c:IsOnField() or c:IsFaceup())
end
function c95824983.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c95824983.cfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c95824983.cfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c95824983.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c95824983.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c95824983.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c95824983.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c95824983.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c95824983.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(22702055)
and ep==1-tp and re:IsActiveType(TYPE_SPELL+TYPE_MONSTER) and Duel.IsChainDisablable(ev)
end
function c95824983.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c95824983.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateEffect(ev) and c:IsRelateToEffect(e) and c:IsFaceup()
and Duel.SelectYesNo(tp,aux.Stringid(95824983,2)) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
end
--大要塞クジラ
function c96546575.initial_effect(c)
aux.AddCodeList(c,22702055)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(96546575,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,96546575)
e1:SetCondition(c96546575.dacon)
e1:SetTarget(c96546575.datg)
e1:SetOperation(c96546575.daop)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(96546575,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_BATTLE_START)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,96546576)
e2:SetCondition(c96546575.descon)
e2:SetTarget(c96546575.destg)
e2:SetOperation(c96546575.desop)
c:RegisterEffect(e2)
--Special Summon or tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(96546575,2))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES+CATEGORY_GRAVE_SPSUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCountLimit(1,96546577)
e3:SetCondition(c96546575.spcon)
e3:SetTarget(c96546575.sptg)
e3:SetOperation(c96546575.spop)
c:RegisterEffect(e3)
end
function c96546575.dacon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP() and Duel.IsEnvironment(22702055)
end
function c96546575.datg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,96546575)==0 end
end
function c96546575.daop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c96546575.target)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,96546575,RESET_PHASE+PHASE_END,0,1)
end
function c96546575.target(e,c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function c96546575.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE and Duel.GetTurnPlayer()==1-tp
end
function c96546575.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c96546575.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c96546575.spcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c96546575.spfilter(c,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_WATER) and (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function c96546575.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c96546575.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c96546575.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c96546575.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tc=g:GetFirst()
if tc then
if tc:IsAbleToHand() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--アビストローム --アビストローム
function c97697447.initial_effect(c) function c97697447.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
......
--バリアンズ・カオス・ドロー
function c97769122.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DRAW)
e1:SetCondition(c97769122.regcon)
e1:SetOperation(c97769122.regop)
c:RegisterEffect(e1)
--copy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(97769122,1))
e2:SetType(EFFECT_TYPE_ACTIVATE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c97769122.condition)
e2:SetCost(c97769122.cpcost)
e2:SetTarget(c97769122.cptg)
e2:SetOperation(c97769122.cpop)
c:RegisterEffect(e2)
--xyz summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(97769122,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCondition(c97769122.condition)
e3:SetTarget(c97769122.xyztg)
e3:SetOperation(c97769122.xyzop)
c:RegisterEffect(e3)
end
function c97769122.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,97769122)==0 and Duel.GetCurrentPhase()==PHASE_DRAW and c:IsReason(REASON_RULE)
end
function c97769122.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.SelectYesNo(tp,aux.Stringid(97769122,0)) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_MAIN1)
c:RegisterEffect(e1)
c:RegisterFlagEffect(97769122,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_MAIN1,EFFECT_FLAG_CLIENT_HINT,1,0,66)
end
end
function c97769122.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 and e:GetHandler():GetFlagEffect(97769122)~=0
end
function c97769122.cpcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
if chk==0 then return true end
end
function c97769122.cpfilter(c)
return c:GetType()==TYPE_SPELL and c:IsSetCard(0x175) and c:IsAbleToGraveAsCost()
and c:CheckActivateEffect(true,true,false)~=nil
end
function c97769122.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()==0 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c97769122.cpfilter,tp,LOCATION_DECK,0,1,nil)
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c97769122.cpfilter,tp,LOCATION_DECK,0,1,1,nil)
local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(true,true,true)
Duel.SendtoGrave(g,REASON_COST)
e:SetProperty(te:GetProperty())
local tg=te:GetTarget()
if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
Duel.ClearOperationInfo(0)
end
function c97769122.cpop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if not te then return end
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
end
function c97769122.filter1(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c97769122.filter2(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function c97769122.fselect(sg,tp)
local mg=Duel.GetMatchingGroup(c97769122.filter2,tp,LOCATION_MZONE,0,nil)
mg:Merge(sg)
return mg:CheckSubGroup(c97769122.matfilter,1,#mg,tp,sg)
end
function c97769122.matfilter(sg,tp,g)
if sg:Filter(aux.IsInGroup,nil,g):GetCount()~=g:GetCount() then return false end
return Duel.IsExistingMatchingCard(c97769122.xyzfilter,tp,LOCATION_EXTRA,0,1,nil,sg)
end
function c97769122.xyzfilter(c,mg)
return c:IsSetCard(0x48) and c:IsXyzSummonable(mg,#mg,#mg)
end
function c97769122.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
local mg=Duel.GetMatchingGroup(c97769122.filter1,tp,LOCATION_DECK,0,nil,e,tp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft>2 then ft=2 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and mg:CheckSubGroup(c97769122.fselect,1,ft,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function c97769122.xyzop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if not Duel.IsPlayerCanSpecialSummonCount(tp,2) or ft<=0 then return end
if ft>2 then ft=2 end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local mg=Duel.GetMatchingGroup(c97769122.filter1,tp,LOCATION_DECK,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=mg:SelectSubGroup(tp,c97769122.fselect,false,1,ft,tp)
if not g then return end
local tc=g:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
Duel.RaiseEvent(e:GetHandler(),EVENT_ADJUST,nil,0,PLAYER_NONE,PLAYER_NONE,0)
if g:FilterCount(Card.IsLocation,nil,LOCATION_MZONE)<#g then return end
local exg=Duel.GetMatchingGroup(c97769122.xyzfilter2,tp,LOCATION_EXTRA,0,nil)
local xyzg=exg:Filter(c97769122.ovfilter,nil,tp,g)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
local fg=Duel.GetMatchingGroup(c97769122.filter2,tp,LOCATION_MZONE,0,nil)
local sg=fg:SelectSubGroup(tp,c97769122.gselect,false,1,7,xyz,g)
Duel.XyzSummon(tp,xyz,sg)
end
end
function c97769122.xyzfilter2(c)
return c:IsSetCard(0x48)
end
function c97769122.ovfilter(c,tp,sg)
local mg=Duel.GetMatchingGroup(c97769122.filter2,tp,LOCATION_MZONE,0,nil)
mg:Merge(sg)
return mg:CheckSubGroup(c97769122.gselect,1,#mg,c,sg)
end
function c97769122.gselect(sg,c,g)
if sg:Filter(aux.IsInGroup,nil,g):GetCount()~=g:GetCount() then return false end
return c:IsXyzSummonable(sg,#sg,#sg)
end
--幻煌龍の天渦 --幻煌龍の天渦
function c97795930.initial_effect(c) function c97795930.initial_effect(c)
aux.AddCodeList(c,22702055)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--クリスタル・シャーク
function c98881700.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,98881700)
e1:SetTarget(c98881700.sptg)
e1:SetOperation(c98881700.spop)
c:RegisterEffect(e1)
--xyzlv
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c98881700.xyzlv)
e2:SetLabel(3)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetLabel(4)
c:RegisterEffect(e3)
end
function c98881700.spfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsFaceup()
end
function c98881700.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c98881700.spfilter(chkc) end
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingTarget(c98881700.spfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c98881700.spfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c98881700.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
if tc:IsRelateToEffect(e) and tc:IsFaceup() and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-tc:GetAttack()/2)
tc:RegisterEffect(e1)
end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_REDIRECT)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2,true)
end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,0)
e3:SetReset(RESET_PHASE+PHASE_END)
e3:SetTarget(c98881700.splimit)
Duel.RegisterEffect(e3,tp)
end
function c98881700.splimit(e,c)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function c98881700.xyzlv(e,c,rc)
if rc:IsSetCard(0x48) then
return c:GetLevel()+0x10000*e:GetLabel()
else
return c:GetLevel()
end
end
\ No newline at end of file
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