Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts-888
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Vee4
ygopro-scripts-888
Commits
c78e608a
Commit
c78e608a
authored
Apr 30, 2022
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
add scripts KC01
parent
a6a6137b
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
196 additions
and
0 deletions
+196
-0
c3103067.lua
c3103067.lua
+43
-0
c38105306.lua
c38105306.lua
+62
-0
c85758066.lua
c85758066.lua
+91
-0
No files found.
c3103067.lua
0 → 100644
View file @
c78e608a
--攻撃誘導アーマー
function
c3103067
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCountLimit
(
1
,
3103067
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c3103067
.
target
)
e1
:
SetOperation
(
c3103067
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c3103067
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
a
,
d
=
Duel
.
GetBattleMonster
(
0
)
local
ad
=
Group
.
FromCards
(
a
,
d
)
local
s
=
0
local
b
=
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
ad
)
if
b
then
s
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
3103067
,
0
),
aux
.
Stringid
(
3103067
,
1
))
end
e
:
SetLabel
(
s
)
if
s
==
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
a
,
1
,
0
,
0
)
end
if
s
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
ad
)
end
end
function
c3103067
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
if
e
:
GetLabel
()
==
0
then
if
a
and
a
:
IsRelateToBattle
()
then
Duel
.
Destroy
(
a
,
REASON_EFFECT
)
end
end
if
e
:
GetLabel
()
==
1
then
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
a
:
IsAttackable
()
and
not
a
:
IsImmuneToEffect
(
e
)
then
Duel
.
CalculateDamage
(
a
,
tc
)
end
end
end
\ No newline at end of file
c38105306.lua
0 → 100644
View file @
c78e608a
--削りゆく命
function
c38105306
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
38105306
)
c
:
EnableCounterPermit
(
0x62
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--add counter
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c38105306
.
ctcon
)
e2
:
SetTarget
(
c38105306
.
cttg
)
e2
:
SetOperation
(
c38105306
.
ctop
)
c
:
RegisterEffect
(
e2
)
--discard
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_HANDES
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
+
TIMING_BATTLE_END
)
e3
:
SetCondition
(
c38105306
.
hdcon
)
e3
:
SetTarget
(
c38105306
.
hdtg
)
e3
:
SetOperation
(
c38105306
.
hdop
)
c
:
RegisterEffect
(
e3
)
end
function
c38105306
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
c38105306
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x62
)
end
function
c38105306
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
c
:
AddCounter
(
0x62
,
1
)
end
end
function
c38105306
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_MAIN1
and
ph
<=
PHASE_MAIN2
and
e
:
GetHandler
():
GetCounter
(
0x62
)
>
0
end
function
c38105306
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToGrave
()
and
c
:
GetFlagEffect
(
38105306
)
==
0
end
e
:
SetLabel
(
c
:
GetCounter
(
0x62
))
c
:
RegisterFlagEffect
(
38105306
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c38105306
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_EFFECT
)
then
Duel
.
BreakEffect
()
Duel
.
DiscardHand
(
1
-
tp
,
nil
,
e
:
GetLabel
(),
e
:
GetLabel
(),
REASON_EFFECT
+
REASON_DISCARD
)
end
end
c85758066.lua
0 → 100644
View file @
c78e608a
--機械じかけのマジックミラー
function
c85758066
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCondition
(
c85758066
.
condition
)
e1
:
SetTarget
(
c85758066
.
target
)
e1
:
SetOperation
(
c85758066
.
activate
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e2
:
SetCost
(
c85758066
.
spcost
)
e2
:
SetTarget
(
c85758066
.
sptg
)
e2
:
SetOperation
(
c85758066
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c85758066
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
end
function
c85758066
.
filter
(
c
,
tp
,
ft
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSSetable
(
true
)
and
(
c
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
ft
)
end
function
c85758066
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
ft
=
0
if
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
then
ft
=
1
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c85758066
.
filter
(
chkc
,
tp
,
ft
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
ft
and
Duel
.
IsExistingTarget
(
c85758066
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
tp
,
ft
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c85758066
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
tp
,
ft
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
end
function
c85758066
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SSet
(
tp
,
tc
)
end
end
function
c85758066
.
costfilter
(
c
)
return
c
:
IsCode
(
83764718
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
(
c
:
IsLocation
(
LOCATION_SZONE
)
and
c
:
IsFacedown
()))
end
function
c85758066
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c85758066
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
nil
)
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c85758066
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c85758066
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
10000000
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c85758066
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c85758066
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c85758066
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c85758066
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
>
0
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
c85758066
.
atklimit
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
end
end
function
c85758066
.
atklimit
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment