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Vee4
ygopro-scripts-888
Commits
b1032443
Commit
b1032443
authored
Jul 31, 2025
by
Vury Leo
Committed by
wind2009
Jul 31, 2025
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Merge upstream
parent
2555882b
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
16 additions
and
17 deletions
+16
-17
c1965724.lua
c1965724.lua
+1
-1
c32484853.lua
c32484853.lua
+1
-1
c39881252.lua
c39881252.lua
+1
-1
c49398568.lua
c49398568.lua
+1
-0
c63060238.lua
c63060238.lua
+2
-1
c71187462.lua
c71187462.lua
+1
-1
c73422829.lua
c73422829.lua
+0
-1
c81470373.lua
c81470373.lua
+1
-1
c85899505.lua
c85899505.lua
+1
-2
c88083109.lua
c88083109.lua
+7
-8
No files found.
c1965724.lua
View file @
b1032443
...
@@ -26,7 +26,7 @@ function c1965724.initial_effect(c)
...
@@ -26,7 +26,7 @@ function c1965724.initial_effect(c)
end
end
function
c1965724
.
cfilter
(
c
,
tp
)
function
c1965724
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetPreviousRaceOnField
()
&
RACE_FAIRY
~=
0
end
end
function
c1965724
.
cfilter2
(
c
)
function
c1965724
.
cfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
27288416
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
27288416
)
...
...
c32484853.lua
View file @
b1032443
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
c39881252.lua
View file @
b1032443
...
@@ -36,7 +36,7 @@ function s.cfilter(c,re)
...
@@ -36,7 +36,7 @@ function s.cfilter(c,re)
or
recode
==
EFFECT_QP_ACT_IN_SET_TURN
or
recode
==
EFFECT_QP_ACT_IN_SET_TURN
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
re
)
and
r
&
REASON_COST
>
0
end
end
function
s
.
tgfilter
(
c
)
function
s
.
tgfilter
(
c
)
return
c
:
IsRace
(
RACE_ILLUSION
+
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
return
c
:
IsRace
(
RACE_ILLUSION
+
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
...
...
c49398568.lua
View file @
b1032443
...
@@ -36,6 +36,7 @@ function c49398568.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -36,6 +36,7 @@ function c49398568.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e
:
SetCostCheck
(
false
)
e
:
SetCostCheck
(
false
)
ftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
ftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
end
Duel
.
ClearOperationInfo
(
0
)
end
end
function
c49398568
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c49398568
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
fop
=
re
:
GetOperation
()
local
fop
=
re
:
GetOperation
()
...
...
c63060238.lua
View file @
b1032443
...
@@ -52,7 +52,8 @@ function c63060238.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,7 +52,8 @@ function c63060238.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c63060238
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c63060238
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
...
...
c71187462.lua
View file @
b1032443
...
@@ -51,7 +51,7 @@ function c71187462.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +51,7 @@ function c71187462.tgop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
clv
=
c
:
GetLevel
()
local
clv
=
c
:
GetLevel
()
local
lv
=
8
-
clv
local
lv
=
8
-
clv
if
c
:
IsRelateToEffect
(
e
)
and
not
c
:
IsFacedown
()
and
lv
>
0
then
if
c
:
IsRelateToEffect
(
e
)
and
lv
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c71187462
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c71187462
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
g
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
lv
,
1
,
99
)
local
tg
=
g
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
lv
,
1
,
99
)
...
...
c73422829.lua
View file @
b1032443
...
@@ -16,7 +16,6 @@ function c73422829.initial_effect(c)
...
@@ -16,7 +16,6 @@ function c73422829.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
73422829
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
73422829
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
73422830
)
e2
:
SetCountLimit
(
1
,
73422830
)
e2
:
SetTarget
(
c73422829
.
tgtg
)
e2
:
SetTarget
(
c73422829
.
tgtg
)
...
...
c81470373.lua
View file @
b1032443
...
@@ -87,7 +87,7 @@ function c81470373.splimit(e,c)
...
@@ -87,7 +87,7 @@ function c81470373.splimit(e,c)
end
end
function
c81470373
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81470373
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
and
c
:
IsLocation
(
LOCATION_GRAVE
)
then
if
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
then
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
end
c85899505.lua
View file @
b1032443
...
@@ -3,8 +3,7 @@ local s,id,o=GetID()
...
@@ -3,8 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--material
--material
aux
.
AddMaterialCodeList
(
c
,
38033121
,
46986414
)
aux
.
AddFusionProcCodeFun
(
c
,{
46986414
,
38033121
},
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_DRAGON
+
RACE_SPELLCASTER
),
1
,
true
,
true
)
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionCode
,
38033121
,
46986414
),
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_DRAGON
+
RACE_SPELLCASTER
),
true
)
--immune
--immune
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
...
...
c88083109.lua
View file @
b1032443
...
@@ -22,6 +22,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -22,6 +22,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
e
:
SetLabelObject
(
g1
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g1
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g1
,
1
,
0
,
0
)
...
@@ -29,15 +30,13 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -29,15 +30,13 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
_
,
hg
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_TOHAND
)
local
tg
=
Duel
.
GetTargetsRelateToChain
()
local
hc
=
hg
:
GetFirst
()
local
hc
=
e
:
GetLabelObject
()
local
chk
=
hc
:
IsType
(
TYPE_RITUAL
)
if
hc
and
hc
:
IsControler
(
tp
)
and
hc
:
IsRelateToEffect
(
e
)
if
hc
:
IsControler
(
tp
)
and
hc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
>
0
and
hc
:
IsLocation
(
LOCATION_HAND
)
then
and
Duel
.
SendtoHand
(
hc
,
nil
,
REASON_EFFECT
)
>
0
and
hc
:
IsLocation
(
LOCATION_HAND
)
then
local
_
,
tg
=
Duel
.
GetOperationInfo
(
0
,
CATEGORY_CONTROL
)
local
tc
=
(
tg
-
hc
):
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
and
tc
:
IsControler
(
1
-
tp
)
and
tc
:
IsRelateToEffect
(
e
)
if
tc
:
IsControler
(
1
-
tp
)
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetControl
(
tc
,
tp
)
>
0
and
not
hc
:
IsType
(
TYPE_RITUAL
)
then
and
Duel
.
GetControl
(
tc
,
tp
)
>
0
and
not
chk
then
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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