Commit 347958cb authored by mercury233's avatar mercury233

fix チョバムアーマー・ドラゴン

parent 12f12e84
...@@ -37,12 +37,14 @@ function c27352108.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,12 +37,14 @@ function c27352108.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE) e2:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(aux.ChangeBattleDamage(0,HALF_DAMAGE)) e2:SetValue(aux.ChangeBattleDamage(0,HALF_DAMAGE))
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
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