Commit 05f131b8 authored by salix5's avatar salix5

fix string id

parent 4d4e1e72
......@@ -5,6 +5,7 @@ function c22125101.initial_effect(c)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(22125101,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -16,6 +17,7 @@ function c22125101.initial_effect(c)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(22125101,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
......
......@@ -15,6 +15,7 @@ function c23848752.initial_effect(c)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
......@@ -26,6 +27,7 @@ function c23848752.initial_effect(c)
c:RegisterEffect(e2)
--recover
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
......
......@@ -8,6 +8,7 @@ function c24070330.initial_effect(c)
aux.EnablePendulumAttribute(c,false)
--(pzone) to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(24070330,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
......@@ -18,6 +19,7 @@ function c24070330.initial_effect(c)
c:RegisterEffect(e1)
--(pzone) destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24070330,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
......@@ -28,6 +30,7 @@ function c24070330.initial_effect(c)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(24070330,2))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -38,6 +41,7 @@ function c24070330.initial_effect(c)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(24070330,3))
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
......@@ -48,7 +52,7 @@ function c24070330.initial_effect(c)
c:RegisterEffect(e4)
--pendulum
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(24070330,2))
e5:SetDescription(aux.Stringid(24070330,4))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DESTROYED)
e5:SetProperty(EFFECT_FLAG_DELAY)
......
......@@ -33,6 +33,7 @@ function c3410461.initial_effect(c)
c:RegisterEffect(e3)
--to hand/set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(3410461,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
......
......@@ -6,6 +6,7 @@ function c38192988.initial_effect(c)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -19,6 +20,7 @@ function c38192988.initial_effect(c)
c:RegisterEffect(e1)
--revive
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
......
......@@ -14,6 +14,7 @@ function c60465049.initial_effect(c)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(60465049,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
......@@ -25,6 +26,7 @@ function c60465049.initial_effect(c)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(60465049,1))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
......
......@@ -6,6 +6,7 @@ function c65187687.initial_effect(c)
c:EnableReviveLimit()
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -16,6 +17,7 @@ function c65187687.initial_effect(c)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
......
......@@ -6,6 +6,7 @@ function c91575236.initial_effect(c)
c:EnableReviveLimit()
--to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
......@@ -15,6 +16,7 @@ function c91575236.initial_effect(c)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYED)
......
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