Commit 02732e41 authored by mercury233's avatar mercury233 Committed by GitHub

fix 武闘円舞

parent 0edd4636
...@@ -29,12 +29,11 @@ function c15629801.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,12 +29,11 @@ function c15629801.activate(e,tp,eg,ep,ev,re,r,rp)
if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,15629802,0,TYPES_TOKEN_MONSTER,tc:GetAttack(),tc:GetDefense(),tc:GetLevel(),tc:GetRace(),tc:GetAttribute()) then return end if not Duel.IsPlayerCanSpecialSummonMonster(tp,15629802,0,TYPES_TOKEN_MONSTER,tc:GetAttack(),tc:GetDefense(),tc:GetLevel(),tc:GetRace(),tc:GetAttribute()) then return end
local token=Duel.CreateToken(tp,15629802) local token=Duel.CreateToken(tp,15629802)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(tc:GetAttack()) e1:SetValue(tc:GetAttack())
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
token:RegisterEffect(e1) token:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_SET_BASE_DEFENSE) e2:SetCode(EFFECT_SET_BASE_DEFENSE)
...@@ -52,6 +51,7 @@ function c15629801.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -52,6 +51,7 @@ function c15629801.activate(e,tp,eg,ep,ev,re,r,rp)
e5:SetCode(EFFECT_CHANGE_ATTRIBUTE) e5:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e5:SetValue(tc:GetAttribute()) e5:SetValue(tc:GetAttribute())
token:RegisterEffect(e5) token:RegisterEffect(e5)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e6=Effect.CreateEffect(e:GetHandler()) local e6=Effect.CreateEffect(e:GetHandler())
e6:SetType(EFFECT_TYPE_SINGLE) e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_NO_BATTLE_DAMAGE) e6:SetCode(EFFECT_NO_BATTLE_DAMAGE)
......
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