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Vee4
ygopro-rush-duel
Commits
7afe661f
You need to sign in or sign up before continuing.
Commit
7afe661f
authored
Mar 18, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/3/18 模块化部分KP05卡
parent
75c1af38
Changes
14
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Showing
14 changed files
with
68 additions
and
198 deletions
+68
-198
script/RDAction.lua
script/RDAction.lua
+13
-9
script/c120145014.lua
script/c120145014.lua
+1
-1
script/c120151010.lua
script/c120151010.lua
+1
-1
script/c120170013.lua
script/c120170013.lua
+8
-32
script/c120170014.lua
script/c120170014.lua
+10
-26
script/c120170015.lua
script/c120170015.lua
+2
-2
script/c120170016.lua
script/c120170016.lua
+9
-23
script/c120170017.lua
script/c120170017.lua
+5
-26
script/c120170018.lua
script/c120170018.lua
+2
-17
script/c120170019.lua
script/c120170019.lua
+3
-7
script/c120170020.lua
script/c120170020.lua
+6
-17
script/c120170021.lua
script/c120170021.lua
+4
-15
script/c120170022.lua
script/c120170022.lua
+3
-21
script/c120208022.lua
script/c120208022.lua
+1
-1
No files found.
script/RDAction.lua
View file @
7afe661f
...
...
@@ -56,7 +56,11 @@ function RushDuel._special_summon(g, e, tp, pos, break_effect)
if
break_effect
then
Duel
.
BreakEffect
()
end
return
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
pos
)
local
ct
=
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
pos
)
if
(
pos
&
POS_FACEDOWN
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
return
ct
end
-- 内部方法: 盖放魔法陷阱
function
RushDuel
.
_set_spell_trap
(
g
,
e
,
tp
,
break_effect
)
...
...
@@ -111,32 +115,32 @@ function RushDuel.SelectGroupAndSpecialSummon(filter, check, tp, s_range, o_rang
end
return
0
end
-- 操作: 选择魔法
·
陷阱卡盖放
function
RushDuel
.
SelectAndSet
(
filter
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
-- 操作: 选择魔法
,
陷阱卡盖放
function
RushDuel
.
SelectAndSet
(
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
-- 可选操作: 选择魔法
·
陷阱卡盖放
function
RushDuel
.
CanSelectAndSet
(
desc
,
filter
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
-- 可选操作: 选择魔法
,
陷阱卡盖放
function
RushDuel
.
CanSelectAndSet
(
desc
,
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
-- 操作: 选择魔法
·
陷阱卡盖放 (子卡片组)
function
RushDuel
.
CanSelectGroupAndSet
(
filter
,
check
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
-- 操作: 选择魔法
,
陷阱卡盖放 (子卡片组)
function
RushDuel
.
SelectGroupAndSet
(
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
-- 可选操作: 选择魔法
·
陷阱卡盖放 (子卡片组)
function
RushDuel
.
CanSelectGroupAndSet
(
desc
,
filter
,
check
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
-- 可选操作: 选择魔法
,
陷阱卡盖放 (子卡片组)
function
RushDuel
.
CanSelectGroupAndSet
(
desc
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
...
...
script/c120145014.lua
View file @
7afe661f
...
...
@@ -29,6 +29,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
CanSelectGroupAndSet
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
aux
.
dncheck
,
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
true
)
RD
.
CanSelectGroupAndSet
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
aux
.
dncheck
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
true
)
end
)
end
\ No newline at end of file
script/c120151010.lua
View file @
7afe661f
...
...
@@ -28,6 +28,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
+
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
==
2
then
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
)
end
end
\ No newline at end of file
script/c120170013.lua
View file @
7afe661f
...
...
@@ -22,45 +22,21 @@ function cm.thfilter(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_COST
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
2
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
RD
.
SelectAndDoAction
(
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToOpponentHand
(
g
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
end
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
600
,
-
600
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120170014.lua
View file @
7afe661f
...
...
@@ -9,43 +9,27 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
R
ushDuel
.
MaximumMode
)
e1
:
SetCondition
(
R
D
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Atk Down
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_FZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
local
dg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_FZONE
,
nil
)
if
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
~=
0
then
Duel
.
Damage
(
1
-
tp
,
800
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
800
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_FZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
local
dg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_FZONE
,
nil
)
if
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
~=
0
then
Duel
.
Damage
(
1
-
tp
,
800
,
REASON_EFFECT
)
end
end
end
end
)
end
\ No newline at end of file
script/c120170015.lua
View file @
7afe661f
...
...
@@ -5,14 +5,14 @@ cm.name="灰霸炎神 烈破火神"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
],
list
[
2
])
--Maximum Summon
R
ushDuel
.
AddMaximumProcedure
(
c
,
3300
,
list
[
1
],
list
[
2
])
R
D
.
AddMaximumProcedure
(
c
,
3300
,
list
[
1
],
list
[
2
])
--Indes
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
R
ushDuel
.
MaximumMode
)
e1
:
SetCondition
(
R
D
.
MaximumMode
)
e1
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e1
)
end
...
...
script/c120170016.lua
View file @
7afe661f
...
...
@@ -5,11 +5,11 @@ function cm.initial_effect(c)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_D
ESTROY
+
CATEGORY_D
AMAGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_XMATERIAL
+
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetLabel
(
m
)
e1
:
SetCondition
(
R
ushDuel
.
MaximumMode
)
e1
:
SetCondition
(
R
D
.
MaximumMode
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
...
...
@@ -19,31 +19,17 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
100
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
tc
:
GetLevel
()
*-
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
tc
:
GetLevel
()
*
100
,
REASON_EFFECT
)
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
tc
:
GetLevel
()
*-
100
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
tc
:
GetLevel
()
*
100
,
REASON_EFFECT
)
end
)
end
\ No newline at end of file
script/c120170017.lua
View file @
7afe661f
...
...
@@ -22,34 +22,13 @@ end
function
cm
.
setfilter
(
c
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsSSetable
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SSet
(
tp
,
sg
)
end
end
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
400
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
2
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
true
)
end
)
end
\ No newline at end of file
script/c120170018.lua
View file @
7afe661f
...
...
@@ -22,12 +22,7 @@ end
function
cm
.
setfilter
(
c
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsSSetable
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGrave
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
@@ -35,16 +30,6 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
~=
0
then
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
ct
>
2
then
ct
=
2
end
if
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SSet
(
tp
,
sg
)
end
end
RD
.
CanSelectAndSet
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
true
)
end
end
\ No newline at end of file
script/c120170019.lua
View file @
7afe661f
...
...
@@ -22,12 +22,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
RD
.
SelectAndDoAction
(
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -41,7 +37,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
end
)
end
function
cm
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsDefenseAbove
(
1500
)
and
sumtype
==
SUMMON_TYPE_ADVANCE
...
...
script/c120170020.lua
View file @
7afe661f
...
...
@@ -21,26 +21,15 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
200
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
local
atk
=
Duel
.
GetMatchingGroupCount
(
cm
.
atkfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
200
if
atk
==
0
then
return
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120170021.lua
View file @
7afe661f
...
...
@@ -17,28 +17,17 @@ end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEDOWN_DEFENSE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
return
RD
.
IsSummonTurn
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
if
ct
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
POS_FACEDOWN_DEFENSE
)
end
\ No newline at end of file
script/c120170022.lua
View file @
7afe661f
...
...
@@ -18,36 +18,18 @@ function cm.costfilter(c)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
costcheck
(
g
,
e
,
tp
)
return
g
:
GetClassCount
(
Card
.
GetCode
,
nil
)
==
g
:
GetCount
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
,
e
,
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
2
,
2
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
2
,
2
,
e
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
for
i
=
1
,
ct
do
local
tc
=
Duel
.
GetDecktopGroup
(
tp
,
1
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
1
)
end
end
cm
.
cost
=
RD
.
CostSendGraveSubToDeckBottom
(
cm
.
costfilter
,
cm
.
costcheck
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120208022.lua
View file @
7afe661f
...
...
@@ -28,7 +28,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSet
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
e
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
~=
0
then
if
RD
.
SelectAndSet
(
aux
.
NecroValleyFilter
(
cm
.
setfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
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