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Vee4
ygopro-rush-duel
Commits
0aa486ee
You need to sign in or sign up before continuing.
Commit
0aa486ee
authored
Jun 01, 2021
by
未闻皂名
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2021/6/1 新增:成银哥布林,更新翻译
parent
44a847f2
Changes
5
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5 changed files
with
54 additions
and
4 deletions
+54
-4
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120125002.lua
script/c120125002.lua
+2
-2
script/c120151010.lua
script/c120151010.lua
+1
-1
script/c120151018.lua
script/c120151018.lua
+1
-1
script/c120151048.lua
script/c120151048.lua
+50
-0
No files found.
RD Patch.cdb
View file @
0aa486ee
No preview for this file type
script/c120125002.lua
View file @
0aa486ee
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
cm
.
name
=
"黑龙之雏"
cm
.
name
=
"黑龙之雏"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
])
--
Direct Attack
--
Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
operation
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
--
Direct Attack
--
Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
...
...
script/c120151010.lua
View file @
0aa486ee
local
m
=
120151010
local
m
=
120151010
local
list
=
{
120151018
}
local
list
=
{
120151018
}
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
暴发户
恐龙王"
cm
.
name
=
"
成金
恐龙王"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
aux
.
AddCodeList
(
c
,
list
[
1
])
--Draw
--Draw
...
...
script/c120151018.lua
View file @
0aa486ee
local
m
=
120151018
local
m
=
120151018
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
哥布林暴发户
"
cm
.
name
=
"
成金哥布林
"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c120151048.lua
0 → 100644
View file @
0aa486ee
local
m
=
120151048
local
list
=
{
120151018
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"成银哥布林"
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
list
[
1
])
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
6
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
exfilter
(
c
)
return
RushDuel
.
IsLegendCode
(
c
,
list
[
1
])
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
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