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Vee4
pre-release-database-cdb
Commits
b316b6e0
Commit
b316b6e0
authored
Dec 20, 2025
by
wind2009
Browse files
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Fix 黄泉天輪
parent
865b4a6c
Changes
1
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1 changed file
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29 additions
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14 deletions
+29
-14
script/c100256019.lua
script/c100256019.lua
+29
-14
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script/c100256019.lua
View file @
b316b6e0
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
+
EFFECT_COUNT_CODE_OATH
)
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_
O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_
F
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
...
@@ -28,7 +28,8 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,8 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_MONSTER
)
>=
5
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_MONSTER
)
>=
5
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_MONSTER
)
>=
5
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
0
,
LOCATION_GRAVE
,
nil
,
TYPE_MONSTER
)
>=
5
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_DECK
)
...
@@ -50,13 +51,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,13 +51,21 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if
b1
or
b2
then
if
b1
or
b2
then
local
tc1
=
nil
local
tc1
=
nil
local
tc2
=
nil
local
tc2
=
nil
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
tc1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
):
GetFirst
()
local
sg1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
)
Duel
.
HintSelection
(
sg1
)
tc1
=
sg1
:
GetFirst
()
end
end
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
tc2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
):
GetFirst
()
local
sg2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
)
Duel
.
HintSelection
(
sg2
)
tc2
=
sg2
:
GetFirst
()
end
end
if
tc1
~=
nil
or
tc2
~=
nil
then
if
tc1
~=
nil
or
tc2
~=
nil
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -75,9 +84,7 @@ function s.spfilter2(c,e,tp)
...
@@ -75,9 +84,7 @@ function s.spfilter2(c,e,tp)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
true
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
or
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
1
-
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
1
-
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_GRAVE
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -86,13 +93,21 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,13 +93,21 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
p2
=
1
-
Duel
.
GetTurnPlayer
()
local
p2
=
1
-
Duel
.
GetTurnPlayer
()
local
tc1
=
nil
local
tc1
=
nil
local
tc2
=
nil
local
tc2
=
nil
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
GetLocationCount
(
p1
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p1
)
and
Duel
.
SelectYesNo
(
p1
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p1
,
HINTMSG_SPSUMMON
)
tc1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
):
GetFirst
()
local
sg1
=
Duel
.
SelectMatchingCard
(
p1
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p1
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p1
)
Duel
.
HintSelection
(
sg1
)
tc1
=
sg1
:
GetFirst
()
end
end
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
if
Duel
.
GetLocationCount
(
p2
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
p2
)
and
Duel
.
SelectYesNo
(
p2
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p2
,
HINTMSG_SPSUMMON
)
tc2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
):
GetFirst
()
local
sg2
=
Duel
.
SelectMatchingCard
(
p2
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
p2
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
p2
)
Duel
.
HintSelection
(
sg2
)
tc2
=
sg2
:
GetFirst
()
end
end
if
tc1
then
if
tc1
then
if
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
true
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
tc1
,
0
,
p1
,
p1
,
true
,
false
,
POS_FACEUP
)
then
...
...
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