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Soulgamer
ygopro-222DIY-cards
Commits
feba7e85
Commit
feba7e85
authored
Aug 22, 2021
by
Tachibana
Browse files
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ndyd
parent
925255c1
Changes
11
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11 changed files
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129 additions
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87 deletions
+129
-87
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/lflist.conf
expansions/lflist.conf
+36
-10
expansions/script/c12084000.lua
expansions/script/c12084000.lua
+10
-0
expansions/script/c12084004.lua
expansions/script/c12084004.lua
+13
-5
expansions/script/c19500000.lua
expansions/script/c19500000.lua
+35
-55
expansions/script/c19500004.lua
expansions/script/c19500004.lua
+13
-6
expansions/script/c19500014.lua
expansions/script/c19500014.lua
+5
-1
expansions/script/c19500016.lua
expansions/script/c19500016.lua
+9
-5
expansions/script/c19500019.lua
expansions/script/c19500019.lua
+1
-1
expansions/script/c19500043.lua
expansions/script/c19500043.lua
+6
-4
expansions/script/c33502908.lua
expansions/script/c33502908.lua
+1
-0
No files found.
expansions/222DIY.cdb
View file @
feba7e85
No preview for this file type
expansions/lflist.conf
View file @
feba7e85
#[2021.
8
DIY]
!
2021
.
8
DIY
#[2021.
9
DIY]
!
2021
.
9
DIY
#1
00113217
1
--小红花
...
...
@@ -170,6 +170,7 @@
11451414
1
--龙宫城的龙王 敖广
11451415
1
--水晶之都 龙王宫
11451422
1
--龙宫城·四海龙怒
11451437
1
--波动武士·紫外军刺
#117
11700002
1
--
ZEON
-扎古
II
·
F
11700012
1
--
ZEON
-龟霸
...
...
@@ -179,7 +180,7 @@
#118
11800003
0
--『创造物』 绚烂
11800010
1
--『音速机械』 洛拉米亚
11800014
0
--『神秘守门人』丝碧涅
11800014
1
--『神秘守门人』丝碧涅
11800016
0
--外界之理
11800057
0
--紧急着装
11800060
0
--机·构·解·放
...
...
@@ -514,20 +515,31 @@
#187
18734605
0
--樱风乐章 二宫飞鸟
18734613
1
--娇羞姑娘 小日向美穗
#195
19500012
0
--七色人形剧·迷失子人形
19500018
0
--七色人形剧·荷兰人形
19500029
0
--
Trichromatic
rotation
·
Alice
Margatroid
#200
20000000
1
--史黛拉
20000003
1
--再起的双星
20000050
1
--藏于心之
Chein
20000054
0
--星屑茶
20000056
1
--疾速机械剑齿虎
20000057
0
--七夕的花嫁骑士
20000060
1
--夹心猫
20000061
0
--溶解之恋
20000074
1
--
For
love
20000102
2
--核心输入
20000101
1
--死寂萦绕之城
20000102
1
--核心输入
20000106
1
--终局核心 熔岩
20000107
1
--终局核心 盎芯
20000119
1
--人工核心智能
20000120
1
--艾尔缇丝的选择
20000111
1
--终局核心 时核
20000162
1
--虚构素体
A001
20000162
2
--虚构素体
A001
20000163
1
--虚构素体
B001
20000164
1
--虚构素体
C001
20000165
1
--虚构素体
D001
20000164
2
--虚构素体
C001
20000165
2
--虚构素体
D001
#201
20100214
2
--御刀使-柳濑舞衣
20100233
2
--出阵!刻下一闪之灯火
...
...
@@ -734,12 +746,12 @@
33310150
2
--引临魔源 地侧之月
33310158
1
--临魔浮生
33310161
0
--临魔终形
33310200
0
--空想融合
33310200
1
--空想融合
33310207
1
--空想虚景 造物之扉
33310210
1
--空想夜王 月天
33310212
1
--空想寒晶 冰凰
33310213
0
--空想祈羽 虚龙
33310250
1
--梅古梅古
33310250
0
--梅古梅古
33310251
1
--脏东西要清理干净
33310252
1
--危险的亢奋状态
33310302
1
--幽桐的璀璨庆典
...
...
@@ -893,6 +905,7 @@
33502413
0
--青空之羽 伊雷娜
33502705
0
--灵祟 来自暗处的深情
33502722
0
--灵祟 凄
33502906
0
--情感的思索
#337
33700028
0
--
Proto
-
Protoform
33700036
0
--
Protoform
咲夜
...
...
@@ -944,8 +957,16 @@
33711601
0
--七色之魂
33711702
0
--深层思考
#351
35100103
1
--异质绝望狂宴
35100109
1
--绝对平凡少女 苗木困
35100119
0
--异质绝望领主 空洞彷徨之灵
35100121
1
--异质绝望领主 无妄战士
35100123
1
--异质绝望舞台-塔和
35100131
0
--希望机关见习生 腐川冬子
35100135
1
--异质绝望聚集
35100139
1
--异质绝望 黑白熊幼仔
35100141
1
--异质绝望 坏击喷射
35100143
1
--异质绝望-摇奖机
#375
37564012
0
--元灵毁灭者·
Aya
Ayane
37564041
0
--阎-少女之梦·虚无的世界
...
...
@@ -1133,6 +1154,7 @@
57340001
0
--灵樱的永眠
#600
60000016
1
--迷石宫的猎龙
60002005
0
--竹子 临冰的决意
#601
60150541
1
--幻想曲的回转乐章
60150616
1
--千夜 黑白
...
...
@@ -1271,6 +1293,8 @@
66915001
2
--璀璨的星辉
66915002
1
--星曜观星台
66915005
1
--光辉星曜·圣芒
#672
67200023
0
--神采-赛尔维『隶姬装着』
#696
69691901
0
--探索安戈洛
69691902
0
--哈尔拉兹,山猫之神
...
...
@@ -1279,7 +1303,7 @@
69696903
0
--电磁蜘蛛
69696915
0
--迁跃融合
69696916
0
--星灵虎
69696918
1
--梦魇术士
69696918
0
--梦魇术士
69696931
0
--奇璞
69696934
0
--落石之径
69696961
1
--产量激增
...
...
@@ -1353,6 +1377,8 @@
77777765
0
--
Orange
#810
81000006
2
--甜花无敌
81002002
1
--砂冢明音·流回
81002010
0
--玫瑰天堂·砂冢明音
81007002
0
--白雪安娜·泯灭
81007017
2
--白雪安娜·初恋
81011003
1
--大轮之华·桑山千雪
...
...
expansions/script/c12084000.lua
View file @
feba7e85
...
...
@@ -18,6 +18,16 @@ function cm.initial_effect(c)
e1
:
SetValue
(
1
)
e1
:
SetCondition
(
cm
.
actcon
)
c
:
RegisterEffect
(
e1
)
--cannot remove
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetTargetRange
(
0
,
LOCATION_GRAVE
)
c
:
RegisterEffect
(
e5
)
--CANNOT_DISCARD_DECK
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c12084004.lua
View file @
feba7e85
...
...
@@ -28,20 +28,20 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
12084034
,
nil
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
,
0
,
0
,
4
,
RACE_RACE_PYRO
,
ATTRIBUTE_FIRE
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
12084035
,
nil
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
,
0
,
0
,
4
,
RACE_PYRO
,
ATTRIBUTE_FIRE
,
POS_FACEUP
,
1
-
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
12084034
,
nil
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
,
0
,
0
,
4
,
RACE_RACE_PYRO
,
ATTRIBUTE_FIRE
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
12084035
,
nil
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
,
0
,
0
,
4
,
RACE_PYRO
,
ATTRIBUTE_FIRE
,
POS_FACEUP
_DEFENSE
,
1
-
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
local
token
=
Duel
.
CreateToken
(
tp
,
12084034
)
local
token1
=
Duel
.
CreateToken
(
tp
,
12084035
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token1
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
Duel
.
SpecialSummonStep
(
token1
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
Duel
.
SpecialSummonComplete
()
end
end
function
cm
.
t
filter
(
c
,
e
,
tp
,
att
,
race
,
lv
)
function
cm
.
sp
filter
(
c
,
e
,
tp
,
att
,
race
,
lv
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevel
(
lv
)
and
c
:
IsRace
(
race
)
and
c
:
IsAttribute
(
att
)
end
function
cm
.
tfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x9fa8
)
and
Duel
.
IsExistingMatchingCard
(
c
ard
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetAttribute
(),
c
:
GetRace
(),
c
:
GetLevel
())
return
c
:
IsSetCard
(
0x9fa8
)
and
Duel
.
IsExistingMatchingCard
(
c
m
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetAttribute
(),
c
:
GetRace
(),
c
:
GetLevel
())
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsAbleToHand
()
and
Duel
.
IsExistingTarget
(
cm
.
tfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
@@ -59,5 +59,13 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
att
,
race
,
lv
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
g
:
GetFirst
():
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
g
:
GetFirst
():
RegisterEffect
(
e2
)
end
end
expansions/script/c19500000.lua
View file @
feba7e85
...
...
@@ -7,13 +7,13 @@ function c19500000.initial_effect(c)
e1
:
SetCode
(
EFFECT_SUMMON_PROC
)
e1
:
SetCondition
(
c19500000
.
ntcon
)
c
:
RegisterEffect
(
e1
)
--
pos
--
equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
19500000
,
1
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
F
)
e2
:
SetCategory
(
CATEGORY_
DESTROY
+
CATEGORY_
EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
--
e2:SetProperty(EFFECT_FLAG_DELAY)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
19500000
)
e2
:
SetTarget
(
c19500000
.
destg
)
e2
:
SetOperation
(
c19500000
.
desop
)
...
...
@@ -30,7 +30,6 @@ function c19500000.initial_effect(c)
e3
:
SetCountLimit
(
1
,
19500000
+
100
)
e3
:
SetTarget
(
c19500000
.
sptg
)
e3
:
SetOperation
(
c19500000
.
spop
)
--e3:SetCondition(c19500000.eqcon)
c
:
RegisterEffect
(
e3
)
end
function
c19500000
.
ntcon
(
e
,
c
,
minc
)
...
...
@@ -40,70 +39,49 @@ function c19500000.ntcon(e,c,minc)
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
function
c19500000
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3
1
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3
9
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
function
c19500000
.
eqfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3
1
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
CheckUniqueOnField
(
tp
)
and
not
c
:
IsForbidden
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x3
9
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
CheckUniqueOnField
(
tp
)
and
not
c
:
IsForbidden
()
end
function
c19500000
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
--if chk==0 then return Duel.IsExistingMatchingCard(c19500000.desfilter,tp,LOCATION_DECK,0,1,e:GetHandler())
--and Duel.IsExistingMatchingCard(c19500000.eqfilter,tp,LOCATION_GRAVE,0,1,nil,tp) end
-- local g=Duel.GetMatchingGroup(c19500000.desfilter,tp,LOCATION_DECK,0,e:GetHandler())
-- Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
-- Duel.SetOperationInfo(0,CATEGORY_EQUIP,nil,1,tp,LOCATION_GRAVE)
-- Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,0)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c19500000
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c19500000
.
desfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
c19500000
.
desfilter
,
tp
,
LOCATION_DECK
,
0
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
0
)
end
function
c19500000
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--local c=e:GetHandler()
--if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
-- Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
--local g=Duel.SelectMatchingCard(tp,c19500000.desfilter,tp,LOCATION_DECK,0,1,1,aux.ExceptThisCard(e))
--if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)~=0 and not c:IsFacedown() then
--Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
-- local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c19500000.eqfilter),tp,LOCATION_GRAVE,0,1,1,nil,tp)
-- local tc=g:GetFirst()
-- if tc then
-- if not Duel.Equip(tp,tc,c) then return end
-- local e1=Effect.CreateEffect(c)
-- e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
-- e1:SetType(EFFECT_TYPE_SINGLE)
-- e1:SetCode(EFFECT_EQUIP_LIMIT)
-- e1:SetReset(RESET_EVENT+RESETS_STANDARD)
-- e1:SetValue(c19500000.eqlimit)
-- tc:RegisterEffect(e1)
-- end
-- end
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c19500000
.
desfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c19500000
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c19500000
.
desfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
))
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
not
c
:
IsFacedown
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c19500000
.
eqfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c19500000
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
end
end
end
function
c19500000
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c19500000
.
desfilter1
(
c
)
return
c
:
IsSetCard
(
0x3
190
)
return
c
:
IsSetCard
(
0x3
990
)
and
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_ONFIELD
)
)
end
function
c19500000
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3
1
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x3
9
90
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c19500000
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetEquipCount
()
>
0
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
local
res
=
nil
...
...
@@ -111,24 +89,26 @@ function c19500000.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
res2
=
Duel
.
IsExistingMatchingCard
(
c19500000
.
desfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c19500000
.
desfilter1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
)
if
ft
>
0
then
res
=
res1
else
res
=
res2
end
return
res
and
Duel
.
IsExistingMatchingCard
(
c19500000
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
return
e
:
GetHandler
():
GetEquipCount
()
>
0
and
res
and
Duel
.
IsExistingMatchingCard
(
c19500000
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c19500000
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
cg
=
Duel
.
GetMatchingGroup
(
c19500000
.
desfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
,
e
,
tp
)
if
#
cg
<
2
then
return
end
local
g
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
c19500000
.
desfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
2
,
2
,
nil
)
g
=
cg
:
Select
(
tp
,
2
,
2
,
nil
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
g
=
Duel
.
SelectMatchingCard
(
tp
,
c19500000
.
desfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c19500000
.
desfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g1
=
cg
:
Select
(
tp
,
1
,
1
,
nil
)
g
:
Merge
(
g1
)
end
if
g
:
GetCount
()
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
if
g
:
GetCount
()
>
1
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c19500000
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g1
:
GetCount
()
>
0
then
...
...
expansions/script/c19500004.lua
View file @
feba7e85
...
...
@@ -10,7 +10,6 @@ function c19500004.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
3
,
19500004
)
e2
:
SetOperation
(
c19500004
.
ctop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
...
...
@@ -33,6 +32,7 @@ function c19500004.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_DESTROYED
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetCountLimit
(
1
,
19500004
)
e5
:
SetTarget
(
c19500004
.
thtg
)
e5
:
SetOperation
(
c19500004
.
thop
)
c
:
RegisterEffect
(
e5
)
...
...
@@ -46,13 +46,21 @@ function c19500004.initial_effect(c)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
c19500004
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c19500004
[
0
]
=
0
end
function
c19500004
.
ctfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x1990
,
1
)
end
function
c19500004
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c19500003
.
ctfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
g
:
GetFirst
():
AddCounter
(
0x1990
,
1
)
if
c19500004
[
0
]
>
2
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c19500004
.
ctfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
#
g
>
0
and
c19500004
[
0
]
<
3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_COUNTER
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
sg
:
GetFirst
():
AddCounter
(
0x1990
,
1
)
c19500004
[
0
]
=
c19500004
[
0
]
+
1
end
end
function
c19500004
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
...
...
@@ -85,10 +93,9 @@ function c19500004.atkop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c19500004
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
19500005
)
==
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
RegisterFlagEffect
(
tp
,
19500005
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c19500004
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
...
...
expansions/script/c19500014.lua
View file @
feba7e85
...
...
@@ -18,12 +18,16 @@ function c19500014.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
19500014
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_
GRAV
E
)
e2
:
SetRange
(
LOCATION_
MZON
E
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c19500014
.
tdtg
)
e2
:
SetOperation
(
c19500014
.
tdop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCondition
(
aux
.
exccon
)
c
:
RegisterEffect
(
e3
)
end
function
c19500014
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
expansions/script/c19500016.lua
View file @
feba7e85
...
...
@@ -50,7 +50,9 @@ function c19500016.atkop(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c19500016
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
.
Mobius
==
999
or
aux
.
exccon
(
e
)
local
res
=
true
if
c
:
IsLocation
(
LOCATION_GRAVE
)
then
res
=
aux
.
exccon
(
e
)
end
return
c
.
Mobius
==
999
or
res
end
function
c19500016
.
atkcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -58,11 +60,13 @@ function c19500016.atkcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if
c
.
Mobius
~=
999
then
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
else
end
end
function
c19500016
.
atktg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
and
c19500016
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
19500016
)
==
0
and
Duel
.
IsExistingTarget
(
c19500016
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c19500016
.
atkfilter
(
chkc
)
end
local
sbkr
=
c
if
c
.
Mobius
==
999
then
sbkr
=
nil
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c19500016
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
sbkr
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c19500016
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
RegisterFlagEffect
(
tp
,
19500016
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
Duel
.
SelectTarget
(
tp
,
c19500016
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
sbkr
)
end
function
c19500016
.
atkop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c19500019.lua
View file @
feba7e85
...
...
@@ -45,7 +45,7 @@ function c19500019.tfilter(c,tp)
return
c
:
IsControler
(
tp
)
and
c
:
IsSetCard
(
0x3990
,
0x3991
)
and
c
:
IsOnField
()
end
function
c19500019
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
if
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
if
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
and
Duel
.
GetChainInfo
(
ev
-
1
,
CHAININFO_TRIGGERING_EFFECT
):
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
false
end
local
ex1
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
...
...
expansions/script/c19500043.lua
View file @
feba7e85
...
...
@@ -91,7 +91,7 @@ function c19500043.eqlimit(e,c)
return
e
:
GetOwner
()
==
c
end
function
c19500043
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetEquipCount
()
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
c19500043
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -162,6 +162,8 @@ function c19500043.thop(e,tp,eg,ep,ev,re,r,rp)
dam
=
atk1
-
atk2
desg
=
c
p
=
tp
elseif
atk1
==
atk2
then
desg
=
Group
.
FromCards
(
tc
,
c
)
end
Duel
.
Destroy
(
desg
,
REASON_BATTLE
)
Duel
.
Damage
(
p
,
dam
,
REASON_BATTLE
)
...
...
@@ -172,14 +174,14 @@ function c19500043.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c19500043
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
c19500043
[
0
]
==
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
c19500043
[
0
]
==
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_
GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_
GRAVE
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
c19500043
[
0
]
=
c19500043
[
0
]
+
1
end
function
c19500043
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_
ONFIELD
,
LOCATION_ONFIELD
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_
GRAVE
,
LOCATION_GRAVE
,
2
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
...
...
expansions/script/c33502908.lua
View file @
feba7e85
...
...
@@ -26,6 +26,7 @@ function cm.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
cm
.
filter
))
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
c
:
RegisterEffect
(
e1
)
...
...
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