Commit e63f546a authored by CubeRuler's avatar CubeRuler

fixed

parent 742c6045
......@@ -27,7 +27,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local dg=tg:Filter(Card.IsLocation,nil,LOCATION_DECK)
local thg=tg:Filter(s.tdfilter,nil)
local ss=tg:FilterCount(Card.IsLocation,nil,LOCATION_HAND)
Duel.SendtoDeck(thg,0,2,REASON_EFFECT)
Duel.SendtoDeck(thg,nil,2,REASON_EFFECT)
local dc=dg:GetFirst()
local thc=thg:GetFirst()
while dc do
......
......@@ -29,6 +29,11 @@ function c12892003.initial_effect(c)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_INACTIVATE)
e4:SetCondition(cm.condition)
c:RegisterEffect(e4)
local e6=e3:Clone()
e6:SetCode(EVENT_SPSUMMON_SUCCESS)
e6:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_INACTIVATE)
e6:SetCondition(cm.condition)
c:RegisterEffect(e6)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -79,7 +84,7 @@ function cm.ycon(e,tp,eg,ep,ev,re,r,rp)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,c)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==1
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler():IsSetCard(0x7a72)
......
......@@ -71,7 +71,7 @@ function c50223345.hspop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,1-tp)
end
function c50223345.cstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0 end
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0 and e:GetHandler():CheckUniqueOnField(1-tp) end
end
function c50223345.csop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(1-tp,LOCATION_SZONE)<=0 then return end
......
......@@ -28,10 +28,12 @@ function s.initial_effect(c)
--lv
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(81881839,0))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,id+1)
e3:SetCondition(s.lvcon)
e3:SetTarget(s.lvtg)
e3:SetOperation(s.lvop)
c:RegisterEffect(e3)
......@@ -87,6 +89,10 @@ function s.penop(e,tp,eg,ep,ev,re,r,rp)
Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end
end
function s.lvcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end
function s.lvfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT)
end
......
......@@ -89,7 +89,7 @@ function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function s.spfilter(c,e,tp)
return c:IsLevel(8) and c:IsRace(RACE_INSECT) and c:IsType(TYPE_SYNCHRO)
return c:IsLevel(10) and c:IsRace(RACE_INSECT) and c:IsType(TYPE_SYNCHRO)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
......
--TC.i 电子之海的幽灵 冴月麟
local m=81902000
local cm=_G["c"..m]
cm.TC_number=i
Duel.LoadScript("yakumonue.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,81902000)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,cm.mfilter,cm.xyzcheck,5,5)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.splimit)
c:RegisterEffect(e0)
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--atk/def
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(cm.atkval)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(cm.spcost)
e5:SetTarget(cm.sptg)
e5:SetOperation(cm.spop)
c:RegisterEffect(e5)
end
--xyz Summon
function cm.mfilter(c,xyzc)
return c:IsXyzType(TYPE_XYZ) and c:IsSetCard(0x851)
end
function cm.xyzcheck(g)
return g:GetClassCount(Card.GetRank)==1
end
--splimit
function cm.splimit(e,se,sp,st)
return se:GetHandler():IsCode(m) and st&SUMMON_VALUE_SELF==SUMMON_VALUE_SELF
end
--atk/def
function cm.atkval(e,c)
return Duel.GetMatchingGroupCount(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)*1000
end
--spsummon
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0x851) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp)
and Duel.GetLocationCountFromEx(1-tp,tp,nil,c)>0
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(1-tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_EXTRA,0,nil,e,tp)
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
local g=nil
if ft>=tg:GetCount() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=tg:Select(tp,tg:GetCount(),tg:GetCount(),nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
while tc do
Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local fid=e:GetHandler():GetFieldID()
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetDescription(aux.Stringid(m,0))
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabel(fid)
e2:SetLabelObject(tc)
e2:SetCondition(cm.descon)
e2:SetOperation(cm.desop)
Duel.RegisterEffect(e2,tp)
tc=g:GetNext()
end
end
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(m)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetLabelObject(),REASON_EFFECT)
end
\ No newline at end of file
......@@ -25,47 +25,47 @@ end
function c9310012.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
if tc:IsSetCard(0x3f91) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1)
tc:RegisterEffect(e1,true)
local e2=e1:Clone()
e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
tc:RegisterEffect(e2,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(c9310012.fuslimit)
tc:RegisterEffect(e3,true)
local e4=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
tc:RegisterEffect(e4,true)
local e5=e1:Clone()
e5:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
tc:RegisterEffect(e5,true)
else
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_DISABLE)
e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e6:SetTarget(c9310012.distg)
e6:SetLabelObject(tc)
e6:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e6,tp)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_CHAIN_SOLVING)
e7:SetCondition(c9310012.discon)
e7:SetOperation(c9310012.disop)
e7:SetLabelObject(tc)
e7:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e7,tp)
if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) and
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then
if tc:IsSetCard(0x3f91) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_UNRELEASABLE_SUM)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1)
tc:RegisterEffect(e1,true)
local e2=e1:Clone()
e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
tc:RegisterEffect(e2,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(c9310012.fuslimit)
tc:RegisterEffect(e3,true)
local e4=e1:Clone()
e4:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
tc:RegisterEffect(e4,true)
local e5=e1:Clone()
e5:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
tc:RegisterEffect(e5,true)
else
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_DISABLE)
e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e6:SetTarget(c9310012.distg)
e6:SetLabelObject(tc)
e6:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e6,tp)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_CHAIN_SOLVING)
e7:SetCondition(c9310012.discon)
e7:SetOperation(c9310012.disop)
e7:SetLabelObject(tc)
e7:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e7,tp)
end
end
end
function c9310012.fuslimit(e,c,sumtype)
......
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