Commit e3a55b28 authored by TanakaKotoha's avatar TanakaKotoha

lua and cdb fix

parent 6d6ae2a5
No preview for this file type
...@@ -17,8 +17,8 @@ function c14801017.initial_effect(c) ...@@ -17,8 +17,8 @@ function c14801017.initial_effect(c)
e2:SetDescription(aux.Stringid(14801017,4)) e2:SetDescription(aux.Stringid(14801017,4))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_DESTROYED) e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCountLimit(1,14801017) e2:SetCountLimit(1,14801017)
e2:SetCondition(c14801017.spcon2) e2:SetCondition(c14801017.spcon2)
e2:SetTarget(c14801017.sptg2) e2:SetTarget(c14801017.sptg2)
......
...@@ -34,8 +34,8 @@ function c14801025.initial_effect(c) ...@@ -34,8 +34,8 @@ function c14801025.initial_effect(c)
e3:SetDescription(aux.Stringid(14801025,1)) e3:SetDescription(aux.Stringid(14801025,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCountLimit(1,148010251) e3:SetCountLimit(1,148010251)
e3:SetCondition(c14801025.spcon2) e3:SetCondition(c14801025.spcon2)
e3:SetTarget(c14801025.sptg2) e3:SetTarget(c14801025.sptg2)
......
...@@ -42,8 +42,8 @@ function c14801028.initial_effect(c) ...@@ -42,8 +42,8 @@ function c14801028.initial_effect(c)
e4:SetDescription(aux.Stringid(14801028,2)) e4:SetDescription(aux.Stringid(14801028,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetCode(EVENT_DESTROYED) e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetCountLimit(1,14801028) e4:SetCountLimit(1,14801028)
e4:SetCondition(c14801028.spcon2) e4:SetCondition(c14801028.spcon2)
e4:SetTarget(c14801028.sptg2) e4:SetTarget(c14801028.sptg2)
......
...@@ -37,8 +37,8 @@ function c14801039.initial_effect(c) ...@@ -37,8 +37,8 @@ function c14801039.initial_effect(c)
e5:SetDescription(aux.Stringid(14801039,1)) e5:SetDescription(aux.Stringid(14801039,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY) e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e5:SetCode(EVENT_DESTROYED) e5:SetCode(EVENT_LEAVE_FIELD)
e5:SetCountLimit(1,14801039) e5:SetCountLimit(1,14801039)
e5:SetCondition(c14801039.spcon2) e5:SetCondition(c14801039.spcon2)
e5:SetTarget(c14801039.sptg2) e5:SetTarget(c14801039.sptg2)
......
--灾厄魔兽 格鲁吉欧博恩 --灾厄魔兽 格鲁吉欧博恩
function c14801052.initial_effect(c) function c14801052.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--indestructable --indestructable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetCondition(c14801052.indcon) e1:SetCondition(c14801052.indcon)
e1:SetValue(1) e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon --special summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(14801052,2)) e3:SetDescription(aux.Stringid(14801052,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCountLimit(1,148010521) e3:SetCountLimit(1,148010521)
e3:SetCondition(c14801052.spcon2) e3:SetCondition(c14801052.spcon2)
e3:SetTarget(c14801052.sptg2) e3:SetTarget(c14801052.sptg2)
e3:SetOperation(c14801052.spop2) e3:SetOperation(c14801052.spop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--indes --indes
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e4:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(c14801052.indtg) e4:SetTarget(c14801052.indtg)
e4:SetValue(c14801052.indct) e4:SetValue(c14801052.indct)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c14801052.lkfilter(c) function c14801052.lkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x4800) return c:IsFaceup() and c:IsSetCard(0x4800)
end end
function c14801052.indcon(e) function c14801052.indcon(e)
return e:GetHandler():GetLinkedGroup():IsExists(c14801052.lkfilter,1,nil) return e:GetHandler():GetLinkedGroup():IsExists(c14801052.lkfilter,1,nil)
end end
function c14801052.indtg(e,c) function c14801052.indtg(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c) return e:GetHandler():GetLinkedGroup():IsContains(c)
end end
function c14801052.indct(e,re,r,rp) function c14801052.indct(e,re,r,rp)
if bit.band(r,REASON_BATTLE)~=0 then if bit.band(r,REASON_BATTLE)~=0 then
return 1 return 1
else return 0 end else return 0 end
end end
function c14801052.spcon2(e,tp,eg,ep,ev,re,r,rp) function c14801052.spcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp)) return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp))
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousPosition(POS_FACEUP)
end end
function c14801052.spfilter2(c,e,tp) function c14801052.spfilter2(c,e,tp)
return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c14801052.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c14801052.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c14801052.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c14801052.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c14801052.spop2(e,tp,eg,ep,ev,re,r,rp) function c14801052.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c14801052.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c14801052.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
--灾厄魔鸟 鲁格赛特 --灾厄魔鸟 鲁格赛特
function c14801053.initial_effect(c) function c14801053.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2,99) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2,99)
c:EnableReviveLimit() c:EnableReviveLimit()
--destroy --destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(14801053,0)) e1:SetDescription(aux.Stringid(14801053,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c14801053.descon) e1:SetCondition(c14801053.descon)
e1:SetTarget(c14801053.destg) e1:SetTarget(c14801053.destg)
e1:SetOperation(c14801053.desop) e1:SetOperation(c14801053.desop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--negate --negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(14801053,1)) e2:SetDescription(aux.Stringid(14801053,1))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,14801053) e2:SetCountLimit(1,14801053)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetCondition(c14801053.discon) e2:SetCondition(c14801053.discon)
e2:SetTarget(c14801053.distg) e2:SetTarget(c14801053.distg)
e2:SetOperation(c14801053.disop) e2:SetOperation(c14801053.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon --special summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(14801053,2)) e3:SetDescription(aux.Stringid(14801053,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCountLimit(1,148010531) e3:SetCountLimit(1,148010531)
e3:SetCondition(c14801053.spcon2) e3:SetCondition(c14801053.spcon2)
e3:SetTarget(c14801053.sptg2) e3:SetTarget(c14801053.sptg2)
e3:SetOperation(c14801053.spop2) e3:SetOperation(c14801053.spop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c14801053.descon(e,tp,eg,ep,ev,re,r,rp) function c14801053.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end end
function c14801053.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c14801053.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c) local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end end
function c14801053.desop(e,tp,eg,ep,ev,re,r,rp) function c14801053.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c) local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
function c14801053.discon(e,tp,eg,ep,ev,re,r,rp) function c14801053.discon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
and Duel.IsChainNegatable(ev) and (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) and Duel.IsChainNegatable(ev) and (ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE)
end end
function c14801053.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c14801053.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end end
end end
function c14801053.disop(e,tp,eg,ep,ev,re,r,rp) function c14801053.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT) Duel.Destroy(eg,REASON_EFFECT)
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(500) e1:SetValue(500)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
function c14801053.spcon2(e,tp,eg,ep,ev,re,r,rp) function c14801053.spcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp)) return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp))
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousPosition(POS_FACEUP)
end end
function c14801053.spfilter2(c,e,tp) function c14801053.spfilter2(c,e,tp)
return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c14801053.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c14801053.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c14801053.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c14801053.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c14801053.spop2(e,tp,eg,ep,ev,re,r,rp) function c14801053.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c14801053.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c14801053.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
--灾厄破坏神 赛刚 --灾厄破坏神 赛刚
function c14801066.initial_effect(c) function c14801066.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2,99) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x4800),2,99)
c:EnableReviveLimit() c:EnableReviveLimit()
--remove --remove
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(14801066,0)) e1:SetDescription(aux.Stringid(14801066,0))
e1:SetCategory(CATEGORY_REMOVE) e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_START) e1:SetCode(EVENT_BATTLE_START)
e1:SetTarget(c14801066.rmtg) e1:SetTarget(c14801066.rmtg)
e1:SetOperation(c14801066.rmop) e1:SetOperation(c14801066.rmop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Immune --Immune
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetValue(1) e2:SetValue(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon --special summon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(14801066,2)) e3:SetDescription(aux.Stringid(14801066,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCountLimit(1,14801066) e3:SetCountLimit(1,14801066)
e3:SetCondition(c14801066.spcon2) e3:SetCondition(c14801066.spcon2)
e3:SetTarget(c14801066.sptg2) e3:SetTarget(c14801066.sptg2)
e3:SetOperation(c14801066.spop2) e3:SetOperation(c14801066.spop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c14801066.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) function c14801066.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetHandler():GetBattleTarget() local tc=e:GetHandler():GetBattleTarget()
if chk==0 then return tc and tc:IsControler(1-tp) and tc:IsAbleToRemove() and not tc:IsType(TYPE_TOKEN) end if chk==0 then return tc and tc:IsControler(1-tp) and tc:IsAbleToRemove() and not tc:IsType(TYPE_TOKEN) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0)
end end
function c14801066.rmop(e,tp,eg,ep,ev,re,r,rp) function c14801066.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetBattleTarget() local tc=e:GetHandler():GetBattleTarget()
if tc:IsRelateToBattle() then if tc:IsRelateToBattle() then
Duel.Remove(tc,POS_FACEDOWN,Re1SON_EFFECT) Duel.Remove(tc,POS_FACEDOWN,Re1SON_EFFECT)
end end
end end
function c14801066.spcon2(e,tp,eg,ep,ev,re,r,rp) function c14801066.spcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp)) return (c:IsReason(REASON_BATTLE) or (c:GetReasonPlayer()==1-tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp))
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousPosition(POS_FACEUP)
end end
function c14801066.spfilter2(c,e,tp) function c14801066.spfilter2(c,e,tp)
return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x4800) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c14801066.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c14801066.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c14801066.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c14801066.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c14801066.spop2(e,tp,eg,ep,ev,re,r,rp) function c14801066.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c14801066.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c14801066.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
...@@ -104,7 +104,7 @@ function c21520067.rhop(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,7 +104,7 @@ function c21520067.rhop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c21520067.rmfilter,tp,LOCATION_DECK,0,nil,LOCATION_DECK,e:GetHandlerPlayer()) local g=Duel.GetMatchingGroup(c21520067.rmfilter,tp,LOCATION_DECK,0,nil,LOCATION_DECK,e:GetHandlerPlayer())
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
local g2=Duel.SelectMatchingCard(tp,c21520067.ormfilter,tp,LOCATION_DECK,0,1,1,nil,sg:GetFirst():GetCode()) local g2=Duel.SelectMatchingCard(tp,c21520067.ormfilter,tp,LOCATION_DECK,0,1,1,nil,sg:GetFirst():GetCode())
sg:Merge(g2) sg:Merge(g2)
......
...@@ -88,7 +88,7 @@ function c33400008.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -88,7 +88,7 @@ function c33400008.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c33400008.mfilter(c) function c33400008.mfilter(c)
return c:IsLinkSetCard(0x3341) return c:IsLinkSetCard(0x341)
end end
function c33400008.afilter(c) function c33400008.afilter(c)
return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY) return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY)
......
--时崎狂三-暗影之主 --时崎狂三-暗影之主
function c33400009.initial_effect(c) function c33400009.initial_effect(c)
--link summon -link summon
aux.AddLinkProcedure(c,c33400009.mfilter,2) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x341),2,99,c33400009.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
--activate from hand --activate from hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -43,8 +43,8 @@ function c33400009.initial_effect(c) ...@@ -43,8 +43,8 @@ function c33400009.initial_effect(c)
e3:SetOperation(c33400009.desop) e3:SetOperation(c33400009.desop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c33400009.mfilter(c) function c33400009.lcheck(g)
return c:IsLinkSetCard(0x3341) return g:IsExists(Card.IsLinkSetCard,1,nil,0x3341)
end end
function c33400009.afilter(c) function c33400009.afilter(c)
return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY) return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY)
......
--时崎狂三-梦魇 --时崎狂三-梦魇
function c33400010.initial_effect(c) function c33400010.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,c33400010.mfilter,2) aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x341),3,99,c33400010.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
--activate from hand --activate from hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -59,8 +59,8 @@ function c33400010.initial_effect(c) ...@@ -59,8 +59,8 @@ function c33400010.initial_effect(c)
e5:SetLabelObject(e4) e5:SetLabelObject(e4)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function c33400010.mfilter(c) function c33400010.lcheck(g)
return c:IsLinkSetCard(0x3341) return g:IsExists(Card.IsLinkSetCard,1,nil,0x3341)
end end
function c33400010.afilter(c) function c33400010.afilter(c)
return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY) return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY)
......
...@@ -38,11 +38,14 @@ function c33400014.dacon(e) ...@@ -38,11 +38,14 @@ function c33400014.dacon(e)
return e:GetHandler():GetOverlayCount()>0 return e:GetHandler():GetOverlayCount()>0
end end
function c33400014.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400014.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=e:GetLabel() local ft=0
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x34f,ct,REASON_COST) and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x34f,2,REASON_COST) and ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RemoveCounter(tp,1,0,0x34f,ct,REASON_COST) Duel.RemoveCounter(tp,1,0,0x34f,2,REASON_COST)
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400014.imop(e,tp,eg,ep,ev,re,r,rp) function c33400014.imop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -22,7 +22,6 @@ function c33400015.initial_effect(c) ...@@ -22,7 +22,6 @@ function c33400015.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,33400015+10000) e2:SetCountLimit(1,33400015+10000)
e2:SetLabel(2)
e2:SetCost(c33400015.spcost2) e2:SetCost(c33400015.spcost2)
e2:SetTarget(c33400015.sptg2) e2:SetTarget(c33400015.sptg2)
e2:SetOperation(c33400015.spop2) e2:SetOperation(c33400015.spop2)
...@@ -60,11 +59,14 @@ function c33400015.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,11 +59,14 @@ function c33400015.spop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c33400015.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) function c33400015.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=e:GetLabel() local ft=0
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x34f,ct,REASON_COST) and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x34f,2,REASON_COST) and ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RemoveCounter(tp,1,0,0x34f,ct,REASON_COST) Duel.RemoveCounter(tp,1,0,0x34f,2,REASON_COST)
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400015.spfilter2(c,e,tp) function c33400015.spfilter2(c,e,tp)
return c:IsSetCard(0x3341) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) return c:IsSetCard(0x3341) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
......
...@@ -62,15 +62,19 @@ function c33400207.ckop(e,tp,eg,ep,ev,re,r,rp) ...@@ -62,15 +62,19 @@ function c33400207.ckop(e,tp,eg,ep,ev,re,r,rp)
else else
local g=Duel.GetDecktopGroup(1-tp,cm2) local g=Duel.GetDecktopGroup(1-tp,cm2)
Duel.ConfirmCards(tp,g) Duel.ConfirmCards(tp,g)
Duel.SortDecktop(tp,1-tp,cm2) Duel.SortDecktop(tp,1-tp,cm2)
end end
end end
function c33400207.descon(e,tp,eg,ep,ev,re,r,rp) function c33400207.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x6342) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x6342)
end end
function c33400207.descost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400207.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end local ft=0
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400207.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c33400207.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
...@@ -96,7 +100,7 @@ function c33400207.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -96,7 +100,7 @@ function c33400207.desop(e,tp,eg,ep,ev,re,r,rp)
end end
if tc:IsCode(ac) then if tc:IsCode(ac) then
Duel.Damage(1-tp,1000,REASON_EFFECT) Duel.Damage(1-tp,1000,REASON_EFFECT)
if tc1:IsRelateToEffect(e) and Duel.SelectYesNo(tp,aux.Stringid(33400207,4)) then if tc1:IsRelateToEffect(e) and Duel.SelectYesNo(tp,aux.Stringid(33400207,4)) then
Duel.Destroy(tc1,REASON_EFFECT) Duel.Destroy(tc1,REASON_EFFECT)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -55,8 +55,12 @@ function c33400208.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -55,8 +55,12 @@ function c33400208.tgop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c33400208.discost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400208.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end local ft=0
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400208.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c33400208.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
...@@ -79,7 +83,7 @@ function c33400208.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -79,7 +83,7 @@ function c33400208.disop(e,tp,eg,ep,ev,re,r,rp)
local t2=bit.band(tc:GetType(),0x7) local t2=bit.band(tc:GetType(),0x7)
if t1==t2 then if t1==t2 then
Duel.Damage(1-tp,500,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT)
if Duel.SelectYesNo(tp,aux.Stringid(33400208,3)) then if Duel.SelectYesNo(tp,aux.Stringid(33400208,3)) then
local e1=Effect.CreateEffect(tc2) local e1=Effect.CreateEffect(tc2)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
...@@ -95,12 +99,12 @@ function c33400208.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,12 +99,12 @@ function c33400208.disop(e,tp,eg,ep,ev,re,r,rp)
e2:SetOperation(c33400208.disop2) e2:SetOperation(c33400208.disop2)
e2:SetLabelObject(tc1) e2:SetLabelObject(tc1)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
end end
if tc:IsCode(ac) then if tc:IsCode(ac) then
Duel.Damage(1-tp,500,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT)
if tc1:IsRelateToEffect(e) and Duel.SelectYesNo(tp,aux.Stringid(33400208,4))then if tc1:IsRelateToEffect(e) and Duel.SelectYesNo(tp,aux.Stringid(33400208,4))then
Duel.SendtoGrave(tc1,REASON_EFFECT) Duel.SendtoGrave(tc1,REASON_EFFECT)
end end
......
...@@ -47,8 +47,12 @@ function c33400209.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,8 +47,12 @@ function c33400209.thop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c33400209.dmcost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400209.dmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end local ft=0
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400209.dmop(e,tp,eg,ep,ev,re,r,rp) function c33400209.dmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
...@@ -75,13 +79,13 @@ function c33400209.dmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,13 +79,13 @@ function c33400209.dmop(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetOperation(c33400209.regop) e2:SetOperation(c33400209.regop)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(e:GetHandler()) local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVED) e3:SetCode(EVENT_CHAIN_SOLVED)
e3:SetReset(RESET_PHASE+PHASE_END) e3:SetReset(RESET_PHASE+PHASE_END)
e3:SetCondition(c33400209.damcon) e3:SetCondition(c33400209.damcon)
e3:SetOperation(c33400209.damop) e3:SetOperation(c33400209.damop)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
......
...@@ -34,8 +34,12 @@ function c33400313.ovfilter(c) ...@@ -34,8 +34,12 @@ function c33400313.ovfilter(c)
return c:IsFaceup() and c:IsSetCard(0x3343) and c:IsType(TYPE_RITUAL) return c:IsFaceup() and c:IsSetCard(0x3343) and c:IsType(TYPE_RITUAL)
end end
function c33400313.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400313.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end local ft=0
if e:GetHandler():GetFlagEffect(33401301)>0 then ft=1 end
if chk==0 then return ((ft==1) or e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST)) end
if ft==0 then
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
end end
function c33400313.filter(c,e,tp) function c33400313.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -74,7 +78,7 @@ function c33400313.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,7 +78,7 @@ function c33400313.spop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_DEFENSE) e4:SetCode(EFFECT_SET_DEFENSE)
e4:SetValue(0) e4:SetValue(0)
e4:SetReset(RESET_EVENT+RESETS_STANDARD) e4:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e4) tc:RegisterEffect(e4)
...@@ -101,7 +105,7 @@ function c33400313.olop(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,7 +105,7 @@ function c33400313.olop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(33400313,3)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(33400313,3))
local g=Duel.SelectMatchingCard(tp,c33400313.olfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c33400313.olfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Overlay(c,g) Duel.Overlay(c,g)
end end
......
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