Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Soulgamer
ygopro-222DIY-cards
Commits
e0d1a0f4
Commit
e0d1a0f4
authored
Oct 30, 2023
by
songtongtong
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fixed
parent
10ee2249
Changes
12
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
1320 additions
and
1309 deletions
+1320
-1309
expansions/script/c24400005.lua
expansions/script/c24400005.lua
+92
-92
expansions/script/c31300020.lua
expansions/script/c31300020.lua
+167
-166
expansions/script/c31300023.lua
expansions/script/c31300023.lua
+147
-146
expansions/script/c31300024.lua
expansions/script/c31300024.lua
+122
-121
expansions/script/c31300025.lua
expansions/script/c31300025.lua
+138
-137
expansions/script/c31300026.lua
expansions/script/c31300026.lua
+130
-129
expansions/script/c31300030.lua
expansions/script/c31300030.lua
+82
-82
expansions/script/c31300031.lua
expansions/script/c31300031.lua
+222
-222
expansions/script/c31300033.lua
expansions/script/c31300033.lua
+79
-80
expansions/script/c31300034.lua
expansions/script/c31300034.lua
+66
-60
expansions/script/c47344578.lua
expansions/script/c47344578.lua
+2
-1
expansions/script/c47344580.lua
expansions/script/c47344580.lua
+73
-73
No files found.
expansions/script/c24400005.lua
View file @
e0d1a0f4
--兵蚁
function
c24400005
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
24400005
)
e1
:
SetCondition
(
c24400005
.
spcon
)
c
:
RegisterEffect
(
e1
)
--nontuner
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_NONTUNER
)
e2
:
SetCondition
(
c24400005
.
tncon
)
e2
:
SetValue
(
c24400005
.
tnval
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCondition
(
c24400005
.
thcon
)
e3
:
SetTarget
(
c24400005
.
thtg
)
e3
:
SetOperation
(
c24400005
.
thop
)
c
:
RegisterEffect
(
e3
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
24400005
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetTarget
(
c24400005
.
thtg1
)
e2
:
SetOperation
(
c24400005
.
thop1
)
c
:
RegisterEffect
(
e2
)
end
c24400005
.
named_with_ZhanShuRenXing
=
true
function
c24400005
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
.
named_with_ZhanShuRenXing
end
function
c24400005
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c24400005
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c24400005
.
tnckfil
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsFaceup
()
end
function
c24400005
.
tncon
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroup
(
c24400005
.
tnckfil
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
()):
GetCount
()
==
0
end
function
c24400005
.
tnval
(
e
,
c
)
return
e
:
GetHandler
():
IsControler
(
c
:
GetControler
())
end
function
c24400005
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
end
function
c24400005
.
thfilter
(
c
)
return
c
.
named_with_ZhanShuRenXing
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c24400005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c24400005
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c24400005
.
xthfilter
(
c
)
return
c
:
IsCode
(
2
3100005
)
and
c
:
IsAbleToHand
()
end
function
c24400005
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c24400005
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
GetFirstMatchingCard
(
c24400005
.
xthfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
--兵蚁
function
c24400005
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
24400005
)
e1
:
SetCondition
(
c24400005
.
spcon
)
c
:
RegisterEffect
(
e1
)
--nontuner
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_NONTUNER
)
e2
:
SetCondition
(
c24400005
.
tncon
)
e2
:
SetValue
(
c24400005
.
tnval
)
c
:
RegisterEffect
(
e2
)
--tohand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCondition
(
c24400005
.
thcon
)
e3
:
SetTarget
(
c24400005
.
thtg
)
e3
:
SetOperation
(
c24400005
.
thop
)
c
:
RegisterEffect
(
e3
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
24400005
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetTarget
(
c24400005
.
thtg1
)
e2
:
SetOperation
(
c24400005
.
thop1
)
c
:
RegisterEffect
(
e2
)
end
c24400005
.
named_with_ZhanShuRenXing
=
true
function
c24400005
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
.
named_with_ZhanShuRenXing
end
function
c24400005
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c24400005
.
filter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c24400005
.
tnckfil
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsFaceup
()
end
function
c24400005
.
tncon
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroup
(
c24400005
.
tnckfil
,
tp
,
LOCATION_MZONE
,
0
,
e
:
GetHandler
()):
GetCount
()
==
0
end
function
c24400005
.
tnval
(
e
,
c
)
return
e
:
GetHandler
():
IsControler
(
c
:
GetControler
())
end
function
c24400005
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
end
function
c24400005
.
thfilter
(
c
)
return
c
.
named_with_ZhanShuRenXing
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c24400005
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c24400005
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c24400005
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c24400005
.
xthfilter
(
c
)
return
c
:
IsCode
(
2
4400005
)
and
c
:
IsAbleToHand
()
end
function
c24400005
.
thtg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c24400005
.
thop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
GetFirstMatchingCard
(
c24400005
.
xthfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
tc
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
expansions/script/c31300020.lua
View file @
e0d1a0f4
This diff is collapsed.
Click to expand it.
expansions/script/c31300023.lua
View file @
e0d1a0f4
This diff is collapsed.
Click to expand it.
expansions/script/c31300024.lua
View file @
e0d1a0f4
--菁樱巫女 miko
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
5
,
0
,
0
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
g
:
GetCount
()
>=
5
then
local
sg
=
g
:
RandomSelect
(
tp
,
5
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
--菁樱巫女 miko
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
tgcon
)
e1
:
SetTarget
(
s
.
tgtg
)
e1
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
5
,
0
,
0
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
g
:
GetCount
()
>=
5
then
local
sg
=
g
:
RandomSelect
(
tp
,
5
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
end
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
checkfilter
(
c
)
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
expansions/script/c31300025.lua
View file @
e0d1a0f4
This diff is collapsed.
Click to expand it.
expansions/script/c31300026.lua
View file @
e0d1a0f4
--樱火龙 miko
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetTarget
(
s
.
damtg
)
e1
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
0
)
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
*
350
Duel
.
Damage
(
tp
,
d
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetValue
(
d
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
IsAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
checkfilter
(
c
)
return
c
:
IsAttack
(
35
)
and
c
:
IsFaceup
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
--樱火龙 miko
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcCodeFun
(
c
,
s
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionType
,
TYPE_EFFECT
),
1
,
true
,
true
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
damcon
)
e1
:
SetTarget
(
s
.
damtg
)
e1
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
2
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
bfgcost
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
or
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
re
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
0
)
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
*
350
Duel
.
Damage
(
1
-
tp
,
d
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetValue
(
d
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEDOWN
,
REASON_COST
)
end
function
s
.
filter0
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
,
check
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
check
or
c
:
GetBaseAttack
(
35
))
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
checkfilter
(
c
)
return
c
:
GetBaseAttack
(
35
)
and
c
:
IsFaceup
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
==
0
then
return
end
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
c
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
,
check
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
,
check
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
expansions/script/c31300030.lua
View file @
e0d1a0f4
--Miko的残机-1
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsAbleToGrave
()
and
c
:
IsAttack
(
35
)
and
c
:
IsType
(
TYPE_FUSION
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
b1
then
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b2
then
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Miko的残机-1
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
egfilter
(
c
)
return
c
:
IsAbleToGrave
()
and
c
:
IsAttack
(
35
)
and
c
:
IsType
(
TYPE_FUSION
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
egfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
egfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
b1
then
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b2
then
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
expansions/script/c31300031.lua
View file @
e0d1a0f4
This diff is collapsed.
Click to expand it.
expansions/script/c31300033.lua
View file @
e0d1a0f4
--Miko的岩浆桶
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
TossCoin
(
tp
,
1
)
local
p
=
tp
if
c
>
0
then
p
=
1
-
tp
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
for
i
=
1
,
d
do
Duel
.
Damage
(
p
,
350
,
REASON_EFFECT
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
b1
then
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b2
then
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--Miko的岩浆桶
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--lock zones
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_REMOVE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
lzcon
)
e2
:
SetTarget
(
s
.
lztg
)
e2
:
SetOperation
(
s
.
lzop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
TossCoin
(
tp
,
1
)
local
p
=
tp
if
c
>
0
then
p
=
1
-
tp
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
for
i
=
1
,
d
do
Duel
.
Damage
(
p
,
350
,
REASON_EFFECT
)
end
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsFacedown
()
end
function
s
.
lzcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsAbleToGrave
()
end
function
s
.
lztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
b1
=
c
:
IsAbleToDeck
()
and
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
local
b2
=
c
:
IsAbleToHand
()
if
chk
==
0
then
return
b1
or
b2
end
end
function
s
.
lzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
b1
=
c
:
IsAbleToDeck
()
and
#
g
>
0
local
b2
=
c
:
IsAbleToHand
()
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
b1
then
ops
[
off
]
=
1105
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b2
then
ops
[
off
]
=
1190
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
if
sel
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_RETURN
)
else
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
expansions/script/c31300034.lua
View file @
e0d1a0f4
--Miko的呆火鳄
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
14509651
,
0
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttack
(
35
)
and
c
:
CheckFusionMaterial
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
local
sel
=
0
local
exg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
for
i
=
0
,
5
do
if
sel
==
5
then
return
end
local
dg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
Duel
.
DisableShuffleCheck
()
local
tc
=
dg
:
GetFirst
()
if
tc
:
IsCode
(
id
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
#
exg
>
0
then
sel
=
5
local
ec
=
exg
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SpecialSummon
(
ec
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_REVEAL
)
sel
=
sel
+
1
end
end
end
--Miko的呆火鳄
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
s
.
splimit
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
14509651
,
0
))
e2
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
s
.
rmcost
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
function
s
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsDiscardable
()
end
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttack
(
35
)
and
c
:
CheckFusionMaterial
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sel
=
0
for
i
=
0
,
5
do
if
sel
==
5
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
local
sg
=
g
:
RandomSelect
(
tp
,
1
)
if
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
)
~=
0
then
local
dg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
Duel
.
DisableShuffleCheck
()
local
tc
=
dg
:
GetFirst
()
local
exg
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
if
tc
:
IsCode
(
id
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
#
exg
>
0
then
sel
=
5
local
ec
=
exg
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SpecialSummon
(
ec
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_REVEAL
)
sel
=
sel
+
1
end
end
end
end
end
\ No newline at end of file
expansions/script/c47344578.lua
View file @
e0d1a0f4
...
...
@@ -8,8 +8,9 @@ function s.initial_effect(c)
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN
_SOLVED
)
e1
:
SetCode
(
EVENT_CHAIN
ING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCondition
(
s
.
cocon
)
e1
:
SetOperation
(
s
.
counter
)
c
:
RegisterEffect
(
e1
)
...
...
expansions/script/c47344580.lua
View file @
e0d1a0f4
--妖精乡的创成
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
end
function
s
.
counterfilter
(
c
)
return
not
(
c
:
IsSummonLocation
(
LOCATION_HAND
)
or
c
:
IsSummonLocation
(
LOCATION_GRAVE
))
or
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsLevel
(
9
,
10
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
function
s
.
plfilter
(
c
)
return
c
:
IsCode
(
47344564
)
end
function
s
.
splimitoath
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_HAND
)
and
not
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimitoath
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
+
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
end
Duel
.
BreakEffect
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
47344599
,
0x43e
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
5
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
47344599
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetAbsoluteRange
(
tp
,
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
end
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
--妖精乡的创成
local
s
,
id
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
id
,
ACTIVITY_SPSUMMON
,
s
.
counterfilter
)
end
function
s
.
counterfilter
(
c
)
return
not
(
c
:
IsSummonLocation
(
LOCATION_HAND
)
or
c
:
IsSummonLocation
(
LOCATION_GRAVE
))
or
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsLevel
(
9
,
10
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
function
s
.
plfilter
(
c
)
return
c
:
IsCode
(
47344564
)
end
function
s
.
splimitoath
(
e
,
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_HAND
)
and
not
(
c
:
IsSetCard
(
0x43e
)
or
c
:
IsSetCard
(
0x43f
))
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimitoath
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
+
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
plfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
SSet
(
tp
,
tc
)
end
Duel
.
BreakEffect
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
47344599
,
0x43e
,
TYPES_TOKEN_MONSTER
,
0
,
0
,
5
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
47344599
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetAbsoluteRange
(
tp
,
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
end
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
+
TYPE_XYZ
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment