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Soulgamer
ygopro-222DIY-cards
Commits
d2fda456
Commit
d2fda456
authored
Mar 08, 2024
by
聖園ミカ
🐟
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clean
parent
4a860e60
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1 changed file
with
7 additions
and
9 deletions
+7
-9
expansions/script/c37900029.lua
expansions/script/c37900029.lua
+7
-9
No files found.
expansions/script/c37900029.lua
View file @
d2fda456
...
...
@@ -107,7 +107,7 @@ function c37900029.op(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
,
true
)
end
if
rct
>=
8
then
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -118,7 +118,7 @@ function c37900029.op(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
c37900029
.
efilter
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
,
true
)
end
if
rct
>=
12
then
local
atk
=
c
:
GetBaseAttack
()
...
...
@@ -126,29 +126,27 @@ function c37900029.op(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetValue
(
atk
*
2
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
,
true
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
37900029
,
2
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_ATTACK_ALL
)
e3
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
+
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
,
true
)
end
if
rct
>=
16
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetValue
(
rct
*
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
,
true
)
end
if
rct
>=
20
and
Duel
.
IsExistingMatchingCard
(
c37900029
.
q
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
37900029
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
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