Commit c9e4e19c authored by Tachibana's avatar Tachibana

hole

parent 657fe0ff
No preview for this file type
......@@ -60,8 +60,8 @@
01171006 0 --诺札利亚 奥尔黛西亚
#36
03606005 0 --失乐第7机关 妲塔林
03606008 1 --久远第4机关 普罗维登斯
03606010 1 --瞬杀星 零式
03606008 0 --久远第4机关 普罗维登斯
03606010 0 --瞬杀星 零式
#42
04200110 0 --安藤麻幌的蛋包饭
04210018 1 --猫耳天堂-幼猫的约定
......@@ -194,10 +194,12 @@
12008003 0 --探索根源 波恋达斯
12008005 2 --暗黑的质点,波恋达斯
12008011 1 --双色的轮舞
12008018 0 --漆黑的质点 丘依儿
12008023 1 --双色的星祈
12008025 2 --极限的螺旋 波恋达斯
12008031 1 --双色的幼指
12009057 0 --三色的玩伴
12009058 0 --宁静之音 蕾恩缇娅
12009100 1 --镜外的白神 灵源依儿
12010003 1 --LA Da''ath 理解的亚夫结
12010016 2 --LA SG Wrath 艾拉斯
......@@ -257,6 +259,7 @@
12081001 1 --魔晶少女 红宝石
12081002 1 --魔晶少女 绿宝石
12081003 1 --魔晶少女 蓝宝石
12083021 0 --十辉圣 素晴的莉薇娅
#140
14000000 0 --时穿剑阵·斩魄
14000002 0 --时穿剑阵·诛仙
......@@ -838,6 +841,7 @@
40008650 1 --地狱of天堂
40008651 0 --智天兵龙 乌利提斯
40008700 0 --炼狱骑士团 死神镰刀龙
40009016 0 --至高天的加百列
40009156 0 --狂风领主
40009166 0 --救世主式·狂风领主
40009173 0 --狂风剑刃·超限
......@@ -1009,6 +1013,7 @@
60159907 0 --极夜的龙骑士
60159912 1 --连锁束缚
60159915 1 --地狱使者亲临
60159931 0 --裁决之光芒
60159941 0 --光与暗的潜伏者 深渊之伊米尔
#610
61000040 1 --神赐之门的魔法师-奥伯龙
......@@ -1141,6 +1146,7 @@
#756
75640052 0 --旅人 伊蕾娜
75646054 1 --忆梦长廊 琪亚娜
75646135 1 --白虎姬 璐娅
75646159 0 --崩坏神格 樱华
75646308 1 --逐火之旅
75646401 0 --Nowhere 鹿乃
......@@ -1185,6 +1191,7 @@
81000017 2 --幸福论诞生
81005008 1 --薇薇安·伊文捷琳 Ω
81005026 2 --水晶艾蕾娜·雨夜
81005044 0 --二宫爱丽丝
81005053 0 --黑野紫
81005076 1 --浅见空子·月色
81008016 1 --不被吓个半死是不可能的
......
......@@ -2,5 +2,6 @@
local m = 114503
local cm = _G["c"..m]
function cm.initial_effect(c)
aux.AddRitualProcGreater2(c,aux.FilterBoolFunction(Card.IsSetCard,0xca1),LOCATION_HAND+LOCATION_DECK,nil,aux.FilterBoolFunction(Card.IsType,TYPE_FLIP))
local e1=aux.AddRitualProcGreater2(c,aux.FilterBoolFunction(Card.IsSetCard,0xca1),LOCATION_HAND+LOCATION_DECK,nil,aux.FilterBoolFunction(Card.IsType,TYPE_FLIP))
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
end
......@@ -94,7 +94,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.f2(c,e,tp,tc)
return c.Senya_desc_with_nanahira and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationFromEx(tp,tp,tc,c)>0
return c.Senya_desc_with_nanahira and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local te=e:GetLabelObject()
......
local m=82206076
local cm=_G["c"..m]
cm.name="我太帅了"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetTarget(cm.thtg)
e4:SetOperation(cm.thop)
c:RegisterEffect(e4)
--remove
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_DAMAGE+CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(cm.cost)
e5:SetTarget(cm.rmtg)
e5:SetOperation(cm.rmop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216076)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.filter(c)
return c:IsSetCard(0x29c) and not c:IsCode(m) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.rmfilter(c)
return c:IsAbleToRemove()
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) and cm.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.rmfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,cm.rmfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 then
local tc2=Duel.GetOperatedGroup():GetFirst()
if tc2:IsType(TYPE_MONSTER) then
local atk=tc2:GetBaseAttack()
Duel.Damage(1-tp,atk,REASON_EFFECT)
end
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
local m=82206077
local cm=_G["c"..m]
cm.name="邪界幻灵·修罗"
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--fusion material
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x29c),2,true)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(cm.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(cm.spcon)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
--banish extra
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(cm.excost)
e3:SetTarget(cm.extg)
e3:SetOperation(cm.exop)
c:RegisterEffect(e3)
--inactivatable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_INACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(cm.effectfilter)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_DISEFFECT)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(cm.effectfilter)
c:RegisterEffect(e5)
end
function cm.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA or bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION
end
function cm.spfilter1(c,tp,sc)
return c:IsSetCard(0x29c) and c:IsAbleToDeckAsCost() and Duel.GetLocationCountFromEx(tp,tp,c,sc)
end
function cm.spfilter2(c)
return c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost()
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_ONFIELD,0,1,nil,tp,c) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_HAND,0,1,nil) and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local tp=c:GetControler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_ONFIELD,0,1,1,nil,tp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoDeck(g1,nil,2,REASON_COST)
Duel.Remove(g2,POS_FACEUP,REASON_COST)
end
function cm.excost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.extg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_EXTRA,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_EXTRA)
end
function cm.exop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_EXTRA)
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:FilterSelect(tp,Card.IsAbleToRemove,1,1,nil,tp)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
Duel.ShuffleExtra(1-tp)
end
function cm.effectfilter(e,ct)
local p=e:GetHandler():GetControler()
local te,tp,loc=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER,CHAININFO_TRIGGERING_LOCATION)
return p==tp and te:GetHandler():IsSetCard(0x29c) and bit.band(loc,LOCATION_PZONE)~=0
end
\ No newline at end of file
local m=82206078
local cm=_G["c"..m]
cm.name="邪界幻灵·天邪龙王"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetTarget(cm.rmtg)
e4:SetOperation(cm.rmop)
c:RegisterEffect(e4)
--negate
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e5:SetCode(EVENT_CHAINING)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e5:SetCountLimit(1)
e5:SetCondition(cm.negcon)
e5:SetCost(cm.cost)
e5:SetTarget(cm.negtg)
e5:SetOperation(cm.negop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216078)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
function cm.negcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:GetHandler()~=e:GetHandler()
and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
end
function cm.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return re:GetHandler():IsAbleToRemove() end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
end
end
function cm.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
local m=82206079
local cm=_G["c"..m]
cm.name="我太帅了"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetTarget(cm.rmtg)
e4:SetOperation(cm.rmop)
c:RegisterEffect(e4)
--negate
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e5:SetCode(EVENT_CHAINING)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e5:SetCountLimit(1)
e5:SetCondition(cm.negcon)
e5:SetCost(cm.cost)
e5:SetTarget(cm.negtg)
e5:SetOperation(cm.negop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216079)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove()
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
function cm.negcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function cm.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return re:GetHandler():IsAbleToRemove() end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
end
end
function cm.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
local m=82206080
local cm=_G["c"..m]
cm.name="我太帅了"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--double battle damage
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetCondition(cm.damcon)
e4:SetOperation(cm.damop)
c:RegisterEffect(e4)
--atk up
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_ATKCHANGE)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e5:SetCountLimit(1)
e5:SetCondition(cm.atkcon)
e5:SetCost(cm.cost)
e5:SetOperation(cm.atkop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216080)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CHANGE_DAMAGE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1)
e2:SetValue(cm.val)
e2:SetReset(RESET_PHASE+PHASE_BATTLE)
Duel.RegisterEffect(e2,tp)
end
function cm.val(e,re,dam,r,rp,rc)
if bit.band(r,REASON_BATTLE)~=0 then
return dam*2
else return dam end
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bc:GetAttack()>0
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if c:IsRelateToBattle() and c:IsFaceup() and bc:IsRelateToBattle() and bc:IsFaceup() then
local atk=bc:GetAttack()
atk=atk/2
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(atk)
c:RegisterEffect(e1)
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
local m=82206081
local cm=_G["c"..m]
cm.name="我太帅了"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--pierce
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetCondition(cm.pircon)
e4:SetOperation(cm.pirop)
c:RegisterEffect(e4)
--remove from deck
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_BATTLED)
e5:SetCountLimit(1)
e5:SetCost(cm.cost)
e5:SetTarget(cm.rmtg)
e5:SetOperation(cm.rmop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216081)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.pircon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function cm.pirop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_PIERCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function cm.tgfilter(c)
return c:IsSetCard(0x29c) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsCode(m)
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tg=g:GetFirst()
if tg==nil then return end
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
local m=82206082
local cm=_G["c"..m]
cm.name="我太帅了"
function cm.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--debuff
local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(cm.plimit)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(cm.rmtarget)
e2:SetTargetRange(0xff,0xff)
e2:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(m)
e3:SetRange(LOCATION_PZONE)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(0xff,0xff)
e3:SetTarget(cm.checktg)
c:RegisterEffect(e3)
--recover
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,0))
e4:SetCategory(CATEGORY_RECOVER)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_PZONE)
e4:SetCountLimit(1,m)
e4:SetCost(cm.cost)
e4:SetTarget(cm.rectg)
e4:SetOperation(cm.recop)
c:RegisterEffect(e4)
--remove
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(m,1))
e5:SetCategory(CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_TO_HAND)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(cm.hdcon)
e5:SetCost(cm.cost)
e5:SetTarget(cm.hdtg)
e5:SetOperation(cm.hdop)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,2))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_REMOVE)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,82216082)
e6:SetCost(cm.cost)
e6:SetTarget(cm.sptg)
e6:SetOperation(cm.spop)
c:RegisterEffect(e6)
end
function cm.plimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.splimit(e,c,tp,sumtype,sumpos,targetp)
return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM or not c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.rmtarget(e,c)
return not c:IsLocation(0x80) and not c:IsType(TYPE_SPELL+TYPE_TRAP) and c:GetOwner()==e:GetHandlerPlayer()
end
function cm.checktg(e,c)
return not c:IsPublic()
end
function cm.recfilter(c)
return c:IsFaceup() and c:IsSetCard(0x29c)
end
function cm.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.recfilter,tp,LOCATION_MZONE,0,1,nil) end
local ct=Duel.GetMatchingGroupCount(cm.recfilter,tp,LOCATION_MZONE,0,nil)
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ct*800)
end
function cm.recop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local ct=Duel.GetMatchingGroupCount(cm.recfilter,p,LOCATION_MZONE,0,nil)
if ct>0 then
Duel.Recover(p,ct*800,REASON_EFFECT)
end
end
function cm.cfilter(c,tp)
return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK)
end
function cm.hdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DRAW and eg:IsExists(cm.cfilter,1,nil,1-tp)
end
function cm.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function cm.hdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
if g:GetCount()>0 then
local sg=g:RandomSelect(tp,1)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
local m=82206083
local cm=_G["c"..m]
cm.name="邪界幻灵·艾夏拉"
function cm.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK),7,2)
c:EnableReviveLimit()
--overlay
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(cm.tg)
e1:SetOperation(cm.op)
c:RegisterEffect(e1)
--direct attack
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(cm.datcon)
e2:SetCost(cm.cost)
e2:SetOperation(cm.datop)
c:RegisterEffect(e2)
--destroy replace
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_DESTROY_REPLACE)
e3:SetRange(LOCATION_MZONE)
e3:SetTarget(cm.reptg)
e3:SetValue(cm.repval)
c:RegisterEffect(e3)
end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_REMOVED,1,e:GetHandler()) end
end
function cm.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,cm.mtfilter,tp,LOCATION_ONFIELD+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_REMOVED,1,1,c)
if g:GetCount()>0 then
local og=g:GetFirst():GetOverlayGroup()
if og:GetCount()>0 then
Duel.SendtoGrave(og,REASON_RULE)
end
Duel.Overlay(c,g)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local lp=800
if Duel.IsPlayerAffectedByEffect(tp,82206075) then lp=400 end
if chk==0 then return Duel.CheckLPCost(tp,lp) end
Duel.PayLPCost(tp,lp)
end
function cm.datcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function cm.datop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function cm.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function cm.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return eg:IsExists(cm.repfilter,1,nil,tp) end
local oc=c:GetOverlayGroup()
if oc:IsExists(Card.IsAbleToRemove,1,nil) and Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Remove(oc:Select(tp,1,1,nil),POS_FACEUP,REASON_EFFECT)
return true
end
return false
end
function cm.repval(e,c)
return cm.repfilter(c,e:GetHandlerPlayer())
end
\ No newline at end of file
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