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Soulgamer
ygopro-222DIY-cards
Commits
c8a73123
Commit
c8a73123
authored
May 07, 2021
by
Tachibana
Browse files
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tnndx
parent
c5a5f379
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61 additions
and
64 deletions
+61
-64
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c12301600.lua
expansions/script/c12301600.lua
+24
-21
expansions/script/c12301666.lua
expansions/script/c12301666.lua
+37
-43
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expansions/222DIY.cdb
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c8a73123
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expansions/script/c12301600.lua
View file @
c8a73123
--天狗道曼陀罗
function
c12301600
.
initial_effect
(
c
)
Duel
.
EnableGlobalFlag
(
GLOBALFLAG_DECK_REVERSE_CHECK
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
@@ -8,19 +9,19 @@ function c12301600.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c12301600
.
acop
)
c
:
RegisterEffect
(
e1
)
--cannot release or to
hand
--cannot release or to
deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
c12301600
.
fu
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
c
:
RegisterEffect
(
e3
)
local
e8
=
e2
:
Clone
()
e8
:
SetCode
(
EFFECT_CANNOT_TO_
HAND
)
e8
:
SetCode
(
EFFECT_CANNOT_TO_
DECK
)
c
:
RegisterEffect
(
e8
)
--cannot disable spsummon and summon
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -36,23 +37,21 @@ function c12301600.initial_effect(c)
c
:
RegisterEffect
(
e5
)
--add effect
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e6
:
SetRange
(
LOCATION_SZONE
)
e6
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e6
:
SetTarget
(
c12301600
.
aetg
)
e6
:
SetLabelObject
(
e7
)
c
:
RegisterEffect
(
e6
)
e6
:
SetDescription
(
aux
.
Stringid
(
12301600
,
1
))
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetCode
(
EVENT_CHAINING
)
e6
:
SetProperty
(
EFFECT_CANNOT_DISABLE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCondition
(
c12301600
.
cdcd
)
e6
:
SetOperation
(
c12301600
.
cdop
)
e6
:
SetCountLimit
(
1
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
12301600
,
1
))
e7
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e7
:
SetCode
(
EVENT_CHAINING
)
e7
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_CANNOT_DISABLE
)
e7
:
SetRange
(
LOCATION_ONFIELD
)
e7
:
SetCondition
(
c12301600
.
cdcd
)
e7
:
SetOperation
(
c12301600
.
cdop
)
e7
:
SetCountLimit
(
1
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e7
:
SetTarget
(
c12301600
.
aetg
)
e7
:
SetLabelObject
(
e6
)
c
:
RegisterEffect
(
e7
)
end
function
c12301600
.
filfd
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsSetCard
(
0x2d6
)
...
...
@@ -60,26 +59,30 @@ end
function
c12301600
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c12301600
.
filfd
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
GetFlagEffect
(
tp
,
12301600
)
==
0
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12301600
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
tc
:
ReverseInDeck
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
RegisterFlagEffect
(
tp
,
12301600
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
function
c12301600
.
fu
(
e
)
return
e
:
GetHandler
():
IsFaceup
()
end
function
c12301600
.
cdv
(
e
)
local
p
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
p
,
LOCATION_ONFIELD
,
0
,
nil
,
TYPE_MONSTER
)
==
0
end
function
c12301600
.
aetg
(
e
,
c
)
return
c
:
IsSetCard
(
0x2d6
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x2d6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsFaceup
()
end
function
c12301600
.
cdcd
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
c
,
TYPE_MONSTER
)
return
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
==
1
end
function
c12301600
.
cdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c12301666.lua
View file @
c8a73123
--六天理·灭尽灭相
function
c12301666
.
initial_effect
(
c
)
Duel
.
EnableGlobalFlag
(
GLOBALFLAG_DECK_REVERSE_CHECK
)
c
:
SetUniqueOnField
(
1
,
1
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
12301666
),
LOCATION_MZONE
)
c
:
SetUniqueOnField
(
1
,
1
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
12301666
),
LOCATION_MZONE
)
c
:
EnableReviveLimit
()
--connot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -11,7 +11,7 @@ function c12301666.initial_effect(c)
c
:
RegisterEffect
(
e0
)
--sp
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
TRIGGER
_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
QUICK
_F
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_DRAW
)
...
...
@@ -22,7 +22,7 @@ function c12301666.initial_effect(c)
e1
:
SetOperation
(
c12301666
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_
TRIGGER
_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_
QUICK
_F
)
e2
:
SetRange
(
LOCATION_DECK
)
e2
:
SetCode
(
EVENT_CHAIN_END
)
e2
:
SetCondition
(
c12301666
.
spcon2
)
...
...
@@ -84,9 +84,9 @@ end
--td
function
c12301666
.
tdcs
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
end
local
ghf
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
hf
,
ghf
:
GetCount
(),
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
)
local
gtd
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
if
chk
==
0
then
return
not
c
:
IsPublic
()
and
gtd
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
td
,
gtd
:
GetCount
(),
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
)
end
function
c12301666
.
filthh
(
c
)
return
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsAbleToHand
()
...
...
@@ -95,47 +95,41 @@ function c12301666.tdop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
che
=
nil
--adjust
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_REVERSE_DECK
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_REVERSE_DECK
):
GetHandlerPlayer
()
==
tp
then
che
=
1
end
local
gof
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
gof
then
local
ghfc
=
Duel
.
GetMatchingGroupCount
(
c12301666
.
filthh
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
Duel
.
SendtoHand
(
gof
,
nil
,
REASON_EFFECT
)
che
=
(
che
or
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
~=
ghfc
)
end
Duel
.
ShuffleHand
(
tp
)
if
che
then
return
end
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
Duel
.
SendtoDeck
(
tg
,
nil
,
1
,
REASON_EFFECT
)
local
dg
=
tg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
dg
:
GetCount
()
~=
tg
:
GetCount
()
then
return
end
Duel
.
BreakEffect
()
local
gh
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
while
#
gh
>
0
do
local
tc
=
gh
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
if
#
gh
==
1
then
Duel
.
ConfirmCards
(
tp
,
tc
)
Duel
.
SendtoDeck
(
tc
,
nil
,
1
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
tc
:
ReverseInDeck
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
12301666
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_DECK
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c12301666
.
destg
)
e1
:
SetOperation
(
c12301666
.
desop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
else
Duel
.
SendtoDeck
(
tc
,
nil
,
1
,
REASON_EFFECT
)
end
gh
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
aux
.
Stringid
(
12301666
,
1
))
local
tc
=
dg
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
MoveSequence
(
tc
,
1
)
Duel
.
ConfirmCards
(
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
tc
:
ReverseInDeck
()
local
fid
=
c
:
GetFieldID
()
tc
:
RegisterFlagEffect
(
12301666
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetCondition
(
c12301666
.
descon
)
e1
:
SetOperation
(
c12301666
.
desop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c12301666
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsFaceup
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
c12301666
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
12301666
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
false
else
return
true
end
end
function
c12301666
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
Duel
.
Destroy
(
e
:
GetLabelObject
(),
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
tp
)
end
function
c12301666
.
efilter
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
...
...
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