Commit c5d27c04 authored by TanakaKotoha's avatar TanakaKotoha

cctv

parent 9e6560fd
......@@ -3,7 +3,7 @@ function c960007.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(960007,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -15,7 +15,7 @@ function c960007.initial_effect(c)
c:RegisterEffect(e1)
--todeck
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(960007,1))
e4:SetDescription(aux.Stringid(960007,2))
e4:SetCategory(CATEGORY_TODECK)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
......@@ -43,24 +43,21 @@ function c960007.activate(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(d*1000)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c960007.efilter)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetOwnerPlayer(tp)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c960007.efilter)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e3:SetOwnerPlayer(tp)
tc:RegisterEffect(e3)
end
Duel.Hint(HINT_MUSIC,0,aux.Stringid(960007,2))
Duel.Hint(HINT_MUSIC,0,aux.Stringid(960007,1))
end
function c960007.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
......@@ -74,3 +71,4 @@ function c960007.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
--投影魔术 - 永久遥远的黄金之剑
function c960019.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(960019,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCountLimit(1,960019+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c960019.cost)
e1:SetTarget(c960019.target)
e1:SetOperation(c960019.activate)
c:RegisterEffect(e1)
--todeck
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(960019,1))
e4:SetCategory(CATEGORY_TODECK)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetTarget(c960019.tdtg)
e4:SetOperation(c960019.tdop)
c:RegisterEffect(e4)
end
function c960019.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c960019.filter(c)
return c:IsFaceup()
end
function c960019.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c960019.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c960019.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c960019.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c960019.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local d=Duel.TossDice(tp,1)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(d*1000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c960019.efilter)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetOwnerPlayer(tp)
tc:RegisterEffect(e2)
end
Duel.Hint(HINT_MUSIC,0,aux.Stringid(960019,2))
end
function c960019.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function c960019.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeck() end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c960019.tdop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_EFFECT)
end
end
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