Commit bc72aefc authored by TanakaKotoha's avatar TanakaKotoha

dededededededededededede

parent d85013ea
-- --
function c112316.initial_effect(c) function c112316.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,012316) e1:SetCountLimit(1,012316)
e1:SetOperation(c112316.activate) e1:SetOperation(c112316.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(112316,0)) e2:SetDescription(aux.Stringid(112316,0))
...@@ -21,42 +21,42 @@ c:RegisterEffect(e1) ...@@ -21,42 +21,42 @@ c:RegisterEffect(e1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c112316.thfilter(c) function c112316.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x0ca8,0x0ca7) and c:IsAbleToHand() return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x0ca8) or c:IsSetCard(0x0ca7) and c:IsAbleToHand()
end end
function c112316.activate(e,tp,eg,ep,ev,re,r,rp) function c112316.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c112316.thfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(c112316.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(112316,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(112316,0)) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg) Duel.ConfirmCards(1-tp,sg)
end end
end end
function c112316.cost(e,tp,eg,ep,ev,re,r,rp) function c112316.cost(e,tp,eg,ep,ev,re,r,rp)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end end
function c112316.filter(c,e,sp) function c112316.filter(c,e,sp)
return c:IsSetCard(0x0ca8) or c:IsSetCard(0x0ca7) and c:IsCanBeSpecialSummoned(e,0,sp,false,false) return (c:IsSetCard(0x0ca8) or c:IsSetCard(0x0ca7)) and c:IsCanBeSpecialSummoned(e,0,sp,false,false) and c:IsLevelBelow(6)
and c:IsLevelBelow(6)
end end
function c112316.target(e,tp,eg,ep,ev,re,r,rp,chk) function c112316.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c112316.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c112316.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c112316.operation(e,tp,eg,ep,ev,re,r,rp) function c112316.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c112316.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c112316.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTarget(c112316.splimit) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) e1:SetTargetRange(1,0)
end e1:SetTarget(c112316.splimit)
Duel.RegisterEffect(e1,tp)
end
end end
function c112316.splimit(e,c,sump,sumtype,sumpos,targetp,se) function c112316.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x0ca8) and not c:IsSetCard(0x0ca7) and c:IsLocation(LOCATION_EXTRA) return not c:IsSetCard(0x0ca8) and not c:IsSetCard(0x0ca7) and c:IsLocation(LOCATION_EXTRA)
......
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