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Soulgamer
ygopro-222DIY-cards
Commits
ac0cb45a
Commit
ac0cb45a
authored
Mar 09, 2021
by
TanakaKotoha
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tnndx
parent
01ca4d21
Changes
3
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3 changed files
with
5 additions
and
3 deletions
+5
-3
expansions/script/c12041000.lua
expansions/script/c12041000.lua
+1
-0
expansions/script/c12083021.lua
expansions/script/c12083021.lua
+3
-2
expansions/script/c12083080.lua
expansions/script/c12083080.lua
+1
-1
No files found.
expansions/script/c12041000.lua
View file @
ac0cb45a
...
...
@@ -16,6 +16,7 @@ function c12041000.initial_effect(c)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
12041000
)
e2
:
SetCondition
(
c12041000
.
con
)
e2
:
SetTarget
(
c12041000
.
tg
)
e2
:
SetOperation
(
c12041000
.
op
)
...
...
expansions/script/c12083021.lua
View file @
ac0cb45a
...
...
@@ -45,7 +45,7 @@ function cm.immcon(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
immop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
c
:
RegisterFlagEffect
(
m
,
RESET_
PHASE
+
PHASE_END
+
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOGRAVE
,
0
,
1
)
c
:
RegisterFlagEffect
(
m
,
RESET_
EVENT
+
RESET_TOFIELD
+
RESET_TODECK
+
RESET_SELF_TURN
+
RESET_TOHAND
+
RESET_OVERLAY
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
@@ -53,8 +53,9 @@ function cm.immop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
cm
.
aclimit
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetProperty
(
EFFECT_FLAG_
PLAYER_TARGET
+
EFFECT_FLAG_
CLIENT_HINT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
aclimit
(
e
,
re
,
tp
)
...
...
expansions/script/c12083080.lua
View file @
ac0cb45a
...
...
@@ -42,7 +42,7 @@ function cm.initial_effect(c)
e22
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e22
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e22
:
SetRange
(
LOCATION_MZONE
)
e22
:
SetCountLimit
(
1
,
m
)
e22
:
SetCountLimit
(
1
,
m
+
100
)
e22
:
SetCode
(
EVENT_FREE_CHAIN
)
e22
:
SetTarget
(
cm
.
target
)
e22
:
SetOperation
(
cm
.
activate
)
...
...
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