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Soulgamer
ygopro-222DIY-cards
Commits
a86e9017
Commit
a86e9017
authored
Jun 12, 2024
by
聖園ミカ
🐟
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vme50
parent
6ef3dd5c
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-34
expansions/script/c17032460.lua
expansions/script/c17032460.lua
+73
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expansions/script/c17032460.lua
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a86e9017
--新序系8 以太索贝克
function
c17032460
.
initial_effect
(
c
)
--新序系8 以太索贝克--新序系8 以太索贝克
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
nil
,
8
,
2
,
c17032460
.
ovfilter
,
aux
.
Stringid
(
17032460
,
1
),
2
,
c17032460
.
xyzop
)
aux
.
AddXyzProcedure
(
c
,
nil
,
8
,
2
,
s
.
ovfilter
,
aux
.
Stringid
(
17032460
,
1
),
2
,
s
.
xyzop
)
c
:
EnableReviveLimit
()
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c17032460
.
thcon
)
e1
:
SetTarget
(
c17032460
.
thtg
)
e1
:
SetOperation
(
c17032460
.
thop
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -20,25 +21,25 @@ function c17032460.initial_effect(c)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCost
(
c17032460
.
cost
)
e3
:
SetTarget
(
c17032460
.
target
)
e3
:
SetOperation
(
c17032460
.
operation
)
e3
:
SetCost
(
s
.
cost
)
e3
:
SetTarget
(
s
.
target
)
e3
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e3
)
end
c17032460
.
New_Order
=
8
function
c17032460
.
cfilter
(
c
)
s
.
New_Order
=
8
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x95
)
and
c
:
IsType
(
TYPE_SPELL
)
and
(
c
:
IsDiscardable
()
or
c
:
IsAbleToHand
())
end
function
c17032460
.
ovfilter
(
c
)
function
s
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
.
New_Order
and
c
:
IsRank
(
6
)
end
function
c17032460
.
xyzop
(
e
,
tp
,
chk
)
function
s
.
xyzop
(
e
,
tp
,
chk
)
local
fe
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
17032500
)
local
loc
=
LOCATION_HAND
if
fe
then
loc
=
LOCATION_HAND
+
LOCATION_DECK
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c17032460
.
cfilter
,
tp
,
loc
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
loc
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c17032460
.
cfilter
,
tp
,
loc
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
loc
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
Hint
(
HINT_CARD
,
0
,
17032500
)
fe
:
UseCountLimit
(
tp
)
...
...
@@ -47,53 +48,91 @@ function c17032460.xyzop(e,tp,chk)
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_COST
)
end
end
function
c17032460
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
c17032460
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsCode
(
17032510
)
and
c
:
IsAbleToHand
()
end
function
c17032460
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c17032460
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c17032460
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c17032460
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c17032460
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c17032460
.
filter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
CheckActivateEffect
(
false
,
false
,
false
)
~=
nil
function
s
.
filter
(
c
,
e
,
tp
)
local
te
,
eg
,
ep
,
ev
,
re
,
r
,
rp
=
c
:
CheckActivateEffect
(
true
,
true
,
true
)
local
cost
=
nil
if
te
and
te
:
GetCost
()
then
cost
=
te
:
GetCost
()
end
local
condition
=
nil
if
te
and
te
:
GetCondition
()
then
condition
=
te
:
GetCondition
()
end
local
tg
=
nil
if
te
and
te
:
GetTarget
()
then
tg
=
te
:
GetTarget
()
end
local
res
=
c
:
CheckActivateEffect
(
true
,
true
,
false
)
~=
nil
and
(
not
cost
or
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
))
and
te
:
CheckCountLimit
(
tp
)
==
true
and
(
not
condition
or
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
))
and
(
not
tg
or
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
))
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
res
end
function
c17032460
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c17032460
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
ClearOperationInfo
(
0
)
end
function
c17032460
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
17032460
,
0
))
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c17032460
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
loc
=
nil
if
tc
:
IsType
(
TYPE_FIELD
)
then
loc
=
LOCATION_FZONE
else
loc
=
LOCATION_SZONE
end
if
tc
then
local
te
=
tc
:
GetActivateEffect
()
local
cte
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
tc
:
CheckActivateEffect
(
true
,
true
,
true
)
local
cost
=
nil
if
cte
and
cte
:
GetCost
()
then
cost
=
cte
:
GetCost
()
end
local
condition
=
nil
if
cte
and
cte
:
GetCondition
()
then
condition
=
cte
:
GetCondition
()
end
local
target
=
nil
if
cte
and
cte
:
GetTarget
()
then
target
=
cte
:
GetTarget
()
end
if
tc
and
tc
:
CheckActivateEffect
(
true
,
true
,
false
)
~=
nil
and
(
not
cost
or
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
))
and
te
:
CheckCountLimit
(
tp
)
==
true
and
(
not
condition
or
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
))
and
(
not
target
or
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
))
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
loc
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffec
t
()
local
bc
=
Duel
.
GetOperatedGroup
():
GetFirs
t
()
te
:
UseCountLimit
(
tp
,
1
,
true
)
tc
:
CreateEffectRelation
(
te
)
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
e
:
SetLabelObject
(
te
:
GetLabelObject
())
local
tg
=
te
:
GetTarget
()
if
tg
then
tg
(
e
,
tp
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
,
1
)
end
local
target
=
te
:
GetTarget
()
if
target
then
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
Duel
.
RaiseEvent
(
bc
,
EVENT_CHAINING
,
cte
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
local
ag
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
ag
then
for
ac
in
aux
.
Next
(
ag
)
do
--Duel.Hint(HINT_CARD,0,ac:GetOriginalCode())
ac
:
CreateEffectRelation
(
te
)
end
end
local
op
=
te
:
GetOperation
()
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
not
tc
:
IsType
(
TYPE_FIELD
+
TYPE_CONTINUOUS
)
then
tc
:
ReleaseEffectRelation
(
te
)
if
ag
then
for
ac
in
aux
.
Next
(
ag
)
do
ac
:
ReleaseEffectRelation
(
te
)
end
end
if
not
tc
:
IsType
(
TYPE_CONTINUOUS
+
TYPE_FIELD
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_RULE
)
end
end
end
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