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Soulgamer
ygopro-222DIY-cards
Commits
a22e1c66
Commit
a22e1c66
authored
Mar 01, 2024
by
聖園ミカ
🐟
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wocaonima
parent
ad5e393c
Changes
3
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3 changed files
with
3 additions
and
3 deletions
+3
-3
expansions/script/c37900004.lua
expansions/script/c37900004.lua
+1
-1
expansions/script/c37900007.lua
expansions/script/c37900007.lua
+1
-1
expansions/script/c71437006.lua
expansions/script/c71437006.lua
+1
-1
No files found.
expansions/script/c37900004.lua
View file @
a22e1c66
...
...
@@ -34,7 +34,7 @@ function c37900004.op(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c37900004
.
q
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
2
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
if
g
:
GetCount
()
==
5
then
Duel
.
ConfirmDecktop
(
tp
,
5
)
if
g
:
IsExists
(
c37900004
.
thfilter
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
37900004
,
0
))
then
...
...
expansions/script/c37900007.lua
View file @
a22e1c66
...
...
@@ -70,7 +70,7 @@ function c37900007.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c37900007
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c37900007
.
w
,
e
,
tp
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c37900007
.
w
,
e
,
tp
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c71437006.lua
View file @
a22e1c66
...
...
@@ -21,7 +21,7 @@ end
cm
.
toss_dice
=
true
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
e
:
GetHandler
():
GetOverlayCount
()
==
0
and
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
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