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Soulgamer
ygopro-222DIY-cards
Commits
9178ce87
Commit
9178ce87
authored
Apr 15, 2020
by
TanakaKotoha
Browse files
Options
Browse Files
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Email Patches
Plain Diff
ladies and xiangqinmen
parent
6a4a2762
Changes
17
Hide whitespace changes
Inline
Side-by-side
Showing
17 changed files
with
174 additions
and
137 deletions
+174
-137
expansions/script/c14000501.lua
expansions/script/c14000501.lua
+1
-1
expansions/script/c16100002.lua
expansions/script/c16100002.lua
+2
-0
expansions/script/c16100006.lua
expansions/script/c16100006.lua
+1
-1
expansions/script/c16100007.lua
expansions/script/c16100007.lua
+23
-17
expansions/script/c16100009.lua
expansions/script/c16100009.lua
+32
-21
expansions/script/c16100010.lua
expansions/script/c16100010.lua
+1
-0
expansions/script/c16100013.lua
expansions/script/c16100013.lua
+27
-20
expansions/script/c16100014.lua
expansions/script/c16100014.lua
+2
-0
expansions/script/c33310210.lua
expansions/script/c33310210.lua
+1
-1
expansions/script/c33310211.lua
expansions/script/c33310211.lua
+0
-5
expansions/script/c33330400.lua
expansions/script/c33330400.lua
+6
-6
expansions/script/c33330404.lua
expansions/script/c33330404.lua
+1
-1
expansions/script/c33330411.lua
expansions/script/c33330411.lua
+1
-1
expansions/script/c33330412.lua
expansions/script/c33330412.lua
+1
-1
expansions/script/c33403508.lua
expansions/script/c33403508.lua
+1
-0
expansions/script/c81000000.lua
expansions/script/c81000000.lua
+21
-0
expansions/script/c960005.lua
expansions/script/c960005.lua
+53
-62
No files found.
expansions/script/c14000501.lua
View file @
9178ce87
...
@@ -117,7 +117,7 @@ function spo.pencon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -117,7 +117,7 @@ function spo.pencon(e,tp,eg,ep,ev,re,r,rp)
end
end
if
cm
then
if
cm
then
cm
.
named_with_Spositch
=
1
cm
.
named_with_Spositch
=
1
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--splimit
--splimit
spo
.
splimit
(
c
)
spo
.
splimit
(
c
)
...
...
expansions/script/c16100002.lua
View file @
9178ce87
...
@@ -65,6 +65,7 @@ function c16100002.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,6 +65,7 @@ function c16100002.op(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c16100002
.
tgf
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c16100002
.
tgf
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
g
)
end
end
end
end
--
--
...
@@ -101,6 +102,7 @@ function c16100002.repop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,6 +102,7 @@ function c16100002.repop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_CONFIRM
)
sg
=
g
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
sg
=
g
:
Select
(
1
-
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
end
end
--
--
...
...
expansions/script/c16100006.lua
View file @
9178ce87
...
@@ -18,7 +18,7 @@ function c16100006.initial_effect(c)
...
@@ -18,7 +18,7 @@ function c16100006.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e
1
:
SetCountLimit
(
1
,
16100006
+
100
)
e
2
:
SetCountLimit
(
1
,
16100006
+
100
)
e2
:
SetCost
(
c16100006
.
cost
)
e2
:
SetCost
(
c16100006
.
cost
)
e2
:
SetTarget
(
c16100006
.
tg
)
e2
:
SetTarget
(
c16100006
.
tg
)
e2
:
SetOperation
(
c16100006
.
op
)
e2
:
SetOperation
(
c16100006
.
op
)
...
...
expansions/script/c16100007.lua
View file @
9178ce87
--黑白熊 ふわふわ
--黑白熊 ふわふわ
function
c16100007
.
initial_effect
(
c
)
local
s
=
c16100007
local
id
=
16100007
function
s
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--Cannot to grave
--Cannot to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
16100007
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_DRAW
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_DRAW
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
16100007
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
c16100007
.
con
)
e1
:
SetCondition
(
s
.
con
)
e1
:
SetOperation
(
c16100007
.
op
)
e1
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Recover
--Recover
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
16100007
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
16100007
+
100
00
)
e2
:
SetCountLimit
(
1
,
id
+
1
00
)
e2
:
SetOperation
(
c16100007
.
operation
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c16100007
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
end
end
function
c16100007
.
con
(
e
,
tp
)
function
s
.
con
(
e
,
tp
)
local
g
=
Duel
.
GetFieldGroup
(
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
)
return
(
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
))
and
Duel
.
GetTurnPlayer
()
==
tp
return
(
not
g
:
IsExists
(
c16100007
.
cfilter
,
1
,
nil
))
and
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
c16100007
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ctg
(
e
,
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_DECK
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_GRAVE
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_GRAVE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
function
(
e
,
c
,
tp
)
e1
:
SetTarget
(
s
.
ctg
)
return
c
:
IsLocation
(
LOCATION_DECK
)
end
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
...
@@ -46,8 +48,12 @@ function c16100007.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,8 +48,12 @@ function c16100007.op(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
e
:
GetHandler
())
end
end
end
end
function
c16100007
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
expansions/script/c16100009.lua
View file @
9178ce87
--像素熊
--像素熊
function
c16100009
.
initial_effect
(
c
)
local
s
=
c16100009
local
id
=
16100009
function
s
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--ac or sp
--ac or sp
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
16100009
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCountLimit
(
1
,
16100009
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
c16100009
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetOperation
(
c16100009
.
op
)
e1
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
16100009
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetOperation
(
c16100009
.
operation
)
e2
:
SetTarget
(
s
.
tg
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
--
--
function
c16100009
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsReason
(
REASON_DRAW
)
return
not
e
:
GetHandler
():
IsReason
(
REASON_DRAW
)
end
end
--
--
function
c16100009
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
end
end
--
--
function
c16100009
.
filter1
(
c
)
function
s
.
filter1
(
c
)
return
c
:
IsCode
(
16100002
)
return
c
:
IsCode
(
16100002
)
end
end
--
--
function
c16100009
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
c16100013
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
not
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c16100009
.
disop
)
e1
:
SetValue
(
s
.
disop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
else
else
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
--
--
function
c16100009
.
disop
(
e
,
re
,
tp
)
function
s
.
disop
(
e
,
re
,
tp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
rc
:
IsLocation
(
LOCATION_HAND
)
and
(
not
rc
:
IsSetCard
(
0xcc0
))
and
not
rc
:
IsImmuneToEffect
(
e
)
return
rc
:
IsLocation
(
LOCATION_HAND
)
and
(
not
rc
:
IsSetCard
(
0xcc0
))
and
not
rc
:
IsImmuneToEffect
(
e
)
end
end
--
--
function
c16100009
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
not
Duel
.
IsExistingMatchingCard
(
c16100009
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
if
chk
==
0
then
return
Duel
.
IsPlayerCanSendtoHand
(
1
-
tp
,
e
:
GetHandler
())
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
1
-
tp
,
0
)
end
--
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
not
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
local
lp
=
Duel
.
GetLP
(
tp
)
local
lp
=
Duel
.
GetLP
(
tp
)
Duel
.
SetLP
(
tp
,
lp
-
1000
)
end
Duel
.
SetLP
(
tp
,
lp
-
1000
)
if
Duel
.
IsExistingMatchingCard
(
c16100009
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
else
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
tp
,
e
:
GetHandler
())
end
end
end
--
--
\ No newline at end of file
expansions/script/c16100010.lua
View file @
9178ce87
...
@@ -69,6 +69,7 @@ function c16100010.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,6 +69,7 @@ function c16100010.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
sg
)
end
end
end
end
end
end
...
...
expansions/script/c16100013.lua
View file @
9178ce87
--绝望一闪 黑白熊病毒
--绝望一闪 黑白熊病毒
function
c16100013
.
initial_effect
(
c
)
local
s
=
c16100013
local
id
=
16100013
function
s
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--ac or sp
--ac or sp
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCode
(
EVENT_TO_HAND
)
e1
:
SetCountLimit
(
1
,
16100013
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
c16100013
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetOperation
(
c16100013
.
op
)
e1
:
SetOperation
(
s
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
16100013
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetOperation
(
c16100013
.
operation
)
e2
:
SetTarget
(
s
.
tg
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
--
--
function
c16100013
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsReason
(
REASON_DRAW
)
return
not
e
:
GetHandler
():
IsReason
(
REASON_DRAW
)
end
end
--
--
function
c16100013
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
return
c
:
IsSetCard
(
0xcc0
)
and
not
c
:
IsSetCard
(
0xccd
)
end
end
--
--
function
c16100013
.
filter1
(
c
)
function
s
.
filter1
(
c
)
return
c
:
IsCode
(
16100002
)
return
c
:
IsCode
(
16100002
)
end
end
--
--
function
c16100013
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
c16100013
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e1
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
...
@@ -48,18 +52,21 @@ function c16100013.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,18 +52,21 @@ function c16100013.op(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
--
--
function
c16100013
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSendtoHand
(
1
-
tp
,
e
:
GetHandler
())
end
return
ep
==
tp
and
loc
==
LOCATION_HAND
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
1
-
tp
,
0
)
end
end
--
--
function
c16100013
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
c16100013
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
not
Duel
.
IsExistingMatchingCard
(
s
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
local
lp
=
Duel
.
GetLP
(
tp
)
local
lp
=
Duel
.
GetLP
(
tp
)
Duel
.
SetLP
(
tp
,
lp
-
1000
)
end
Duel
.
SetLP
(
tp
,
lp
-
1000
)
if
Duel
.
IsExistingMatchingCard
(
c16100013
.
filter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
then
else
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
e
:
GetHandler
(),
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
e
:
GetHandler
())
Duel
.
ConfirmCards
(
tp
,
e
:
GetHandler
())
end
end
end
--
--
expansions/script/c16100014.lua
View file @
9178ce87
...
@@ -132,6 +132,7 @@ function c16100014.op1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -132,6 +132,7 @@ function c16100014.op1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
sg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
sg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
sg
)
end
end
end
end
else
else
...
@@ -150,6 +151,7 @@ function c16100014.op1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -150,6 +151,7 @@ function c16100014.op1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
sg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
sg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
sg
)
end
end
end
end
end
end
...
...
expansions/script/c33310210.lua
View file @
9178ce87
...
@@ -28,7 +28,7 @@ function c33310210.initial_effect(c)
...
@@ -28,7 +28,7 @@ function c33310210.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetCountLimit
(
1
,
3331
0
211
)
e5
:
SetCountLimit
(
1
,
3331
1
211
)
e5
:
SetCondition
(
c33310210
.
spcon
)
e5
:
SetCondition
(
c33310210
.
spcon
)
e5
:
SetTarget
(
c33310210
.
sptg
)
e5
:
SetTarget
(
c33310210
.
sptg
)
e5
:
SetOperation
(
c33310210
.
spop
)
e5
:
SetOperation
(
c33310210
.
spop
)
...
...
expansions/script/c33310211.lua
View file @
9178ce87
...
@@ -80,11 +80,6 @@ function c33310211.opdisable(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,11 +80,6 @@ function c33310211.opdisable(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
local
gc
=
g
:
GetFirst
()
local
gc
=
g
:
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
gc
)
Duel
.
ConfirmCards
(
1
-
tp
,
gc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PUBLIC
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
gc
:
RegisterEffect
(
e1
)
if
gc
:
IsSetCard
(
0x551
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33310211
,
3
))
then
if
gc
:
IsSetCard
(
0x551
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
33310211
,
3
))
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
...
...
expansions/script/c33330400.lua
View file @
9178ce87
...
@@ -33,7 +33,7 @@ function rsnm.SummonFun(c,code,type2,isgrave,istograve)
...
@@ -33,7 +33,7 @@ function rsnm.SummonFun(c,code,type2,isgrave,istograve)
end
end
function
rsnm
.
counterfilter
(
c
)
function
rsnm
.
counterfilter
(
c
)
if
c
:
GetSummonLocation
()
&
LOCATION_HAND
+
LOCATION_DECK
==
0
then
return
true
end
if
c
:
GetSummonLocation
()
&
LOCATION_HAND
+
LOCATION_DECK
==
0
then
return
true
end
return
c
:
IsSetCard
(
0x
4
552
)
return
c
:
IsSetCard
(
0x
6
552
)
end
end
function
rsnm
.
spcfilter
(
c
,
tp
)
function
rsnm
.
spcfilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeckAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeckAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
...
@@ -50,7 +50,7 @@ function rsnm.spop(e,tp)
...
@@ -50,7 +50,7 @@ function rsnm.spop(e,tp)
end
end
function
rsnm
.
spcfilter2
(
c
,
e
)
function
rsnm
.
spcfilter2
(
c
,
e
)
local
val
=
e
:
GetValue
()
local
val
=
e
:
GetValue
()
return
c
:
IsSetCard
(
0x
4
552
)
and
((
val
==
0
and
c
:
IsAbleToDeckOrExtraAsCost
())
or
(
val
==
1
and
c
:
IsAbleToGraveAsCost
()))
return
c
:
IsSetCard
(
0x
6
552
)
and
((
val
==
0
and
c
:
IsAbleToDeckOrExtraAsCost
())
or
(
val
==
1
and
c
:
IsAbleToGraveAsCost
()))
end
end
function
rsnm
.
spcfilter3
(
g
,
tp
,
loc
)
function
rsnm
.
spcfilter3
(
g
,
tp
,
loc
)
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
((
loc
==
LOCATION_ONFIELD
and
#
g
==
1
)
or
(
loc
==
LOCATION_GRAVE
and
#
g
==
2
))
return
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
((
loc
==
LOCATION_ONFIELD
and
#
g
==
1
)
or
(
loc
==
LOCATION_GRAVE
and
#
g
==
2
))
...
@@ -92,7 +92,7 @@ function rsnm.limop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -92,7 +92,7 @@ function rsnm.limop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
rsnm
.
splimit
(
e
,
c
)
function
rsnm
.
splimit
(
e
,
c
)
if
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
then
return
not
c
:
IsSetCard
(
0x
4
552
)
if
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
then
return
not
c
:
IsSetCard
(
0x
6
552
)
else
return
false
else
return
false
end
end
end
end
...
@@ -100,7 +100,7 @@ function rsnm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -100,7 +100,7 @@ function rsnm.thcon(e,tp,eg,ep,ev,re,r,rp)
return
rp
==
1
-
tp
and
e
:
GetHandler
():
GetPreviousControler
()
==
tp
return
rp
==
1
-
tp
and
e
:
GetHandler
():
GetPreviousControler
()
==
tp
end
end
function
rsnm
.
thfilter
(
c
)
function
rsnm
.
thfilter
(
c
)
return
c
:
IsAbleToHand
()
and
c
:
IsSetCard
(
0x
4
552
)
return
c
:
IsAbleToHand
()
and
c
:
IsSetCard
(
0x
6
552
)
end
end
function
rsnm
.
thop
(
e
,
tp
)
function
rsnm
.
thop
(
e
,
tp
)
rshint
.
Select
(
tp
,
"th"
)
rshint
.
Select
(
tp
,
"th"
)
...
@@ -157,7 +157,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -157,7 +157,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
c
=
aux
.
ExceptThisCard
(
e
)
local
c
=
aux
.
ExceptThisCard
(
e
)
if
not
c
then
return
end
if
not
c
then
return
end
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
if
not
tc
:
IsSetCard
(
0x
4
552
)
then
return
end
if
not
tc
:
IsSetCard
(
0x
6
552
)
then
return
end
local
e1
=
rsef
.
SV_IMMUNE_EFFECT
(
c
,
cm
.
val
,
nil
,
rsreset
.
est_pend
)
local
e1
=
rsef
.
SV_IMMUNE_EFFECT
(
c
,
cm
.
val
,
nil
,
rsreset
.
est_pend
)
e1
:
SetOwnerPlayer
(
tp
)
e1
:
SetOwnerPlayer
(
tp
)
local
te
=
tc
.
flip_effect
local
te
=
tc
.
flip_effect
...
@@ -175,7 +175,7 @@ function cm.poscon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -175,7 +175,7 @@ function cm.poscon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
cm
.
posfilter
(
c
)
function
cm
.
posfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
4
552
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x
6
552
)
end
end
function
cm
.
posop
(
e
,
tp
)
function
cm
.
posop
(
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
expansions/script/c33330404.lua
View file @
9178ce87
...
@@ -7,7 +7,7 @@ function cm.initial_effect(c)
...
@@ -7,7 +7,7 @@ function cm.initial_effect(c)
local
e4
=
rsnm
.
FilpFun
(
c
,
m
,
"sp"
,
nil
,
rsop
.
target
(
cm
.
spfilter
,
"sp"
,
LOCATION_HAND
+
LOCATION_GRAVE
),
cm
.
op
,
true
)
local
e4
=
rsnm
.
FilpFun
(
c
,
m
,
"sp"
,
nil
,
rsop
.
target
(
cm
.
spfilter
,
"sp"
,
LOCATION_HAND
+
LOCATION_GRAVE
),
cm
.
op
,
true
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
4
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
return
c
:
IsSetCard
(
0x
6
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
end
function
cm
.
op
(
e
,
tp
)
function
cm
.
op
(
e
,
tp
)
rshint
.
Select
(
tp
,
"sp"
)
rshint
.
Select
(
tp
,
"sp"
)
...
...
expansions/script/c33330411.lua
View file @
9178ce87
...
@@ -34,7 +34,7 @@ function cm.resfilter(c,e,tp)
...
@@ -34,7 +34,7 @@ function cm.resfilter(c,e,tp)
return
c
:
IsReleasable
()
and
c
:
IsFaceup
()
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
return
c
:
IsReleasable
()
and
c
:
IsFaceup
()
and
Duel
.
GetMZoneCount
(
tp
,
c
,
tp
)
>
0
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
4
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
return
c
:
IsSetCard
(
0x
6
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
end
function
cm
.
spop
(
e
,
tp
)
function
cm
.
spop
(
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
expansions/script/c33330412.lua
View file @
9178ce87
...
@@ -15,7 +15,7 @@ function cm.op(e,tp)
...
@@ -15,7 +15,7 @@ function cm.op(e,tp)
local
e1
=
rsef
.
FV_CANNOT_BE_TARGET
({
c
,
tp
},
"effect"
,
aux
.
tgoval
,
aux
.
TargetBoolFunction
(
Card
.
IsFacedown
),{
LOCATION_MZONE
,
0
},
nil
,
rsreset
.
pend
)
local
e1
=
rsef
.
FV_CANNOT_BE_TARGET
({
c
,
tp
},
"effect"
,
aux
.
tgoval
,
aux
.
TargetBoolFunction
(
Card
.
IsFacedown
),{
LOCATION_MZONE
,
0
},
nil
,
rsreset
.
pend
)
end
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x
4
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
not
c
:
IsCode
(
m
)
return
c
:
IsSetCard
(
0x
6
552
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
not
c
:
IsCode
(
m
)
end
end
function
cm
.
spop
(
e
,
tp
)
function
cm
.
spop
(
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
expansions/script/c33403508.lua
View file @
9178ce87
...
@@ -84,6 +84,7 @@ function cm.regop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,6 +84,7 @@ function cm.regop2(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToChangeControler
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToChangeControler
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc1
=
g1
:
GetFirst
()
local
tc1
=
g1
:
GetFirst
()
...
...
expansions/script/c81000000.lua
View file @
9178ce87
...
@@ -87,3 +87,24 @@ function Tenka.Asamiya(c)
...
@@ -87,3 +87,24 @@ function Tenka.Asamiya(c)
e0
:
SetValue
(
81027000
)
e0
:
SetValue
(
81027000
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
end
end
--
function
Tenka
.
EightOne
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddCodeList
(
c
,
81005036
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e0
:
SetValue
(
Tenka
.
efilter
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e1
)
end
function
Tenka
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_TRAP
)
end
expansions/script/c960005.lua
View file @
9178ce87
--葱喵的现实世界
--葱喵的现实世界
function
c960005
.
initial_effect
(
c
)
function
c960005
.
initial_effect
(
c
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetOperation
(
c960005
.
activate
)
c
:
RegisterEffect
(
e0
)
--disable
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCategory
(
CATEGORY_SEARCH
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
e1
:
SetOperation
(
c960005
.
activate
)
e1
:
SetTarget
(
c960005
.
distarget
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--disable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
LOCATION_FZONE
,
LOCATION_FZONE
)
e2
:
SetTarget
(
c960005
.
distarget
)
c
:
RegisterEffect
(
e2
)
--disable effect
--disable effect
local
e
7
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
7
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e
7
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e
3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e
7
:
SetRange
(
LOCATION_SZONE
)
e
3
:
SetRange
(
LOCATION_SZONE
)
e
7
:
SetOperation
(
c960005
.
disop
)
e
3
:
SetOperation
(
c960005
.
disoperation
)
c
:
RegisterEffect
(
e
7
)
c
:
RegisterEffect
(
e
3
)
--maintain
--maintain
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
@@ -32,51 +32,38 @@ function c960005.initial_effect(c)
...
@@ -32,51 +32,38 @@ function c960005.initial_effect(c)
e4
:
SetOperation
(
c960005
.
mtop
)
e4
:
SetOperation
(
c960005
.
mtop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--reverse damage
--reverse damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_REVERSE_RECOVER
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--change lp
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
960005
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCondition
(
c960005
.
lpcon
)
e1
:
SetOperation
(
c960005
.
lpop
)
c
:
RegisterEffect
(
e1
)
--activate Zombie World
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
960005
,
0
))
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EFFECT_REVERSE_DAMAGE
)
e5
:
SetRange
(
LOCATION_SZONE
+
LOCATION_GRAVE
)
e5
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetTargetRange
(
1
,
0
)
e5
:
SetCountLimit
(
1
,
960005
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCost
(
aux
.
bfgcost
)
e5
:
SetValue
(
1
)
e5
:
SetOperation
(
c960005
.
acop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
local
e6
=
Effect
.
CreateEffect
(
c
)
function
c960005
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
960005
,
2
))
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetCode
(
EFFECT_REVERSE_RECOVER
)
e6
:
SetRange
(
LOCATION_SZONE
)
e6
:
SetTargetRange
(
0
,
1
)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
--change lp
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetDescription
(
aux
.
Stringid
(
960005
,
0
))
e7
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e7
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e7
:
SetCode
(
EVENT_TO_GRAVE
)
e7
:
SetCondition
(
c960005
.
lpcon
)
e7
:
SetOperation
(
c960005
.
lpop
)
c
:
RegisterEffect
(
e7
)
end
end
function
c960005
.
distarget
(
e
,
c
)
function
c960005
.
distarget
(
e
,
c
)
return
c
:
IsType
(
TYPE_FIELD
)
return
c
~=
e
:
GetHandler
()
and
c
:
IsType
(
TYPE_FIELD
)
end
end
function
c960005
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c960005
.
disop
eration
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tl
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
local
tl
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
if
(
tl
==
LOCATION_GRAVE
or
t1
==
LOCATION_FZONE
)
and
re
:
IsActive
Type
(
TYPE_FIELD
)
then
if
bit
.
band
(
tl
,
LOCATION_FZONE
+
LOCATION_GRAVE
)
~=
0
and
re
:
Is
Type
(
TYPE_FIELD
)
then
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
end
end
end
end
...
@@ -88,13 +75,17 @@ function c960005.mtop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -88,13 +75,17 @@ function c960005.mtop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c960005
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c960005
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetLP
(
tp
)
<=
Duel
.
GetLP
(
1
-
tp
)
-
4000
return
Duel
.
GetLP
(
1
-
tp
)
-
Duel
.
GetLP
(
tp
)
>=
4000
end
end
function
c960005
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c960005
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetLP
(
tp
,
1
-
tp
,
8000
)
Duel
.
SetLP
(
tp
,
8000
)
Duel
.
SetLP
(
1
-
tp
,
8000
)
end
end
function
c960005
.
filter
(
c
,
tp
)
function
c960005
.
filter
(
c
,
tp
)
return
c
:
IsCode
(
960002
)
and
c
:
GetActivateEffect
()
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
return
c
:
IsCode
(
c960005
)
and
c
:
GetActivateEffect
()
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
end
function
c960005
.
actg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c960005
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
end
end
function
c960005
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c960005
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
...
@@ -110,7 +101,7 @@ function c960005.acop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -110,7 +101,7 @@ function c960005.acop(e,tp,eg,ep,ev,re,r,rp)
te
:
UseCountLimit
(
tp
,
1
,
true
)
te
:
UseCountLimit
(
tp
,
1
,
true
)
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
te
p
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
te
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
Duel
.
RaiseEvent
(
tc
,
417925
5
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
Duel
.
RaiseEvent
(
tc
,
96000
5
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
end
end
end
end
\ No newline at end of file
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