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Soulgamer
ygopro-222DIY-cards
Commits
838419c3
Commit
838419c3
authored
May 14, 2020
by
TanakaKotoha
Browse files
Options
Browse Files
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Mercury233
parent
9ebe89a2
Changes
3
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3 changed files
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168 additions
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167 deletions
+168
-167
expansions/script/c47531096.lua
expansions/script/c47531096.lua
+73
-73
expansions/script/c47548001.lua
expansions/script/c47548001.lua
+2
-2
expansions/script/c47594147.lua
expansions/script/c47594147.lua
+93
-92
No files found.
expansions/script/c47531096.lua
View file @
838419c3
--超钢巨人 激钢神
--超钢巨人 激钢神
function
c47531096
.
initial_effect
(
c
)
function
c47531096
.
initial_effect
(
c
)
--xyz summon
--xyz summon
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
c47531096
.
mfilter
,
c47531096
.
xyzcheck
,
2
,
2
)
aux
.
AddXyzProcedureLevelFree
(
c
,
c47531096
.
mfilter
,
c47531096
.
xyzcheck
,
2
,
2
)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetDescription
(
aux
.
Stringid
(
47531096
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
47531096
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCountLimit
(
1
,
47530097
)
e1
:
SetCountLimit
(
1
,
47530097
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
c47531096
.
cost
)
e1
:
SetCost
(
c47531096
.
cost
)
e1
:
SetTarget
(
c47531096
.
thtg
)
e1
:
SetTarget
(
c47531096
.
thtg
)
e1
:
SetOperation
(
c47531096
.
thop
)
e1
:
SetOperation
(
c47531096
.
thop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--extra summon
--extra summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
47531096
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
47531096
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
e2
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e2
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
c47531096
.
cfilter
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
c47531096
.
cfilter
))
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_EXTRA_SET_COUNT
)
e3
:
SetCode
(
EFFECT_EXTRA_SET_COUNT
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--material
--material
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
47531096
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
47531096
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
c47531096
.
ovtg
)
e4
:
SetTarget
(
c47531096
.
ovtg
)
e4
:
SetOperation
(
c47531096
.
ovop
)
e4
:
SetOperation
(
c47531096
.
ovop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c47531096
.
mfilter
(
c
,
xyzc
)
function
c47531096
.
mfilter
(
c
,
xyzc
)
return
c
:
IsXyzType
(
TYPE_MONSTER
)
and
c
:
IsLevelAbove
(
1
)
return
c
:
IsXyzType
(
TYPE_MONSTER
)
and
c
:
IsLevelAbove
(
1
)
end
end
function
c47531096
.
xyzcheck
(
g
)
function
c47531096
.
xyzcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetLinkRace
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLinkAttribute
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLevel
)
==
g
:
GetCount
()
return
g
:
GetClassCount
(
Card
.
GetLinkRace
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLinkAttribute
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetLevel
)
==
g
:
GetCount
()
end
end
function
c47531096
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c47531096
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c47531096
.
thfilter
(
c
)
function
c47531096
.
thfilter
(
c
)
return
c
:
IsCode
(
47594147
)
and
not
c
:
IsForbidden
()
return
c
:
IsCode
(
47594147
)
and
not
c
:
IsForbidden
()
end
end
function
c47531096
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c47531096
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47531096
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47531096
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c47531096
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47531096
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47531096
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47531096
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_S
ZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_F
ZONE
,
POS_FACEUP
,
true
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47531096
.
splimit
)
e1
:
SetTarget
(
c47531096
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c47531096
.
splimit
(
e
,
c
)
function
c47531096
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
function
c47531096
.
cfilter
(
c
,
tp
)
function
c47531096
.
cfilter
(
c
,
tp
)
return
not
(
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetRace
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter3
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter4
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetLevel
()))
return
not
(
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetRace
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter3
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
c47531096
.
drfilter4
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetLevel
()))
end
end
function
c47531096
.
drfilter1
(
c
,
code
)
function
c47531096
.
drfilter1
(
c
,
code
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
code
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
code
)
end
end
function
c47531096
.
drfilter2
(
c
,
rc
)
function
c47531096
.
drfilter2
(
c
,
rc
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
rc
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
rc
)
end
end
function
c47531096
.
drfilter3
(
c
,
att
)
function
c47531096
.
drfilter3
(
c
,
att
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
att
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
att
)
end
end
function
c47531096
.
drfilter4
(
c
,
lv
)
function
c47531096
.
drfilter4
(
c
,
lv
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
lv
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
lv
)
end
end
function
c47531096
.
ovfilter
(
c
)
function
c47531096
.
ovfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsType
(
TYPE_XYZ
)
end
end
function
c47531096
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c47531096
.
ovtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c47531096
.
ovfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c47531096
.
ovfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c47531096
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c47531096
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c47531096
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c47531096
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c47531096
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47531096
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
Duel
.
Overlay
(
tc
,
Group
.
FromCards
(
c
))
Duel
.
Overlay
(
tc
,
Group
.
FromCards
(
c
))
end
end
end
end
expansions/script/c47548001.lua
View file @
838419c3
...
@@ -122,14 +122,14 @@ function c47548001.filter(c,e,tp)
...
@@ -122,14 +122,14 @@ function c47548001.filter(c,e,tp)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
end
end
function
c47548001
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c47548001
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
e
:
GetHandler
())
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
e
:
GetHandler
())
>
-
1
and
aux
.
MustMaterialCheck
(
e
:
GetHandler
(),
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
aux
.
MustMaterialCheck
(
e
:
GetHandler
(),
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
c47548001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
():
GetRank
()
+
1
)
end
and
Duel
.
IsExistingMatchingCard
(
c47548001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
e
:
GetHandler
():
GetRank
()
+
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
c47548001
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47548001
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
<=
0
or
not
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
<=
-
1
or
not
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsControler
(
1
-
tp
)
or
c
:
IsImmuneToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsControler
(
1
-
tp
)
or
c
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47548001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
:
GetRank
()
+
1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47548001
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
:
GetRank
()
+
1
)
...
...
expansions/script/c47594147.lua
View file @
838419c3
--罗生门研究艇
--罗生门研究艇
function
c47594147
.
initial_effect
(
c
)
function
c47594147
.
initial_effect
(
c
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
--cos
--cos
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
47594147
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
47594147
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCountLimit
(
1
,
47594147
)
e1
:
SetCountLimit
(
1
,
47594147
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetTarget
(
c47594147
.
sptg
)
e1
:
SetTarget
(
c47594147
.
sptg
)
e1
:
SetOperation
(
c47594147
.
spop
)
e1
:
SetOperation
(
c47594147
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--atk
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
47594147
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
47594147
,
1
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
,
47594148
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCondition
(
c47594147
.
atkcon
)
e2
:
SetCountLimit
(
1
,
47594148
)
e2
:
SetTarget
(
c47594147
.
atktg
)
e2
:
SetCondition
(
c47594147
.
atkcon
)
e2
:
SetOperation
(
c47594147
.
atkop
)
e2
:
SetTarget
(
c47594147
.
atktg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c47594147
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
end
function
c47594147
.
spfilter
(
c
,
e
,
tp
)
function
c47594147
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
filter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
)
end
end
function
c47594147
.
filter2
(
c
,
mc
)
function
c47594147
.
filter2
(
c
,
mc
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
aux
.
IsCodeListed
(
mc
,
c
:
GetCode
())
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
aux
.
IsCodeListed
(
mc
,
c
:
GetCode
())
end
end
function
c47594147
.
tgfilter
(
c
)
function
c47594147
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
c
:
IsLevel
(
7
)
and
c
:
IsAttack
(
2400
)
and
c
:
IsDefense
(
2400
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
and
c
:
IsLevel
(
7
)
and
c
:
IsAttack
(
2400
)
and
c
:
IsDefense
(
2400
)
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
end
function
c47594147
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c47594147
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47594147
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47594147
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47594147
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47594147
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
Duel
.
SetTargetCard
(
tc
)
Duel
.
SetTargetCard
(
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
)
end
end
function
c47594147
.
spfilter2
(
c
,
e
,
tp
,
mc
)
function
c47594147
.
spfilter2
(
c
,
e
,
tp
,
mc
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsRace
(
RACE_MACHINE
)
and
aux
.
IsCodeListed
(
mc
,
c
:
GetCode
())
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsRace
(
RACE_MACHINE
)
and
aux
.
IsCodeListed
(
mc
,
c
:
GetCode
())
end
end
function
c47594147
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47594147
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c47594147
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
tc
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c47594147
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
,
tc
)
local
tc2
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc2
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc2
and
Duel
.
SpecialSummon
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
tc2
and
Duel
.
SpecialSummon
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c47594147
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c47594147
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47594147
.
splimit
)
e1
:
SetTarget
(
c47594147
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c47594147
.
cfilter
(
c
)
function
c47594147
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsType
(
TYPE_XYZ
)
end
end
function
c47594147
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47594147
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c47594147
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c47594147
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c47594147
.
tgfilter1
(
c
,
tp
,
eg
)
function
c47594147
.
tgfilter1
(
c
,
tp
,
eg
)
return
eg
:
IsContains
(
c
)
return
eg
:
IsContains
(
c
)
end
end
function
c47594147
.
eqfilter
(
c
)
function
c47594147
.
eqfilter
(
c
)
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsForbidden
()
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsForbidden
()
end
end
function
c47594147
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c47594147
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c47594147
.
eqfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c47594147
.
tgfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
,
eg
)
Duel
.
SelectTarget
(
tp
,
c47594147
.
tgfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
,
eg
)
end
end
function
c47594147
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47594147
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c47594147
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c47594147
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc2
=
g
:
GetFirst
()
local
tc2
=
g
:
GetFirst
()
if
tc2
then
if
tc2
then
Duel
.
Equip
(
tp
,
tc2
,
tc
)
Duel
.
Equip
(
tp
,
tc2
,
tc
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c47594147
.
eqlimit
)
e1
:
SetValue
(
c47594147
.
eqlimit
)
tc2
:
RegisterEffect
(
e1
,
true
)
tc2
:
RegisterEffect
(
e1
,
true
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47594147
.
splimit
)
e1
:
SetTarget
(
c47594147
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c47594147
.
eqlimit
(
e
,
c
)
function
c47594147
.
eqlimit
(
e
,
c
)
return
c
:
GetControler
()
==
e
:
GetOwnerPlayer
()
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
GetControler
()
==
e
:
GetOwnerPlayer
()
and
c
:
IsType
(
TYPE_XYZ
)
end
end
function
c47594147
.
splimit
(
e
,
c
)
function
c47594147
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
end
\ No newline at end of file
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