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Soulgamer
ygopro-222DIY-cards
Commits
7a0a1317
Commit
7a0a1317
authored
Nov 05, 2022
by
REIKAI
💬
Browse files
Options
Browse Files
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Plain Diff
update 11.05
parent
3536f541
Changes
10
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Showing
10 changed files
with
61 additions
and
37 deletions
+61
-37
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c23100007.lua
expansions/script/c23100007.lua
+22
-19
expansions/script/c23100013.lua
expansions/script/c23100013.lua
+3
-0
expansions/script/c23100017.lua
expansions/script/c23100017.lua
+6
-6
expansions/script/c23100018.lua
expansions/script/c23100018.lua
+1
-1
expansions/script/c23100020.lua
expansions/script/c23100020.lua
+2
-2
expansions/script/c33201073.lua
expansions/script/c33201073.lua
+1
-0
expansions/script/c35800200.lua
expansions/script/c35800200.lua
+6
-6
expansions/script/c53702500.lua
expansions/script/c53702500.lua
+18
-2
expansions/script/c53707012.lua
expansions/script/c53707012.lua
+2
-1
No files found.
expansions/222DIY.cdb
View file @
7a0a1317
No preview for this file type
expansions/script/c23100007.lua
View file @
7a0a1317
...
...
@@ -24,7 +24,7 @@ function cm.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
23100005
,
23100008
))
e3
:
SetValue
(
800
)
...
...
@@ -33,14 +33,14 @@ function cm.initial_effect(c)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e4
)
--counter
local
e1
0
=
Effect
.
CreateEffect
(
c
)
e1
0
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
0
:
SetCode
(
EVENT_CHAINING
)
e1
0
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
0
:
SetRange
(
LOCATION_SZONE
)
e1
0
:
SetCondition
(
cm
.
condition
)
e1
0
:
SetOperation
(
cm
.
counter
)
c
:
RegisterEffect
(
e1
0
)
local
e1
1
=
Effect
.
CreateEffect
(
c
)
e1
1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
1
:
SetCode
(
EVENT_CHAINING
)
e1
1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
1
:
SetRange
(
LOCATION_SZONE
)
e1
1
:
SetCondition
(
cm
.
condition
)
e1
1
:
SetOperation
(
cm
.
counter
)
c
:
RegisterEffect
(
e1
1
)
--immune
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -94,7 +94,7 @@ function cm.initial_effect(c)
e9
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e9
:
SetCode
(
EVENT_FREE_CHAIN
)
e9
:
SetRange
(
LOCATION_SZONE
)
e9
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_SINGLE
)
e9
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e9
:
SetCost
(
cm
.
ctcost
(
5
))
e9
:
SetTarget
(
cm
.
target
)
e9
:
SetOperation
(
cm
.
activate
)
...
...
@@ -207,20 +207,23 @@ function cm.atkfilter(c)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
,
race
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
og
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
mg
,
matk
=
og
:
GetMaxGroup
(
Card
.
GetAttack
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
matk
)
tc
:
RegisterEffect
(
e1
)
if
tc
then
local
og
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
mg
,
matk
=
og
:
GetMaxGroup
(
Card
.
GetAttack
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
matk
)
tc
:
RegisterEffect
(
e1
)
end
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_ATTACK_ALL
)
...
...
expansions/script/c23100013.lua
View file @
7a0a1317
...
...
@@ -102,6 +102,9 @@ function cm.recost(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetTarget
(
cm
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
splimit
(
e
,
c
)
return
not
(
c
:
IsSetCard
(
0x3f71
))
end
function
cm
.
retg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
end
...
...
expansions/script/c23100017.lua
View file @
7a0a1317
...
...
@@ -11,9 +11,9 @@ function cm.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetTarget
(
cm
.
distg
)
e1
:
SetOperation
(
cm
.
disop
)
e1
:
SetCondition
(
cm
.
discon
1
)
e1
:
SetTarget
(
cm
.
distg
1
)
e1
:
SetOperation
(
cm
.
disop
1
)
c
:
RegisterEffect
(
e1
)
--to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -50,14 +50,14 @@ function cm.initial_effect(c)
e4
:
SetCondition
(
cm
.
actcon
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
discon
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SYNCHRO
end
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
distg
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
5
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
5
)
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
DiscardDeck
(
tp
,
5
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
...
expansions/script/c23100018.lua
View file @
7a0a1317
...
...
@@ -18,7 +18,7 @@ function cm.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
23100005
,
23100008
))
e3
:
SetValue
(
300
)
...
...
expansions/script/c23100020.lua
View file @
7a0a1317
...
...
@@ -57,7 +57,7 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
>
0
and
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
~=
0
then
if
tg
:
GetCount
()
>
0
and
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
BreakEffect
()
...
...
@@ -71,7 +71,7 @@ end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
cm
.
spfilter2
(
c
)
function
cm
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
expansions/script/c33201073.lua
View file @
7a0a1317
...
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
tdtg
)
e1
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e1
)
...
...
expansions/script/c35800200.lua
View file @
7a0a1317
...
...
@@ -361,7 +361,7 @@ function h_star.copy(e,c,id)
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
--------------extra-----------------
function
cm
.
accost5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
h_star
.
accost5
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
...
...
@@ -374,7 +374,7 @@ function h_star.effect5(c,id)
e1
:
SetCategory
(
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCost
(
cm
.
accost5
)
e1
:
SetCost
(
h_star
.
accost5
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
...
...
@@ -392,7 +392,7 @@ function h_star.effect5(c,id)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCost
(
cm
.
accost5
)
e2
:
SetCost
(
h_star
.
accost5
)
e2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
...
...
@@ -432,7 +432,7 @@ function h_star.effect5(c,id)
e3
:
SetCategory
(
CATEGORY_POSITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCost
(
cm
.
accost5
)
e3
:
SetCost
(
h_star
.
accost5
)
e3
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
...
...
@@ -456,7 +456,7 @@ end,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
e4
:
SetCategory
(
CATEGORY_REMOVE
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCost
(
cm
.
accost5
)
e4
:
SetCost
(
h_star
.
accost5
)
e4
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
2
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
...
...
@@ -475,7 +475,7 @@ end,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCost
(
cm
.
accost5
)
e5
:
SetCost
(
h_star
.
accost5
)
e5
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsSetCard
(
0x5b82
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
...
...
expansions/script/c53702500.lua
View file @
7a0a1317
...
...
@@ -57,9 +57,9 @@ function cm.AllGlobalCheck(c)
end
cm
[
4
]
=
Duel
.
SendtoGrave
Duel
.
SendtoGrave
=
function
(
target
,
reason
)
if
reason
&
REASON_RULE
=
=
0
then
if
reason
&
REASON_RULE
~
=
0
then
local
tg
=
Group
.
__add
(
target
,
target
)
local
g
=
tg
:
Filter
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_OVERLAY
)
and
c
.
main_peacecho
and
not
c
:
IsHasEffect
(
EFFECT_TO_GRAVE_REDIRECT
)
and
c
:
IsAbleToDeck
()
end
,
nil
)
local
g
=
tg
:
Filter
(
function
(
c
)
return
c
.
main_peacecho
and
not
c
:
IsHasEffect
(
EFFECT_TO_GRAVE_REDIRECT
)
and
c
:
IsAbleToDeck
()
end
,
nil
)
for
tc
in
aux
.
Next
(
g
)
do
Duel
.
Hint
(
HINT_CARD
,
0
,
tc
:
GetOriginalCodeRule
())
Duel
.
SendtoDeck
(
tc
,
nil
,
1
,
reason
)
...
...
@@ -159,6 +159,15 @@ function cm.Peacecho(c,typ)
e6
:
SetTarget
(
cm
.
PeacechoDrawTarget3
)
e6
:
SetOperation
(
cm
.
PeacechoDrawOperation3
)
c
:
RegisterEffect
(
e6
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e7
:
SetRange
(
LOCATION_FZONE
)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e7
:
SetTargetRange
(
1
,
0
)
e7
:
SetTarget
(
cm
.
Peacechofieldcosttg
)
e7
:
SetOperation
(
cm
.
Peacechofieldcostop
)
c
:
RegisterEffect
(
e7
)
end
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -167,6 +176,13 @@ function cm.Peacecho(c,typ)
e9
:
SetOperation
(
cm
.
UpRegi
)
c
:
RegisterEffect
(
e9
)
end
function
cm
.
Peacechofieldcosttg
(
e
,
te
,
tp
)
return
te
:
IsActiveType
(
TYPE_FIELD
)
and
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
cm
.
Peacechofieldcostop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
1
,
REASON_RULE
)
e
:
GetHandler
():
ReverseInDeck
()
end
function
cm
.
RePeacechotg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsLocation
(
LOCATION_DECK
)
and
c
:
GetDestination
()
==
LOCATION_GRAVE
and
not
c
:
IsHasEffect
(
EFFECT_TO_GRAVE_REDIRECT
)
and
c
:
IsAbleToDeck
()
end
...
...
expansions/script/c53707012.lua
View file @
7a0a1317
local
m
=
53707012
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"清响未完篇 天涣霄世礼"
cm
.
main_peacecho
=
true
if
not
pcall
(
function
()
require
(
"expansions/script/c53702500"
)
end
)
then
require
(
"script/c53702500"
)
end
function
cm
.
initial_effect
(
c
)
SNNM
.
Peacecho
(
c
,
TYPE_MONSTER
)
SNNM
.
AllGlobalCheck
(
c
)
Duel
.
EnableGlobalFlag
(
GLOBALFLAG_DECK_REVERSE_CHECK
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_DECKDES
)
...
...
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