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Soulgamer
ygopro-222DIY-cards
Commits
77fe1e0c
Commit
77fe1e0c
authored
Sep 19, 2021
by
Tachibana
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ndyd
parent
ee0f882e
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2
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expansions/pics/16160012.jpg
expansions/pics/16160012.jpg
+0
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expansions/script/c33400000.lua
expansions/script/c33400000.lua
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expansions/pics/16160012.jpg
0 → 100644
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77fe1e0c
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expansions/script/c33400000.lua
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77fe1e0c
...
@@ -305,7 +305,7 @@ function XY.maganechcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -305,7 +305,7 @@ function XY.maganechcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
XY
.
maganecostfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
XY
.
maganecostfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
local
tc
=
g1
:
GetFirst
()
local
tc
=
g1
:
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
function
XY
.
maganetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
XY
.
maganetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -1264,13 +1264,13 @@ function XY.maganere9(e,tp,eg,ep,ev,re,r,rp)
...
@@ -1264,13 +1264,13 @@ function XY.maganere9(e,tp,eg,ep,ev,re,r,rp)
local
cm2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
local
cm2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
if
cm1
>=
4
then
if
cm1
>=
4
then
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
4
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
4
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
SortDecktop
(
1
-
tp
,
tp
,
4
)
Duel
.
SortDecktop
(
tp
,
tp
,
4
)
end
end
if
cm2
>=
4
then
if
cm2
>=
4
then
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
4
)
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
4
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
SortDecktop
(
1
-
tp
,
1
-
tp
,
4
)
Duel
.
SortDecktop
(
tp
,
1
-
tp
,
4
)
end
end
local
tg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
tg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
tg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
tg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
...
...
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