Commit 6a552164 authored by TanakaKotoha's avatar TanakaKotoha

daniaozhuanzhuanzhuan

parent 401e41e1
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon proc --special summon proc
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--tohand --tohand
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -10,7 +10,8 @@ function cm.initial_effect(c) ...@@ -10,7 +10,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --to hand
......
Duel.LoadScript("c12000000.lua")
--梦装暗·影 阿斯尔 --梦装暗·影 阿斯尔
local m=12014015 local m=12014015
local cm=_G["c"..m] local cm=_G["c"..m]
cm.srre_front_side=12014014
cm.srre_back_side=12014015
function cm.initial_effect(c) function cm.initial_effect(c)
--change race --change race
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--immune --immune
......
...@@ -7,7 +7,8 @@ function cm.initial_effect(c) ...@@ -7,7 +7,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--tohand --tohand
......
...@@ -10,7 +10,8 @@ function cm.initial_effect(c) ...@@ -10,7 +10,8 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetRange(0xff)
e1:SetValue(RACE_MACHINE) e1:SetValue(RACE_MACHINE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
...@@ -59,7 +60,7 @@ end ...@@ -59,7 +60,7 @@ end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp) function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if re:GetHandler()==c then if re:GetHandler()==c then
Duel.SetChainLimit(cm.chainlm) Duel.SetChainLimit(cm.chainlm)
end end
end end
function cm.chainlm(e,ep,tp) function cm.chainlm(e,ep,tp)
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon proc --special summon proc
...@@ -58,6 +58,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -58,6 +58,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local tt=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,3,3,nil) local tt=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_HAND,0,3,3,nil)
Duel.ConfirmCards(1-tp,tt) Duel.ConfirmCards(1-tp,tt)
Duel.ShuffleHand(tp)
end end
function cm.actcon(e,tp,eg,ep,ev,re,r,rp) function cm.actcon(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject() local te=e:GetLabelObject()
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--target --target
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --
...@@ -15,7 +15,7 @@ function cm.initial_effect(c) ...@@ -15,7 +15,7 @@ function cm.initial_effect(c)
e1:SetDescription(aux.Stringid(m,3)) e1:SetDescription(aux.Stringid(m,3))
e1:SetCategory(CATEGORY_DRAW) e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_GRAVE) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m+100) e1:SetCountLimit(1,m+100)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetHintTiming(0,0x1e0) e1:SetHintTiming(0,0x1e0)
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--target --target
...@@ -17,6 +17,7 @@ function cm.initial_effect(c) ...@@ -17,6 +17,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
e1:SetOperation(cm.operation) e1:SetOperation(cm.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -26,6 +27,7 @@ function cm.initial_effect(c) ...@@ -26,6 +27,7 @@ function cm.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCountLimit(1,m+100)
e3:SetTarget(cm.postg) e3:SetTarget(cm.postg)
e3:SetOperation(cm.posop) e3:SetOperation(cm.posop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
...@@ -37,12 +39,14 @@ function cm.filter(c) ...@@ -37,12 +39,14 @@ function cm.filter(c)
return c:IsPosition(POS_FACEUP_ATTACK) and not c:IsAttack(c:GetBaseAttack()) return c:IsPosition(POS_FACEUP_ATTACK) and not c:IsAttack(c:GetBaseAttack())
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_MZONE,1,nil) and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 end if chk==0 then return Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_MZONE,1,nil) and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_MZONE,1,1,nil)
end end
function cm.operation(e,tp,eg,ep,ev,re,r,rp) function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
Duel.ConfirmDecktop(tp,3) Duel.ConfirmDecktop(tp,3)
local g=Duel.GetDecktopGroup(tp,3) local g=Duel.GetDecktopGroup(tp,3)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--draw --draw
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--draw --draw
......
...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -30,7 +30,7 @@ function cm.initial_effect(c) ...@@ -30,7 +30,7 @@ function cm.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCost(cm.cost) e2:SetCost(cm.cost)
e2:SetCountLimit(1,m+100) e2:SetCountLimit(1,m+100)
e2:SetTarget(cm.thtg) e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop) e2:SetOperation(cm.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -10,7 +10,7 @@ function cm.initial_effect(c) ...@@ -10,7 +10,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand --to hand
......
...@@ -10,7 +10,7 @@ function cm.initial_effect(c) ...@@ -10,7 +10,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(LOCATION_ONFIELD+LOCATION_EXTRA+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--immune --immune
......
...@@ -5,6 +5,14 @@ function cm.initial_effect(c) ...@@ -5,6 +5,14 @@ function cm.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,nil,2,4,cm.lcheck) aux.AddLinkProcedure(c,nil,2,4,cm.lcheck)
c:EnableReviveLimit() c:EnableReviveLimit()
--change race
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1)
--to grave --to grave
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0)) e2:SetDescription(aux.Stringid(m,0))
......
...@@ -4,14 +4,14 @@ local cm=_G["c"..m] ...@@ -4,14 +4,14 @@ local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
--fusion material --fusion material
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcFun2(c,cm.ffiltera,cm.ffilterb,true) aux.AddFusionProcCode2(c,cm.ffiltera,cm.ffilterb,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD,0,Duel.Release,REASON_COST) aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD,0,Duel.Release,REASON_COST)
--change race --change race
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_ADD_RACE) e1:SetCode(EFFECT_ADD_RACE)
e1:SetRange(0x3ee) e1:SetRange(0xff)
e1:SetValue(RACE_SPELLCASTER) e1:SetValue(RACE_SPELLCASTER)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--indes --indes
...@@ -45,7 +45,7 @@ function cm.immcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,7 +45,7 @@ function cm.immcon(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.immop(e,tp,eg,ep,ev,re,r,rp) function cm.immop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
c:RegisterFlagEffect(m,RESET_PHASE+PHASE_END+RESET_EVENT+RESETS_STANDARD,0,1) c:RegisterFlagEffect(m,RESET_PHASE+PHASE_END+RESET_EVENT+RESETS_STANDARD-RESET_TOGRAVE,0,1)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
...@@ -64,7 +64,7 @@ end ...@@ -64,7 +64,7 @@ end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsCode(24094653) and c:IsAbleToHand() return c:IsCode(24094653) and c:IsAbleToHand()
end end
function cm.thfilter(c) function cm.thfilter1(c)
return c:IsRace(RACE_FAIRY) and c:IsAbleToHand() return c:IsRace(RACE_FAIRY) and c:IsAbleToHand()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -77,7 +77,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
if Duel.GetFlagEffect(m)~=0 then if c:GetFlagEffect(m)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,cm.thfilter1,tp,LOCATION_DECK,0,1,1,nil) local tg=Duel.SelectMatchingCard(tp,cm.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if tg:GetCount()>0 then if tg:GetCount()>0 then
......
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