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ygopro-222DIY-cards
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Soulgamer
ygopro-222DIY-cards
Commits
66849dae
Commit
66849dae
authored
Apr 24, 2020
by
TanakaKotoha
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iidx gooooooooooooooooooold
parent
fc904c1f
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expansions/222DIY.cdb
expansions/222DIY.cdb
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expansions/script/c50000062.lua
expansions/script/c50000062.lua
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expansions/script/c50000062.lua
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66849dae
...
@@ -2,84 +2,84 @@
...
@@ -2,84 +2,84 @@
local
m
=
50000062
local
m
=
50000062
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
m
)
c
:
SetUniqueOnField
(
1
,
0
,
m
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--negate
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
cm
.
negcon
)
e2
:
SetCondition
(
cm
.
negcon
)
e2
:
SetOperation
(
cm
.
negop
)
e2
:
SetOperation
(
cm
.
negop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
cfilter
(
c
)
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
GetSummonLocation
()
==
LOCATION_EXTRA
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
GetSummonLocation
()
==
LOCATION_EXTRA
end
end
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainDisablable
(
ev
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainDisablable
(
ev
)
and
e
:
GetHandler
():
GetFlagEffect
(
m
)
<=
0
and
e
:
GetHandler
():
GetFlagEffect
(
m
)
<=
0
end
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
return
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
,
0x50c
,
0x11
,
1400
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
end
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
,
0x50c
,
0x11
,
1400
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
cm
.
tffilter
(
c
,
tp
)
function
cm
.
tffilter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x50c
)
and
not
c
:
IsCode
(
m
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsSetCard
(
0x50c
)
and
not
c
:
IsCode
(
m
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
CheckUniqueOnField
(
tp
)
then
return
end
if
not
c
:
CheckUniqueOnField
(
tp
)
then
return
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
,
0x50c
,
0x11
,
1400
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
m
,
0x50c
,
0x11
,
1400
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
then
c
:
AddMonsterAttribute
(
TYPE_NORMAL
)
c
:
AddMonsterAttribute
(
TYPE_NORMAL
)
local
iss
=
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
iss
=
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--redirect
--redirect
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e2
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e2
:
SetValue
(
LOCATION_REMOVED
)
e2
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e2
,
true
)
c
:
RegisterEffect
(
e2
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tffilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
LOCATION_GRAVE
+
LOCATION_DECK
,
nil
,
e
,
0
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tffilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
nil
,
e
,
0
,
tp
)
if
iss
and
g
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
if
iss
and
g
:
GetCount
()
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
end
end
end
end
end
end
\ No newline at end of file
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