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Soulgamer
ygopro-222DIY-cards
Commits
393a599d
Commit
393a599d
authored
Jan 14, 2021
by
TanakaKotoha
Browse files
Options
Browse Files
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Plain Diff
dededededededededededede
parent
22abfc00
Changes
4
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Showing
4 changed files
with
167 additions
and
179 deletions
+167
-179
expansions/script/c47510028.lua
expansions/script/c47510028.lua
+4
-5
expansions/script/c47510072.lua
expansions/script/c47510072.lua
+47
-50
expansions/script/c47510201.lua
expansions/script/c47510201.lua
+107
-107
expansions/script/c47510203.lua
expansions/script/c47510203.lua
+9
-17
No files found.
expansions/script/c47510028.lua
View file @
393a599d
...
...
@@ -4,9 +4,9 @@ function c47510028.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
BATTLE_START
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
47510028
)
e2
:
SetCondition
(
c47510028
.
pcon
)
...
...
@@ -57,11 +57,10 @@ function c47510028.initial_effect(c)
c
:
RegisterEffect
(
e8
)
end
function
c47510028
.
pcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
at
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
if
a
:
IsControler
(
1
-
tp
)
then
a
,
d
=
d
,
a
end
return
a
and
a
:
IsFaceup
()
and
a
:
IsRelateToBattle
()
and
d
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
and
a
:
GetControler
()
~=
d
:
GetControler
()
and
(
at
:
IsAttribute
(
ATTRIBUTE_WIND
)
or
at
:
IsSetCard
(
0x5da
))
return
a
and
a
:
IsFaceup
()
and
a
:
IsRelateToBattle
()
and
(
a
:
IsAttribute
(
ATTRIBUTE_WIND
)
or
a
:
IsSetCard
(
0x5da
))
end
function
c47510028
.
ptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
expansions/script/c47510072.lua
View file @
393a599d
--红莲的星晶兽 阿格尼斯
function
c47510072
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
2
,
3
,
c47510072
.
lcheck
)
c
:
EnableReviveLimit
()
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
c47510072
.
atkval
)
c
:
RegisterEffect
(
e1
)
--fire
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
47510072
)
e2
:
SetTarget
(
c47510072
.
destg
)
e2
:
SetOperation
(
c47510072
.
desop
)
c
:
RegisterEffect
(
e2
)
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c47510072
.
intg
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
2
,
3
,
c47510072
.
lcheck
)
c
:
EnableReviveLimit
()
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
c47510072
.
atkval
)
c
:
RegisterEffect
(
e1
)
--fire
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
47510072
)
e2
:
SetTarget
(
c47510072
.
destg
)
e2
:
SetOperation
(
c47510072
.
desop
)
c
:
RegisterEffect
(
e2
)
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c47510072
.
intg
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
end
function
c47510072
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x5da
)
or
g
:
IsExists
(
Card
.
IsAttribute
,
1
,
nil
,
ATTRIBUTE_FIRE
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x5da
)
or
g
:
IsExists
(
Card
.
IsAttribute
,
1
,
nil
,
ATTRIBUTE_FIRE
)
end
function
c47510072
.
intg
(
e
,
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
return
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c47510072
.
afilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
c47510072
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
c47510072
.
afilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
c
)
*
500
return
Duel
.
GetMatchingGroupCount
(
c47510072
.
afilter
,
c
:
GetControler
(),
LOCATION_MZONE
,
0
,
c
)
*
500
end
function
c47510072
.
ffilter
(
c
)
return
c
:
GetAttribute
()
~=
ATTRIBUTE_FIRE
return
c
:
GetAttribute
()
~=
ATTRIBUTE_FIRE
end
function
c47510072
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c47510072
.
ffilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
)
end
function
c47510072
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c47510072
.
ffilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
and
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetMatchingGroup
(
c47510072
.
ffilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
expansions/script/c47510201.lua
View file @
393a599d
...
...
@@ -2,134 +2,134 @@
local
m
=
47510201
local
cm
=
_G
[
"c"
..
m
]
function
c47510201
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--pendulum effect
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
47510201
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
47510201
)
e1
:
SetCost
(
c47510201
.
mcost
)
e1
:
SetTarget
(
c47510201
.
mtg
)
e1
:
SetOperation
(
c47510201
.
mop
)
c
:
RegisterEffect
(
e1
)
--splimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c47510201
.
splimit
)
c
:
RegisterEffect
(
e2
)
--Summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SUMMON
)
e3
:
SetDescription
(
aux
.
Stringid
(
47510201
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
47510200
)
e3
:
SetCost
(
c47510201
.
scost
)
e3
:
SetTarget
(
c47510201
.
stg
)
e3
:
SetOperation
(
c47510201
.
sop
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
47510201
,
1
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetOperation
(
c47510201
.
desop
)
c
:
RegisterEffect
(
e4
)
--indes
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e5
:
SetRange
(
LOCATION_EXTRA
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
c47510201
.
indtg
)
e5
:
SetValue
(
c47510201
.
indct
)
c
:
RegisterEffect
(
e5
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--pendulum effect
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
47510201
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
47510201
)
e1
:
SetCost
(
c47510201
.
mcost
)
e1
:
SetTarget
(
c47510201
.
mtg
)
e1
:
SetOperation
(
c47510201
.
mop
)
c
:
RegisterEffect
(
e1
)
--splimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c47510201
.
splimit
)
c
:
RegisterEffect
(
e2
)
--Summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SUMMON
)
e3
:
SetDescription
(
aux
.
Stringid
(
47510201
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
47510200
)
e3
:
SetCost
(
c47510201
.
scost
)
e3
:
SetTarget
(
c47510201
.
stg
)
e3
:
SetOperation
(
c47510201
.
sop
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
47510201
,
1
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetOperation
(
c47510201
.
desop
)
c
:
RegisterEffect
(
e4
)
--indes
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e5
:
SetRange
(
LOCATION_EXTRA
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
c47510201
.
indtg
)
e5
:
SetValue
(
c47510201
.
indct
)
c
:
RegisterEffect
(
e5
)
end
function
c47510201
.
splimit
(
e
,
c
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
c47510201
.
mcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
()
end
Duel
.
SendtoExtraP
(
e
:
GetHandler
(),
nil
,
0
,
REASON_COST
)
if
chk
==
0
then
return
e
:
GetHandler
()
end
Duel
.
SendtoExtraP
(
e
:
GetHandler
(),
nil
,
0
,
REASON_COST
)
end
function
c47510201
.
mtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c47510201
.
mop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
local
c
=
e
:
GetHandler
()
while
tc
do
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e3
:
SetValue
(
-
2000
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e4
)
tc
=
g
:
GetNext
()
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
local
c
=
e
:
GetHandler
()
while
tc
do
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e3
:
SetValue
(
-
2000
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e4
)
tc
=
g
:
GetNext
()
end
end
function
c47510201
.
scost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsAttribute
,
1
,
nil
,
ATTRIBUTE_FIRE
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsAttribute
,
1
,
1
,
nil
,
ATTRIBUTE_FIRE
)
Duel
.
Release
(
g
,
REASON_COST
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsAttribute
,
1
,
nil
,
ATTRIBUTE_FIRE
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsAttribute
,
1
,
1
,
nil
,
ATTRIBUTE_FIRE
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c47510201
.
ttcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
return
minc
==
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
if
c
==
nil
then
return
true
end
return
minc
==
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
function
c47510201
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LIMIT_SUMMON_PROC
)
e1
:
SetCondition
(
c47510201
.
ttcon
)
c
:
RegisterEffect
(
e1
)
local
res
=
c
:
IsSummonable
(
true
,
nil
)
or
c
:
IsAbleToGrave
()
e1
:
Reset
()
return
res
end
if
chk
==
0
then
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LIMIT_SUMMON_PROC
)
e1
:
SetCondition
(
c47510201
.
ttcon
)
c
:
RegisterEffect
(
e1
)
local
res
=
c
:
IsSummonable
(
true
,
nil
)
or
c
:
IsAbleToGrave
()
e1
:
Reset
()
return
res
end
end
function
c47510201
.
sop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LIMIT_SUMMON_PROC
)
e1
:
SetCondition
(
c47510201
.
ttcon
)
c
:
RegisterEffect
(
e1
)
if
c
:
IsSummonable
(
true
,
nil
)
then
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
end
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LIMIT_SUMMON_PROC
)
e1
:
SetCondition
(
c47510201
.
ttcon
)
c
:
RegisterEffect
(
e1
)
if
c
:
IsSummonable
(
true
,
nil
)
then
Duel
.
Summon
(
tp
,
c
,
true
,
nil
)
end
end
function
c47510201
.
ffilter
(
c
)
return
c
:
GetAttribute
()
~=
ATTRIBUTE_FIRE
return
c
:
GetAttribute
()
~=
ATTRIBUTE_FIRE
end
function
c47510201
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sg
=
Duel
.
GetMatchingGroup
(
c47510201
.
ffilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
if
sg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
local
sg
=
Duel
.
GetMatchingGroup
(
c47510201
.
ffilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
if
sg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
function
c47510201
.
indtg
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
function
c47510201
.
indtg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
c47510201
.
indct
(
e
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
then
return
1
else
return
0
end
if
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
then
return
1
else
return
0
end
end
\ No newline at end of file
expansions/script/c47510203.lua
View file @
393a599d
...
...
@@ -11,7 +11,6 @@ function c47510203.initial_effect(c)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
47510203
)
e1
:
SetCost
(
c47510203
.
mcost
)
e1
:
SetTarget
(
c47510203
.
mtg
)
e1
:
SetOperation
(
c47510203
.
mop
)
c
:
RegisterEffect
(
e1
)
--splimit
...
...
@@ -62,25 +61,18 @@ function c47510203.mcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
()
and
Duel
.
IsAbleToEnterBP
()
end
Duel
.
SendtoExtraP
(
e
:
GetHandler
(),
nil
,
0
,
REASON_COST
)
end
function
c47510203
.
mtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c47510203
.
mfilter
(
c
)
function
c47510203
.
mfilter
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
function
c47510203
.
mop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c47510203
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
local
c
=
e
:
GetHandler
()
while
tc
do
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e3
)
tc
=
g
:
GetNext
()
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
c47510203
.
mfilter
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c47510203
.
scost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsAttribute
,
1
,
nil
,
ATTRIBUTE_FIRE
)
end
...
...
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