Commit 33d2eddc authored by TanakaKotoha's avatar TanakaKotoha

tnndx

parent 75f5a582
No preview for this file type
--于是他们那有问题的青春开始了
local m=16400027
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16400026+EFFECT_COUNT_CODE_OATH)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(16400027,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.thfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetMatchingGroup(cm.thfilter,tp,LOCATION_DECK,0,nil)
return g:GetClassCount(Card.GetCode)>=2
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(cm.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetClassCount(Card.GetCode)>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g1=g:Select(tp,1,1,nil)
g:Remove(Card.IsCode,nil,g1:GetFirst():GetCode())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=g:Select(tp,1,1,nil)
g1:Merge(g2)
Duel.SendtoHand(g1,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g1)
end
end
\ No newline at end of file
--不管是谁肯定都同样有着烦恼
local m=16400028
local cm=_G["c"..m]
function c16400028.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetCountLimit(1,m-1)
e2:SetCondition(cm.condition)
e2:SetCost(cm.cost)
e2:SetOperation(cm.activate)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(16400028,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if e:GetHandler():IsRelateToEffect(e) and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE and tp~=Duel.GetTurnPlayer()
end
function cm.cfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local sp=Duel.GetTurnPlayer()
if e:GetHandler():IsRelateToEffect(e) and Duel.NegateAttack() then
Duel.SkipPhase(sp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
end
\ No newline at end of file
--即便如此他与她的青春依然永远都有着问题
local m=16400029
local cm=_G["c"..m]
function c16400029.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
e0:SetCountLimit(1,16400029+EFFECT_COUNT_CODE_OATH)
e0:SetOperation(cm.activate)
c:RegisterEffect(e0)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPIRIT_MAYNOT_RETURN)
e1:SetRange(LOCATION_SZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
c:RegisterEffect(e1)
end
function cm.filter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(cm.filter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
if Duel.SendtoHand(sg,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,sg)
end
end
end
\ No newline at end of file
--悄悄地,雪之下下定了决心
function c16400030.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16400030)
e1:SetTarget(c16400030.target)
e1:SetOperation(c16400030.activate)
c:RegisterEffect(e1)
end
function c16400030.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16400030.xyzfilter(c,mg)
return c:IsXyzSummonable(mg,2,2)
end
function c16400030.mfilter1(c,mg,exg)
return mg:IsExists(c16400030.mfilter2,1,c,c,exg)
end
function c16400030.mfilter2(c,mc,exg)
return exg:IsExists(Card.IsXyzSummonable,1,nil,Group.FromCards(c,mc))
end
function c16400030.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local mg=Duel.GetMatchingGroup(c16400030.filter,tp,LOCATION_GRAVE,0,nil,e,tp)
local exg=Duel.GetMatchingGroup(c16400030.xyzfilter,tp,LOCATION_EXTRA,0,nil,mg)
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and mg:IsExists(c16400030.mfilter1,1,nil,mg,exg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=mg:FilterSelect(tp,c16400030.mfilter1,1,1,nil,mg,exg)
local tc1=sg1:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg2=mg:FilterSelect(tp,c16400030.mfilter2,1,1,tc1,tc1,exg)
sg1:Merge(sg2)
Duel.SetTargetCard(sg1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg1,2,0,0)
end
function c16400030.filter2(c,e,tp)
return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16400030.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c16400030.filter2,nil,e,tp)
if g:GetCount()<2 then return end
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local xyzg=Duel.GetMatchingGroup(c16400030.xyzfilter,tp,LOCATION_EXTRA,0,nil,g)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g)
end
end
\ No newline at end of file
--然后,由比滨结衣作出宣言
function c16400031.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16400031)
e1:SetTarget(c16400031.target)
e1:SetOperation(c16400031.activate)
c:RegisterEffect(e1)
end
function c16400031.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16400031.synfilter(c,mg)
return c:IsSynchroSummonable(nil,mg)
end
function c16400031.mfilter1(c,mg,exg)
return mg:IsExists(c16400031.mfilter2,1,c,c,exg)
end
function c16400031.mfilter2(c,mc,exg)
return exg:IsExists(Card.IsSynchroSummonable,1,nil,nil,Group.FromCards(c,mc))
end
function c16400031.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local mg=Duel.GetMatchingGroup(c16400031.filter,tp,LOCATION_GRAVE,0,nil,e,tp)
local exg=Duel.GetMatchingGroup(c16400031.synfilter,tp,LOCATION_EXTRA,0,nil,mg)
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and mg:IsExists(c16400031.mfilter1,1,nil,mg,exg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg1=mg:FilterSelect(tp,c16400031.mfilter1,1,1,nil,mg,exg)
local tc1=sg1:GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg2=mg:FilterSelect(tp,c16400031.mfilter2,1,1,tc1,tc1,exg)
sg1:Merge(sg2)
Duel.SetTargetCard(sg1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,sg1,2,0,0)
end
function c16400031.filter2(c,e,tp)
return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16400031.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c16400031.filter2,nil,e,tp)
if g:GetCount()<2 then return end
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local syng=Duel.GetMatchingGroup(c16400031.synfilter,tp,LOCATION_EXTRA,0,nil,g)
if syng:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local syn=syng:Select(tp,1,1,nil):GetFirst()
Duel.SynchroSummon(tp,syn,nil,g)
end
end
\ No newline at end of file
--尽管如此,比企谷八幡他
function c16400032.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCountLimit(1,16400032+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c16400032.target)
e1:SetOperation(c16400032.activate)
c:RegisterEffect(e1)
end
function c16400032.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,aux.disfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c16400032.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsDisabled() and not tc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
\ No newline at end of file
--在那之后,雪之下雪乃她
local m=16400033
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--tohand and setcard
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,m)
e2:SetCode(cm.cost)
e2:SetTarget(cm.target1)
e2:SetOperation(cm.activate1)
c:RegisterEffect(e2)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c:IsAbleToHandAsCost() end
Duel.SendtoHand(c,nil,REASON_COST)
end
function cm.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.setfilter1,tp,LOCATION_HAND,0,1,nil) end
end
function cm.setfilter1(c)
return (c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP)) and c:IsSSetable() and c:IsSetCard(0xce2)
end
function cm.activate1(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(dp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g)
end
end
end
\ No newline at end of file
--无论何时,叶山隼人都能顺应期待
function c16400034.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16400034+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c16400034.cost)
e1:SetOperation(c16400034.activate)
c:RegisterEffect(e1)
end
function c16400034.cfilter(c)
return not c:IsAbleToGraveAsCost()
end
function c16400034.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetFieldGroup(1-tp,LOCATION_SZONE,0)
g:RemoveCard(e:GetHandler())
if chk==0 then return g:GetCount()>0 and not g:IsExists(c16400034.cfilter,1,nil) end
Duel.SendtoGrave(g,REASON_COST)
end
function c16400034.activate(e,tp,eg,ep,ev,re,r,rp)
local e0=Effect.CreateEffect(e:GetHandler())
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_CHANGE_DAMAGE)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetTargetRange(0,1)
e0:SetValue(1)
e0:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e0,tp)
end
--比企谷八幡
local m=16400035
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--cannot special summon
--[[local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.FALSE)
c:RegisterEffect(e0)]]--
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--search itself
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.thtg2)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
--
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BE_MATERIAL)
e4:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e4:SetCondition(cm.effcon)
e4:SetOperation(cm.effop)
c:RegisterEffect(e4)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.thfilter(c)
return c:IsSetCard(0xce2) and not c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.thfilter1(c)
return c:IsSetCard(0xce2) and c:IsLevelBelow(4) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
end
end
end
function cm.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK or r==REASON_XYZ or r==REASON_SYNCHRO
end
function cm.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(m,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.etg)
e1:SetValue(cm.efilter)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
local e5=Effect.CreateEffect(rc)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetValue(1)
e5:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e5,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
end
function cm.etg(e,c)
local g,te=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS,CHAININFO_TRIGGERING_EFFECT)
return not (te and te:IsHasProperty(EFFECT_FLAG_CARD_TARGET))
or not (g and g:IsContains(c))
end
function cm.efilter(e,re,tp)
return re:GetHandlerPlayer()~=e:GetHandlerPlayer()
end
\ No newline at end of file
--雪之下雪乃
local m=16400036
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.settg)
e3:SetOperation(cm.setop)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.filters(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filters,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filters,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.setfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_DECK,0,1,nil) end
end
function cm.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,cm.setfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
if tc:IsType(TYPE_TRAP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
elseif tc:IsType(TYPE_QUICKPLAY) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
else
local e3=tc:GetActivateEffect()
e3:SetProperty(0,EFFECT_FLAG2_COF)
e3:SetHintTiming(0,0x1e0+TIMING_CHAIN_END)
e3:SetCondition(cm.con)
tc:RegisterFlagEffect(m,RESET_EVENT+0x1fe0000,0,1)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_ADJUST)
e4:SetOperation(cm.op)
e4:SetLabelObject(tc)
Duel.RegisterEffect(e4,tp)
end
end
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==0
end
function cm.op(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(m)~=0 then return end
local e0=tc:GetActivateEffect()
e0:SetProperty(nil)
e0:SetHintTiming(0)
e0:SetCondition(aux.TRUE)
e:Reset()
end
\ No newline at end of file
--由比滨结衣
local m=16400037
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.settg)
e3:SetOperation(cm.setop)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.filters(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.filters,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.filters,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.setfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_GRAVE,0,1,nil) end
end
function cm.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,cm.setfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
if tc:IsType(TYPE_TRAP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
elseif tc:IsType(TYPE_QUICKPLAY) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
else
local e3=tc:GetActivateEffect()
e3:SetProperty(0,EFFECT_FLAG2_COF)
e3:SetHintTiming(0,0x1e0+TIMING_CHAIN_END)
e3:SetCondition(cm.con)
tc:RegisterFlagEffect(m,RESET_EVENT+0x1fe0000,0,1)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_ADJUST)
e4:SetOperation(cm.op)
e4:SetLabelObject(tc)
Duel.RegisterEffect(e4,tp)
end
end
end
function cm.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==0
end
function cm.op(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(m)~=0 then return end
local e0=tc:GetActivateEffect()
e0:SetProperty(nil)
e0:SetHintTiming(0)
e0:SetCondition(aux.TRUE)
e:Reset()
end
\ No newline at end of file
--平冢静
local m=16400038
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--spsummon limit
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(cm.spcon)
c:RegisterEffect(e2)
--to deck
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCountLimit(1,m+EFFECT_COUNT_CODE_DUEL)
e3:SetTarget(cm.tdtg)
e3:SetOperation(cm.tdop)
c:RegisterEffect(e3)
--negate
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(m,1))
e4:SetCategory(CATEGORY_NEGATE+CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(cm.discon)
e4:SetCost(cm.cost)
e4:SetTarget(cm.distg)
e4:SetOperation(cm.disop)
c:RegisterEffect(e4)
end
function cm.spfilters(c)
return c:IsSetCard(0xce2)
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spfilters,tp,LOCATION_GRAVE,0,9,nil)
end
function cm.tdfilter(c)
return c:IsAbleToDeck()
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.tdfilter,tp,0,LOCATION_ONFIELD,2,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,0,0)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.tdfilter,tp,0,LOCATION_ONFIELD,2,2,nil)
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
if Duel.Remove(re:GetHandler(),POS_FACEDOWN,REASON_EFFECT)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(cm.efilter)
e1:SetOwnerPlayer(tp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
end
function cm.efilter(e,re)
return re:GetHandlerPlayer()~=e:GetHandlerPlayer()
end
\ No newline at end of file
--叶山隼人
local m=16400039
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CANNOT_INACTIVATE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--search itself
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.thtg2)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.athfilter(c)
return c:IsType(TYPE_TRAP+TYPE_SPELL) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingTarget(cm.athfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,cm.athfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.thfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4) and c:IsAbleToHand()
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x4808))
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.BreakEffect()
end
end
end
--户冢彩加
local m=16400040
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--cannot special summon
--[[local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.FALSE)
c:RegisterEffect(e0)]]--
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--search itself
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.thtg2)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.thfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp,chk)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--雪之下阳乃
local m=16400043
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--extra summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.sumtg)
e1:SetOperation(cm.sumop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e2)
--search itself
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCost(cm.cost)
e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop)
c:RegisterEffect(e3)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function cm.sumop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(m,2))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTarget(cm.exsum)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
function cm.exsum(e,c)
return c:IsSetCard(0xce2) and c:IsLevelBelow(4)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.thfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xce2))
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.BreakEffect()
end
end
end
\ No newline at end of file
--问题青春的比企谷小町
local m=16400044
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--cannot special summon
--[[local e0=Effect.CreateEffect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.FALSE)
c:RegisterEffect(e0)]]--
--summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,m)
e1:SetCost(cm.actcost)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--search itself
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,m)
e3:SetCost(cm.cost)
e3:SetTarget(cm.thtg2)
e3:SetOperation(cm.thop2)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
end
function cm.counterfilter(c)
return c:IsType(TYPE_SPIRIT)
end
function cm.actcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SPIRIT)
end
function cm.setfilter(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_SPELL) and c:IsSSetable()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(cm.setfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp,chk)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,cm.setfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
end
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0 end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function cm.filter(c,e,tp)
return c:IsSetCard(0xce2) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function cm.thop2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xce2))
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.BreakEffect()
end
end
end
\ No newline at end of file
--问题青春的幸福时光 彩加与八幡
local m=16400045
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SPSUMMON_SUCCESS)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_MONSTER),4,2)
--imm
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.imcon)
e1:SetValue(cm.imval)
c:RegisterEffect(e1)
--copy spell+trap
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(cm.cost)
e2:SetTarget(cm.target)
e2:SetOperation(cm.operation)
c:RegisterEffect(e2)
end
function cm.filter1(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xce2)
end
function cm.imcon(e)
return e:GetHandler():GetOverlayCount()>0 and e:GetHandler():GetOverlayGroup():IsExists(cm.filter1,1,nil)
end
function cm.imval(e,re)
return e:GetHandlerPlayer()~=re:GetHandlerPlayer() and re:GetHandler():IsType(TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.filters(c)
return c:IsSetCard(0xce2) and c:IsType(TYPE_TRAP+TYPE_SPELL) and c:CheckActivateEffect(true,true,false)~=nil
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then
local te=e:GetLabelObject()
local tg=te:GetTarget()
return tg and tg(e,tp,eg,ep,ev,re,r,rp,0,chkc)
end
if chk==0 then return Duel.IsExistingTarget(cm.filters,tp,LOCATION_GRAVE,0,1,nil) end
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetCategory(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,cm.filters,tp,LOCATION_GRAVE,0,1,1,nil)
local te=g:GetFirst():CheckActivateEffect(true,true,false)
Duel.ClearTargetCard()
e:SetCategory(te:GetCategory())
e:SetProperty(te:GetProperty())
e:SetLabel(te:GetLabel())
e:SetLabelObject(te:GetLabelObject())
local tg=te:GetTarget()
if tg then tg(e,tp,eg,ep,ev,re,r,rp,1) end
te:SetLabel(e:GetLabel())
te:SetLabelObject(e:GetLabelObject())
e:SetLabelObject(te)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject()
if te:GetHandler():IsRelateToEffect(e) then
e:SetLabel(te:GetLabel())
e:SetLabelObject(te:GetLabelObject())
local op=te:GetOperation()
if op then op(e,tp,eg,ep,ev,re,r,rp) end
te:SetLabel(e:GetLabel())
te:SetLabelObject(e:GetLabelObject())
end
end
--问题青春的兄妹
function c16400046.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SPSUMMON_SUCCESS)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_WARRIOR),1,1)
c:EnableReviveLimit()
--ATKUP
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16400046,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCondition(c16400046.atkcon)
e1:SetOperation(c16400046.atkop)
c:RegisterEffect(e1)
--add mat
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16400046,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetTarget(c16400046.target)
e2:SetOperation(c16400046.activate)
c:RegisterEffect(e2)
end
function c16400046.atkcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattleTarget()
end
function c16400046.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if c:IsRelateToBattle() and c:IsFaceup() and bc:IsRelateToBattle() and bc:IsFaceup() then
local val=math.max(bc:GetAttack(),bc:GetDefense())
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(val+1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
end
end
function c16400046.xyzfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function c16400046.matfilter(c)
return c:IsCanOverlay()
end
function c16400046.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c16400046.xyzfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c16400046.xyzfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c16400046.matfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c16400046.xyzfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c16400046.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,c16400046.matfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,0,1,1,nil,tc)
if g:GetCount()>0 then
Duel.Overlay(tc,g)
end
end
end
\ No newline at end of file
--问题青春的IF 雪乃与八幡
local m=16400047
local cm=_G["c"..m]
function cm.initial_effect(c)
--spirit return
aux.EnableSpiritReturn(c,EVENT_SPSUMMON_SUCCESS)
--synchro summon
aux.AddSynchroProcedure(c,cm.synfilter,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--addeffect
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
end
function cm.synfilter(c)
return c:IsCode(16400035) and c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function cm.cfilter(c)
return not c:IsAbleToRemoveAsCost()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetFieldGroup(tp,LOCATION_FZONE,LOCATION_FZONE)
g:RemoveCard(e:GetHandler())
if chk==0 then return g:GetCount()>0 and not g:IsExists(cm.cfilter,1,nil) end
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function cm.addfilter(c)
return c:IsSetCard(0xce2) and c:IsFaceup()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.addfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(cm.addfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) then
return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
local g=Duel.SelectMatchingCard(tp,cm.addfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp)
local e1_1=Effect.CreateEffect(e:GetHandler())
e1_1:SetDescription(aux.Stringid(m,1))
e1_1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1_1:SetCategory(CATEGORY_REMOVE+CATEGORY_NEGATE)
e1_1:SetType(EFFECT_TYPE_QUICK_O)
e1_1:SetCode(EVENT_CHAINING)
e1_1:SetRange(LOCATION_MZONE)
e1_1:SetCountLimit(1)
e1_1:SetLabelObject(tc)
e1_1:SetReset(RESET_EVENT+0x1fe0000)
e1_1:SetCost(cm.discost)
e1_1:SetCondition(cm.discon)
e1_1:SetTarget(cm.distg)
e1_1:SetOperation(cm.disop)
tc:RegisterEffect(e1_1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_TO_HAND)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetTarget(cm.thtarget)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_DRAW)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetTargetRange(0,1)
Duel.RegisterEffect(e2,tp)
end
function cm.thtarget()
return true
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev)
end
function cm.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local reg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
Duel.Remove(reg,POS_FACEUP,REASON_COST)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(re:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -362,7 +362,6 @@ aux.AddCodeList(c,16160006) 阿比盖尔卡名记述
!setname 0xce0 FGO
!setname 0x1ce0 概念礼装
!setname 0x1ce1 Servant
!setname 0xce2 问题青春
!counter 0xcef 人理指示物
#空鸽 1058604496 170 0x7f0-0x7ff
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment