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Soulgamer
ygopro-222DIY-cards
Commits
31b0eec1
Commit
31b0eec1
authored
Aug 13, 2023
by
Huangnan
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Update c101202055.lua
parent
b5af840f
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1
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-4
expansions/script/c101202055.lua
expansions/script/c101202055.lua
+6
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expansions/script/c101202055.lua
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31b0eec1
--
coded by Lyris
--
死の罪宝-ルシエラ
--Tainted Treasure of Doom - Luciela
--Tainted Treasure of Doom - Luciela
--coded by Lyris
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
...
@@ -29,8 +30,9 @@ end
...
@@ -29,8 +30,9 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
chk
local
chk
if
tc
:
Is
RelateToEffect
(
e
)
and
tc
:
Is
Faceup
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
...
@@ -50,7 +52,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +52,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
chk
=
true
chk
=
true
end
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
then
if
tc
:
IsFaceup
()
and
#
g
>
0
then
if
chk
then
Duel
.
BreakEffect
()
end
if
chk
then
Duel
.
BreakEffect
()
end
local
dg
=
Group
.
CreateGroup
()
local
dg
=
Group
.
CreateGroup
()
for
sc
in
aux
.
Next
(
g
)
do
for
sc
in
aux
.
Next
(
g
)
do
...
@@ -79,4 +81,4 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,4 +81,4 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
+
1
then
return
end
if
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
+
1
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
\ No newline at end of file
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