Commit 2a071b3b authored by TanakaKotoha's avatar TanakaKotoha

lua fix

parent 2fd922cd
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c12031011.initial_effect(c) function c12031011.initial_effect(c)
c:SetSPSummonOnce(12031011) c:SetSPSummonOnce(12031011)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,nil,8,2,c12031011.ovfilter,aux.Stringid(12031011,0)) aux.AddXyzProcedure(c,c12031011.ovfilter1,4,4,c12031011.ovfilter,aux.Stringid(12031011,0))
c:EnableReviveLimit() c:EnableReviveLimit()
--effect --effect
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -47,6 +47,9 @@ end ...@@ -47,6 +47,9 @@ end
function c12031011.ovfilter(c) function c12031011.ovfilter(c)
return c:IsFaceup() and c:IsCode(12031000) return c:IsFaceup() and c:IsCode(12031000)
end end
function c12031011.ovfilter1(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c12031011.discon(e,tp,eg,ep,ev,re,r,rp) function c12031011.discon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp return ep~=tp
end end
......
...@@ -32,9 +32,9 @@ function c65071106.initial_effect(c) ...@@ -32,9 +32,9 @@ function c65071106.initial_effect(c)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_COUNTER) e5:SetCategory(CATEGORY_COUNTER)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetRange(LOCATION_SZONE)
e5:SetCountLimit(1) e5:SetCountLimit(1)
e5:SetCode(EVENT_PHASE+PHASE_END) e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetTarget(c65071106.contg)
e5:SetOperation(c65071106.conop) e5:SetOperation(c65071106.conop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
--tograve --tograve
...@@ -64,21 +64,18 @@ function c65071106.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,21 +64,18 @@ function c65071106.eqop(e,tp,eg,ep,ev,re,r,rp)
end end
function c65071106.confil(c,e) function c65071106.confil(c,e)
return c:GetCounter(0x1da0)==0 return c:GetCounter(0x1da0)==0 and c:IsFaceup()
end
function c65071106.contg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65071106.confil,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e) and Duel.IsExistingMatchingCard(c65071106.confil,tp,0,LOCATION_ONFIELD,1,nil,e) end
end end
function c65071106.conop(e,tp,eg,ep,ev,re,r,rp) function c65071106.conop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.IsExistingMatchingCard(c65071106.confil,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e) and Duel.IsExistingMatchingCard(c65071106.confil,tp,0,LOCATION_ONFIELD,1,nil,e)) then return end if not (Duel.IsExistingMatchingCard(c65071106.confil,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e) and Duel.IsExistingMatchingCard(c65071106.confil,tp,0,LOCATION_ONFIELD,1,nil,e)) then return end
if not e:GetHandler():IsRelateToEffect(e) then return end
local g1=Duel.SelectMatchingCard(tp,c65071106.confil,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler(),e) local g1=Duel.SelectMatchingCard(tp,c65071106.confil,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler(),e)
Duel.HintSelection(g1) Duel.HintSelection(g1)
local g2=Duel.SelectMatchingCard(c65071106.confil,tp,0,LOCATION_ONFIELD,1,1,nil,e) local g2=Duel.SelectMatchingCard(tp,c65071106.confil,tp,0,LOCATION_ONFIELD,1,1,nil,e)
Duel.HintSelection(g2) Duel.HintSelection(g2)
local tc1=g1:GetFirst() local tc1=g1:GetFirst()
local tc2=g1:GetFirst() local tc2=g2:GetFirst()
tc1:AddCounter(0x1da0,1) tc1:AddCounter(0x1da0,1)
tc2:AddCounter(0x1da0,1) tc2:AddCounter(0x1da0,1)
end end
......
...@@ -83,16 +83,16 @@ function scard.initial_effect(c) ...@@ -83,16 +83,16 @@ function scard.initial_effect(c)
Duel.RegisterEffect(e7,tp) Duel.RegisterEffect(e7,tp)
end) end)
c:RegisterEffect(e6) c:RegisterEffect(e6)
local e8=Effect.CreateEffect(c) --local e8=Effect.CreateEffect(c)
e8:SetDescription(m*16+4) --e8:SetDescription(m*16+4)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) --e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e8:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) --e8:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e8:SetRange(LOCATION_FZONE) --e8:SetRange(LOCATION_FZONE)
e8:SetCountLimit(1) --e8:SetCountLimit(1)
e8:SetCode(EVENT_PHASE+PHASE_END) --e8:SetCode(EVENT_PHASE+PHASE_END)
e8:SetCondition(cm.descon) --e8:SetCondition(cm.descon)
e8:SetOperation(cm.desop) --e8:SetOperation(cm.desop)
c:RegisterEffect(e8) --c:RegisterEffect(e8)
if scard.counter==nil then if scard.counter==nil then
scard.counter=true scard.counter=true
scard[0]=0 scard[0]=0
...@@ -165,20 +165,26 @@ function scard.gyop(e,tp,eg,ep,ev,re,r,rp) ...@@ -165,20 +165,26 @@ function scard.gyop(e,tp,eg,ep,ev,re,r,rp)
local ct=c:GetTurnCounter() local ct=c:GetTurnCounter()
ct=ct+1 ct=ct+1
c:SetTurnCounter(ct) c:SetTurnCounter(ct)
if ct==3then if ct==3 then
Duel.SendtoGrave(c,REASON_RULE) Duel.SendtoGrave(c,REASON_RULE)
end else if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.SelectYesNo(tp,aux.Stringid(m,5)) then
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.HintSelection(Group.FromCards(c))
if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.SelectYesNo(tp,aux.Stringid(m,5)) then
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,e:GetHandler()) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,e:GetHandler())
else Duel.SendtoGrave(c,REASON_COST) end else
Duel.SendtoGrave(c,REASON_COST)
end
end
end end
--function cm.descon(e,tp,eg,ep,ev,re,r,rp)
--local c=e:GetHandler()
--return Duel.GetTurnPlayer()==tp and
--end
--function cm.desop(e,tp,eg,ep,ev,re,r,rp)
--local c=e:GetHandler()
--Duel.HintSelection(Group.FromCards(c))
--if Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.SelectYesNo(tp,aux.Stringid(m,5)) then
--Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,e:GetHandler())
--else Duel.SendtoGrave(c,REASON_COST) end
--end
function cm.setlimit(e,c,tp) function cm.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD) return c:IsType(TYPE_FIELD)
end end
......
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