Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Soulgamer
ygopro-222DIY-cards
Commits
17e744f2
Commit
17e744f2
authored
May 03, 2020
by
TanakaKotoha
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fbk
parent
ac37ff9b
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
161 additions
and
158 deletions
+161
-158
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c33701017.lua
expansions/script/c33701017.lua
+75
-74
expansions/script/c33701021.lua
expansions/script/c33701021.lua
+85
-82
expansions/script/c60151421.lua
expansions/script/c60151421.lua
+1
-1
expansions/script/c81005043.lua
expansions/script/c81005043.lua
+0
-1
No files found.
expansions/222DIY.cdb
View file @
17e744f2
No preview for this file type
expansions/script/c33701017.lua
View file @
17e744f2
...
...
@@ -4,85 +4,86 @@
local
s
=
c33701017
local
id
=
33701017
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
--special summon self
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
-- e2:SetCategory(CATEGORY_DISABLE)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
--special summon other
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
2
,
s
.
lcheck
)
--special summon self
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCountLimit
(
1
)
e1
:
SetValue
(
SUMMON_TYPE_SPECIAL
+
1
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCost
(
s
.
spcost
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
-- e2:SetCategory(CATEGORY_DISABLE)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e2
)
--special summon other
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
,
lc
,
tp
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x144e
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x144e
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ns
,
ss
=
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
,
ACTIVITY_SPSUMMON
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
ns
+
ss
==
0
local
ns
,
ss
=
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
,
ACTIVITY_SPSUMMON
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
ns
+
ss
==
0
end
function
s
.
spfilter
(
c
)
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemoveAsCost
()
end
--function s.MZFilter(c, tp)
--
return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
--
return c:IsLocation(LOCATION_MZONE) and c:GetSequence() < 5 and c:IsControler(tp)
--end
--function s.ChkfMMZ(sumcount)
--
return function(sg, e, tp, mg)
--
return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
--
end
--
return function(sg, e, tp, mg)
--
return sg:FilterCount(s.MZFilter, nil, tp) + Duel.GetLocationCount(tp, LOCATION_MZONE) >= sumcount
--
end
--end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
--
if chk == 0 then
--
return Duel.GetLocationCount(tp, LOCATION_MZONE) > -2 and #rg > 1 and
--
rg:CheckSubGroup(s.ChkfMMZ(1), 2, 2, tp)
--
end
--
if chk == 0 then
--
return Duel.GetLocationCount(tp, LOCATION_MZONE) > -2 and #rg > 1 and
--
rg:CheckSubGroup(s.ChkfMMZ(1), 2, 2, tp)
--
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
~=
0
then
c
:
CompleteProcedure
()
--
c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
~=
0
then
c
:
CompleteProcedure
()
--
c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
GetSummonType
()
=
=
SUMMON_TYPE_SPECIAL
+
1
then
return
end
local
c
=
e
:
GetHandler
()
if
c
:
GetSummonType
()
~
=
SUMMON_TYPE_SPECIAL
+
1
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DISABLE
)
...
...
@@ -93,26 +94,26 @@ function s.negop(e, tp, eg, ep, ev, re, r, rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
disable
(
e
,
c
)
return
c
:
GetFieldID
()
~=
e
:
GetLabel
()
and
(
not
c
:
IsType
(
TYPE_MONSTER
)
or
(
c
:
IsType
(
TYPE_EFFECT
)
or
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_EFFECT
)
==
TYPE_EFFECT
))
return
c
:
GetFieldID
()
~=
e
:
GetLabel
()
and
(
not
c
:
IsType
(
TYPE_MONSTER
)
or
(
c
:
IsType
(
TYPE_EFFECT
)
or
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_EFFECT
)
==
TYPE_EFFECT
))
end
function
s
.
spfilter2
(
c
,
e
,
tp
,
zone
)
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
return
zone
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
if
chk
==
0
then
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
return
zone
~=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_REMOVED
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
if
zone
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
,
zone
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
zone
)
end
local
zone
=
e
:
GetHandler
():
GetLinkedZone
(
tp
)
if
zone
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter2
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
,
zone
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
zone
)
end
end
expansions/script/c33701021.lua
View file @
17e744f2
...
...
@@ -4,102 +4,105 @@
local
s
=
c33701021
local
id
=
33701021
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--Skip phases
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
s
.
skipop
)
c
:
RegisterEffect
(
e2
)
--recover
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--Skip phases
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
s
.
skipop
)
c
:
RegisterEffect
(
e2
)
--recover
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsAbleToGrave
()
return
c
:
IsSetCard
(
0x144e
)
and
c
:
IsAbleToGrave
()
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
dg
=
g
:
Select
(
tp
,
1
,
3
,
nil
)
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
)
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetClassCount
(
Card
.
GetCode
)
<
3
then
return
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
dg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
if
dg
and
dg
:
GetCount
()
==
3
then
Duel
.
SendtoGrave
(
dg
,
REASON_EFFECT
)
end
end
end
function
s
.
skipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
tp
then
return
end
local
c
=
e
:
GetHandler
()
local
hinted
=
false
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
hinted
=
true
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
1
))
Duel
.
SkipPhase
(
tp
,
PHASE_MAIN1
,
RESET_PHASE
+
PHASE_END
,
1
)
Duel
.
SkipPhase
(
tp
,
PHASE_MAIN2
,
RESET_PHASE
+
PHASE_END
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
drop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
not
hinted
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
2
))
Duel
.
SkipPhase
(
tp
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_END
,
1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
s
.
lpop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
if
Duel
.
GetTurnPlayer
()
~=
tp
then
return
end
local
c
=
e
:
GetHandler
()
local
hinted
=
false
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
hinted
=
true
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
1
))
Duel
.
SkipPhase
(
tp
,
PHASE_MAIN1
,
RESET_PHASE
+
PHASE_END
,
1
)
Duel
.
SkipPhase
(
tp
,
PHASE_MAIN2
,
RESET_PHASE
+
PHASE_END
,
1
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
s
.
drop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
if
not
hinted
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
2
))
Duel
.
SkipPhase
(
tp
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_END
,
1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
s
.
lpop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
end
function
s
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
Recover
(
tp
,
2000
,
REASON_EFFECT
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ns
,
ss
=
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
,
ACTIVITY_SPSUMMON
)
return
ns
+
ss
==
0
local
ns
,
ss
=
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
,
ACTIVITY_SPSUMMON
)
return
ns
+
ss
==
0
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
expansions/script/c60151421.lua
View file @
17e744f2
...
...
@@ -81,7 +81,7 @@ function c60151421.spop2(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
g
:
GetFirst
():
RegisterEffect
(
e1
,
true
)
else
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
60151421
,
2
))
...
...
expansions/script/c81005043.lua
View file @
17e744f2
...
...
@@ -48,7 +48,6 @@ function cm.thfilter(c)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
m
,
2
))
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment