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ygopro-222DIY-cards
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Soulgamer
ygopro-222DIY-cards
Commits
0dc0bfc7
Commit
0dc0bfc7
authored
Mar 28, 2021
by
Tachibana
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expansions/222DIY.cdb
expansions/222DIY.cdb
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expansions/pics/47500017.jpg
expansions/pics/47500017.jpg
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expansions/pics/47510019.jpg
expansions/pics/47510019.jpg
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expansions/pics/47551109.jpg
expansions/pics/47551109.jpg
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expansions/script/c47500017.lua
expansions/script/c47500017.lua
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expansions/script/c47510019.lua
expansions/script/c47510019.lua
+0
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expansions/script/c47551109.lua
expansions/script/c47551109.lua
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-143
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expansions/pics/47500017.jpg
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52.7 KB
expansions/pics/47510019.jpg
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expansions/script/c47500017.lua
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3fa2dd28
--一般店员 姬塔
function
c47500017
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
47500000
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsCode
,
47500000
),
2
,
2
)
--to extra
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
47500017
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
47500017
)
e1
:
SetCondition
(
c47500017
.
tecon
)
e1
:
SetTarget
(
c47500017
.
tetg
)
e1
:
SetOperation
(
c47500017
.
teop
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
47500017
,
2
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
47500016
)
e2
:
SetCondition
(
c47500017
.
drcon
)
e2
:
SetTarget
(
c47500017
.
drtg
)
e2
:
SetOperation
(
c47500017
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
c47500017
.
drcfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_PZONE
)
and
c
:
GetPreviousControler
()
==
tp
end
function
c47500017
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c47500017
.
drcfilter
,
1
,
nil
,
tp
)
end
function
c47500017
.
thfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
47500000
)
and
c
:
IsAbleToHand
()
end
function
c47500017
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47500017
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c47500017
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47500017
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c47500017
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
47500000
)
end
function
c47500017
.
tecon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
c47500017
.
tefilter
(
c
,
code
)
return
aux
.
IsCodeListed
(
c
,
47500000
)
and
c
:
IsAbleToHand
()
and
c
:
GetOriginalCode
()
~=
code
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c47500017
.
penfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
47500000
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsForbidden
()
end
function
c47500017
.
tetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47500017
.
tefilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c47500017
.
penfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c47500017
.
teop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47500017
.
penfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
code
=
tc
:
GetOriginalCode
()
if
tc
and
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47500017
.
tefilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
code
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47500017
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c47500017
.
splimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x5d0
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsSetCard
(
0x5de
)
or
c
:
IsSetCard
(
0x5d3
)
or
aux
.
IsCodeListed
(
c
,
47500000
)
or
c
:
IsSetCard
(
0x813
)
end
\ No newline at end of file
expansions/script/c47510019.lua
deleted
100644 → 0
View file @
3fa2dd28
--雷鸣的星晶兽 巴尔
function
c47510019
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--tograve
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
47510019
)
e2
:
SetTarget
(
c47510019
.
thtg
)
e2
:
SetOperation
(
c47510019
.
thop
)
c
:
RegisterEffect
(
e2
)
--synchro limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetValue
(
c47510019
.
synlimit
)
c
:
RegisterEffect
(
e3
)
--serch
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
,
47510020
)
e4
:
SetTarget
(
c47510019
.
tetg
)
e4
:
SetOperation
(
c47510019
.
teop
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
--summoneffect
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_IGNITION
)
e6
:
SetRange
(
LOCATION_EXTRA
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCountLimit
(
1
,
47510000
)
e6
:
SetCost
(
c47510019
.
cost
)
e6
:
SetOperation
(
c47510019
.
op
)
c
:
RegisterEffect
(
e6
)
c47510019
.
ss_effect
=
e6
--synchro level
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_SYNCHRO_LEVEL
)
e7
:
SetValue
(
c47510019
.
slevel
)
c
:
RegisterEffect
(
e7
)
end
function
c47510019
.
IsGran
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
is_named_with_Ma_Elf
end
function
c47510019
.
slevel
(
e
,
c
)
local
lv
=
e
:
GetHandler
():
GetLevel
()
return
1
*
65536
+
lv
end
function
c47510019
.
pefilter
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
end
function
c47510019
.
psplimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c47510019
.
pefilter
(
c
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c47510019
.
filter
(
c
)
return
c
:
IsAbleToGrave
()
and
(
c
:
IsSetCard
(
0x5d0
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsSetCard
(
0x5de
)
or
c
:
IsSetCard
(
0x5d3
)
or
aux
.
IsCodeListed
(
c
,
47500000
)
or
c
:
IsSetCard
(
0x813
)
or
c47510019
.
IsGran
(
c
))
end
function
c47510019
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_DECK
)
and
c47510019
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c47510019
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c47510019
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
end
function
c47510019
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
sg
,
nil
,
REASON_EFFECT
)
end
end
function
c47510019
.
synlimit
(
e
,
c
)
if
not
c
then
return
false
end
return
not
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
or
c
:
IsSetCard
(
0x5da
)
end
function
c47510019
.
tefilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x5da
)
and
not
c
:
IsForbidden
()
end
function
c47510019
.
tetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c47510019
.
tefilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
2
,
tp
,
LOCATION_GRAVE
)
end
function
c47510019
.
teop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
47510019
,
3
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47510019
.
tefilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoExtraP
(
g
,
tp
,
REASON_EFFECT
)
end
end
function
c47510019
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c47510019
.
filter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
or
c
:
IsSetCard
(
0x5da
)
end
function
c47510019
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetOperation
(
c47510019
.
chainop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c47510019
.
chainop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
GetHandler
():
IsType
(
TYPE_PENDULUM
)
and
ep
==
tp
then
Duel
.
SetChainLimit
(
c47510019
.
chainlm
)
end
end
function
c47510019
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
\ No newline at end of file
expansions/script/c47551109.lua
deleted
100644 → 0
View file @
3fa2dd28
--魔龙统 法尔提
function
c47551109
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
c47551109
.
mfilter
,
8
,
2
)
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c47551109
.
psplimit
)
c
:
RegisterEffect
(
e1
)
--pendulum set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
,
47551109
)
e2
:
SetCondition
(
c47551109
.
tpencon
)
e2
:
SetTarget
(
c47551109
.
tpentg
)
e2
:
SetOperation
(
c47551109
.
tpenop
)
c
:
RegisterEffect
(
e2
)
--battle
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
--pendulum
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_DESTROYED
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetCondition
(
c47551109
.
pencon
)
e5
:
SetTarget
(
c47551109
.
pentg
)
e5
:
SetOperation
(
c47551109
.
penop
)
c
:
RegisterEffect
(
e5
)
--sunmoneffect
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCountLimit
(
1
)
e6
:
SetCost
(
c47551109
.
cost
)
e6
:
SetTarget
(
c47551109
.
distg
)
e6
:
SetOperation
(
c47551109
.
disop
)
c
:
RegisterEffect
(
e6
)
end
c47551109
.
pendulum_level
=
8
function
c47551109
.
IsGran
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
is_named_with_Ma_Elf
end
function
c47551109
.
mfilter
(
c
,
xyzc
)
return
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c47551109
.
pefilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
or
c
:
IsRace
(
RACE_WARRIOR
)
or
c
:
IsRace
(
RACE_SPELLCASTER
)
or
c
:
IsRace
(
RACE_WYRM
)
end
function
c47551109
.
psplimit
(
e
,
c
,
tp
,
sumtp
,
sumpos
)
return
not
c47551109
.
pefilter
(
c
)
and
bit
.
band
(
sumtp
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c47551109
.
tcfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c47551109
.
tpencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c47551109
.
tcfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
function
c47551109
.
tpenfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
(
c
:
IsSetCard
(
0x5d0
)
or
c
:
IsSetCard
(
0x5da
)
or
c
:
IsSetCard
(
0x5de
)
or
c
:
IsSetCard
(
0x5d3
)
or
aux
.
IsCodeListed
(
c
,
47500000
)
or
c
:
IsSetCard
(
0x813
)
or
c47551109
.
IsGran
(
c
))
end
function
c47551109
.
tpentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
sc
=
Duel
.
GetFirstMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
e
:
GetHandler
():
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
c47551109
.
tpenfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetTargetCard
(
sc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
sc
,
1
,
0
,
0
)
end
function
c47551109
.
tpenop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c47551109
.
tpenfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
end
function
c47551109
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c47551109
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_PZONE
,
0
)
>
0
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c47551109
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
function
c47551109
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c47551109
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c47551109
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
local
c
=
e
:
GetHandler
()
local
atk
=
tc
:
GetBaseAttack
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
atk
-
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
rg
:
GetCount
()
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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