Commit 020977ea authored by Tachibana's avatar Tachibana

nmbd

parent 8cb0cc68
...@@ -58,10 +58,10 @@ function c21520155.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,10 +58,10 @@ function c21520155.operation(e,tp,eg,ep,ev,re,r,rp)
sg:GetFirst():CompleteProcedure() sg:GetFirst():CompleteProcedure()
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
else else
Duel.Damage(tp,ac*1000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1000*ac)
end end
else else
Duel.Damage(tp,ac*1000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1000*ac)
end end
end end
function c21520155.effectfilter(c) function c21520155.effectfilter(c)
......
...@@ -53,7 +53,7 @@ function c21520191.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -53,7 +53,7 @@ function c21520191.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -53,7 +53,7 @@ function c21520192.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -53,7 +53,7 @@ function c21520192.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -53,7 +53,7 @@ function c21520193.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -53,7 +53,7 @@ function c21520193.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -50,7 +50,7 @@ function c21520194.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -50,7 +50,7 @@ function c21520194.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -50,7 +50,7 @@ function c21520195.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -50,7 +50,7 @@ function c21520195.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -50,7 +50,7 @@ function c21520196.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -50,7 +50,7 @@ function c21520196.spop(e,tp,eg,ep,ev,re,r,rp,c)
local code=e:GetHandler():GetCode() local code=e:GetHandler():GetCode()
local ct=Duel.GetFlagEffect(tp,code) local ct=Duel.GetFlagEffect(tp,code)
Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,code,RESET_PHASE+PHASE_END,0,1)
Duel.Damage(tp,100*2^ct,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-100*2^ct)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......
...@@ -72,7 +72,7 @@ function c21520199.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,7 +72,7 @@ function c21520199.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
else else
Duel.Damage(tp,1000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1000*ac)
end end
c:SetHint(CHINT_NUMBER,sum) c:SetHint(CHINT_NUMBER,sum)
end end
......
...@@ -87,25 +87,47 @@ end ...@@ -87,25 +87,47 @@ end
function c21520221.aclimit(e,re,tp) function c21520221.aclimit(e,re,tp)
return not re:GetHandler():IsSetCard(0x491) return not re:GetHandler():IsSetCard(0x491)
end end
function c21520221.effectfilter(c)
return c:IsCode(21520133) and c:IsFaceup() and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c21520221.igfilter(c) function c21520221.igfilter(c)
return c:IsAbleToHand() and c:IsSetCard(0x491) and c:IsType(TYPE_SPELL+TYPE_TRAP) return c:IsSetCard(0x491) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end end
function c21520221.igtg(e,tp,eg,ep,ev,re,r,rp,chk) function c21520221.igtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21520221.igfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end
Duel.SetOperationInfo(0,CATEGORY_SEARCH,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SEARCH,nil,1,tp,LOCATION_DECK)
end end
function c21520221.igop(e,tp,eg,ep,ev,re,r,rp) function c21520221.igop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c21520221.igfilter,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(c21520221.igfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 then local dcount=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) if dcount==0 then return end
local sg=g:Select(tp,1,1,nil) if g:GetCount()==0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmDecktop(tp,dcount)
Duel.ConfirmCards(1-tp,sg) Duel.ShuffleDeck(tp)
Duel.BreakEffect() return
local hg=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_HAND,0,nil) end
if hg:GetCount()>0 then local seq=-1
local sdg=hg:Select(tp,1,1,nil) local tc=g:GetFirst()
Duel.SendtoDeck(sdg,nil,2,REASON_EFFECT) local spcard=nil
while tc do
if tc:GetSequence()>seq then
seq=tc:GetSequence()
spcard=tc
end end
tc=g:GetNext()
end
Duel.ConfirmDecktop(tp,dcount-seq)
local dg=Duel.GetDecktopGroup(tp,dcount-seq)
local tdg=dg:Filter(Card.IsSetCard,nil,0x491)
dg:Sub(tdg)
if dg:GetCount()>0 and not Duel.IsExistingMatchingCard(c21520221.effectfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then
Duel.SetLP(tp,Duel.GetLP(tp)-dg:GetCount()*600)
end end
if spcard:IsAbleToHand() then
Duel.DisableShuffleCheck()
Duel.SendtoHand(spcard,nil,REASON_EFFECT)
Duel.DiscardDeck(tp,dcount-seq-1,REASON_EFFECT+REASON_REVEAL)
Duel.ConfirmCards(1-tp,spcard)
Duel.ShuffleHand(tp)
else Duel.DiscardDeck(tp,dcount-seq,REASON_EFFECT+REASON_REVEAL) end
end end
...@@ -119,7 +119,7 @@ function c21520235.igop(e,tp,eg,ep,ev,re,r,rp) ...@@ -119,7 +119,7 @@ function c21520235.igop(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local val=tc:GetBaseAttack()+tc:GetBaseDefense() local val=tc:GetBaseAttack()+tc:GetBaseDefense()
Duel.Damage(tp,val,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-val)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
......
...@@ -124,6 +124,6 @@ function c21520237.igop(e,tp,eg,ep,ev,re,r,rp) ...@@ -124,6 +124,6 @@ function c21520237.igop(e,tp,eg,ep,ev,re,r,rp)
end end
if not Duel.IsExistingMatchingCard(c21520237.effectfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then if not Duel.IsExistingMatchingCard(c21520237.effectfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Damage(tp,1500,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1500)
end end
end end
...@@ -124,6 +124,6 @@ function c21520238.igop(e,tp,eg,ep,ev,re,r,rp) ...@@ -124,6 +124,6 @@ function c21520238.igop(e,tp,eg,ep,ev,re,r,rp)
end end
if not Duel.IsExistingMatchingCard(c21520238.effectfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then if not Duel.IsExistingMatchingCard(c21520238.effectfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Damage(tp,2000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1500)
end end
end end
...@@ -56,10 +56,10 @@ function c21520241.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,10 +56,10 @@ function c21520241.operation(e,tp,eg,ep,ev,re,r,rp)
sg:GetFirst():CompleteProcedure() sg:GetFirst():CompleteProcedure()
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
else else
Duel.Damage(tp,ac*1000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1000*ac)
end end
else else
Duel.Damage(tp,ac*1000,REASON_RULE) Duel.SetLP(tp,Duel.GetLP(tp)-1000*ac)
end end
end end
function c21520241.effectfilter(c) function c21520241.effectfilter(c)
......
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