Commit 10c2077b authored by SherryChaos's avatar SherryChaos

version update

parent 0137e83e
...@@ -10,7 +10,6 @@ MDPro3 v1.2.4更新: ...@@ -10,7 +10,6 @@ MDPro3 v1.2.4更新:
⑥场地配件:吸食精气的骨塔、七精解门; ⑥场地配件:吸食精气的骨塔、七精解门;
⑦伙伴台:最喜欢的树桩、军贯处“海栈”、 ⑦伙伴台:最喜欢的树桩、军贯处“海栈”、
⑧伙伴:雪人吞噬者。 ⑧伙伴:雪人吞噬者。
2.新MonsterCutin动画: 2.新MonsterCutin动画:
极炎之剑士、 极炎之剑士、
破坏龙 甘多拉·禁忌、 破坏龙 甘多拉·禁忌、
......
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...@@ -36,21 +36,21 @@ MonoBehaviour: ...@@ -36,21 +36,21 @@ MonoBehaviour:
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...@@ -160,7 +160,7 @@ MonoBehaviour: ...@@ -160,7 +160,7 @@ MonoBehaviour:
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m_EnableCompilationCaching: 1 m_EnableCompilationCaching: 1
m_EnableValidityChecks: 1 m_EnableValidityChecks: 1
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m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2} m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
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m_StripScreenCoordOverrideVariants: 1 m_StripScreenCoordOverrideVariants: 1
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type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data: data:
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...@@ -191,7 +191,7 @@ MonoBehaviour: ...@@ -191,7 +191,7 @@ MonoBehaviour:
m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2}
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2} m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
- rid: 6674441460029063295 - rid: 6674441471399559245
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data: data:
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...@@ -203,7 +203,7 @@ MonoBehaviour: ...@@ -203,7 +203,7 @@ MonoBehaviour:
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3} m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3}
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3} m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3}
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3} m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3}
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data: data:
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...@@ -216,7 +216,7 @@ MonoBehaviour: ...@@ -216,7 +216,7 @@ MonoBehaviour:
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m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3} m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3}
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3} m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3}
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data: data:
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m_ProbeVolumeDisableStreamingAssets: 0 m_ProbeVolumeDisableStreamingAssets: 0
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......
...@@ -49,6 +49,8 @@ namespace MDPro3 ...@@ -49,6 +49,8 @@ namespace MDPro3
linkThread = new Thread(() => linkThread = new Thread(() =>
{ {
bool joined = false; bool joined = false;
if (local)
{
while (YgoServer.ServerRunning() && !joined) while (YgoServer.ServerRunning() && !joined)
{ {
try try
...@@ -62,6 +64,11 @@ namespace MDPro3 ...@@ -62,6 +64,11 @@ namespace MDPro3
} }
Thread.Sleep(100); Thread.Sleep(100);
} }
}
else
{
Join(ipString, name, portString, pswString, doWhenSuccess);
}
canJoin = true; canJoin = true;
}); });
linkThread.Start(); linkThread.Start();
......
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