Commit 956b2f59 authored by fallenstardust's avatar fallenstardust
parent 7e4b69d0
--サイレント・マジシャン・ゼロ
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,101204051)
--level up
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_DRAW)
e1:SetCondition(s.lucon)
e1:SetOperation(s.luop)
c:RegisterEffect(e1)
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(s.value)
c:RegisterEffect(e2)
--negate & level up
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_NEGATE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(1,id)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(s.negcon)
e3:SetTarget(s.negtg)
e3:SetOperation(s.negop)
c:RegisterEffect(e3)
end
function s.lucon(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(#eg)
return ep~=tp
end
function s.luop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(e:GetLabel())
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function s.value(e,c)
return math.max(0,c:GetLevel()-c:GetOriginalLevel())*500
end
function s.cfilter(c)
return c:IsFaceup() and c:IsCode(101204051)
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD,0,1,nil) then return false end
return not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep~=tp and re:IsActiveType(TYPE_SPELL) and Duel.IsChainNegatable(ev)
end
function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(1)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
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