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pre-release-database-cdb
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Ruby
pre-release-database-cdb
Commits
76ff48a9
You need to sign in or sign up before continuing.
Commit
76ff48a9
authored
Mar 04, 2025
by
Amiya
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MZTM.cdb
MZTM.cdb
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pics/100237006.jpg
pics/100237006.jpg
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pics/100237007.jpg
pics/100237007.jpg
+0
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pics/100237008.jpg
pics/100237008.jpg
+0
-0
script/c100237006.lua
script/c100237006.lua
+21
-84
script/c100237007.lua
script/c100237007.lua
+88
-89
script/c100237008.lua
script/c100237008.lua
+99
-35
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script/c100237006.lua
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76ff48a9
--
Defense of the Temple
--
Treasures of the Kings
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29762407
)
aux
.
AddCodeList
(
c
,
29762407
)
--code
aux
.
EnableChangeCode
(
c
,
29762407
,
LOCATION_ONFIELD
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
Set
Target
(
s
.
target
)
e1
:
Set
CountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_
GRAV
E
)
e2
:
SetRange
(
LOCATION_
FZON
E
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCo
st
(
aux
.
bfgcost
)
e2
:
SetCo
ndition
(
s
.
thcon
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
s
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
filter0
(
c
)
function
s
.
setfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
return
c
:
IsSetCard
(
0x2c9
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
function
s
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
aux
.
FCheckAdditional
=
c
.
branded_fusion_check
or
s
.
fcheck
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
return
res
end
function
s
.
ffilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
29762407
)
end
function
s
.
fcheck
(
tp
,
sg
,
fc
)
return
not
sg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
or
sg
:
IsExists
(
s
.
ffilter
,
1
,
nil
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
Filter
(
s
.
filter1
,
nil
,
e
)
Duel
.
BreakEffect
()
mg1
:
Merge
(
mg2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
mg3
=
nil
Duel
.
SSet
(
tp
,
sg
)
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FCheckAdditional
=
tc
.
branded_fusion_check
or
s
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceupEx
,
Card
.
IsCode
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
29762407
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsCode
(
100237007
)
and
c
:
IsAbleToHand
()
return
aux
.
IsCodeListed
(
c
,
29762407
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
@@ -112,7 +49,7 @@ end
...
@@ -112,7 +49,7 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
...
...
script/c100237007.lua
View file @
76ff48a9
--D
angers of the Divin
e
--D
efense of the Templ
e
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29762407
,
10000010
)
aux
.
AddCodeList
(
c
,
29762407
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
to grave
--
search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TO
GRAVE
)
e2
:
SetCategory
(
CATEGORY_TO
HAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_
IGNITION
)
e2
:
Set
Code
(
EVENT_TO
_GRAVE
)
e2
:
Set
Range
(
LOCATION
_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCo
ndition
(
s
.
tgcon
)
e2
:
SetCo
st
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
t
g
tg
)
e2
:
SetTarget
(
s
.
t
h
tg
)
e2
:
SetOperation
(
s
.
t
g
op
)
e2
:
SetOperation
(
s
.
t
h
op
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
filter0
(
c
)
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
()
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
(
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
filter1
(
c
,
e
)
e
:
SetLabel
(
1
)
return
not
c
:
IsImmuneToEffect
(
e
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
nil
,
tp
)
end
local
rg
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
rg
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsFaceupEx
()
and
c
:
IsCode
(
10000010
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
aux
.
FCheckAdditional
=
c
.
branded_fusion_check
or
s
.
fcheck
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
return
res
end
function
s
.
ffilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
29762407
)
end
function
s
.
fcheck
(
tp
,
sg
,
fc
)
return
not
sg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
or
sg
:
IsExists
(
s
.
ffilter
,
1
,
nil
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
if
e
:
GetLabel
()
==
1
then
local
chkf
=
tp
e
:
SetLabel
(
0
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
else
mg1
:
Merge
(
mg2
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
end
return
res
end
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
chkf
=
tp
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
0
,
LOCATION_MZONE
,
nil
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
mg1
:
Merge
(
mg2
)
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
~=
0
then
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
mg3
=
nil
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
sg2
=
nil
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
e1
:
SetValue
(
4000
)
if
ce
~=
nil
then
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
local
fgroup
=
ce
:
GetTarget
()
tc
:
RegisterEffect
(
e1
,
true
)
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
e2
=
e1
:
Clone
()
local
mf
=
ce
:
GetValue
()
e2
:
SetCode
(
EFFECT_SET_DEFENSE
)
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
,
true
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCountLimit
(
1
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e4
:
SetLabelObject
(
tc
)
e4
:
SetCondition
(
s
.
thcon
)
e4
:
SetOperation
(
s
.
thop
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
=
sg1
:
Clone
()
local
tc
=
e
:
GetLabelObject
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
if
tc
:
GetFlagEffect
(
id
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
return
Duel
.
GetTurnCount
()
==
e
:
GetLabel
()
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
else
local
tc
=
tg
:
GetFirst
()
e
:
Reset
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
return
false
aux
.
FCheckAdditional
=
tc
.
branded_fusion_check
or
s
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
e
:
GetLabelObject
()
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceupEx
,
Card
.
IsCode
),
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
29762407
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
s
.
cc
filter
(
c
)
function
s
.
th
filter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
IsCode
(
10000010
)
return
c
:
Is
Code
(
100237007
)
and
c
:
IsAbleToHand
(
)
end
end
function
s
.
t
g
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
t
h
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
GRAVE
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TO
HAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
t
g
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
t
h
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
ccfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
script/c100237008.lua
View file @
76ff48a9
--
Treasures of the Kings
--
Dangers of the Divine
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
29762407
)
aux
.
AddCodeList
(
c
,
29762407
,
10000010
)
--code
aux
.
EnableChangeCode
(
c
,
29762407
,
LOCATION_ONFIELD
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
search
--
to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TO
HAND
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_TO
GRAVE
)
e2
:
SetType
(
EFFECT_TYPE_
IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
Set
Range
(
LOCATION_FZON
E
)
e2
:
Set
Code
(
EVENT_TO_GRAV
E
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
t
h
con
)
e2
:
SetCondition
(
s
.
t
g
con
)
e2
:
SetTarget
(
s
.
t
h
tg
)
e2
:
SetTarget
(
s
.
t
g
tg
)
e2
:
SetOperation
(
s
.
t
h
op
)
e2
:
SetOperation
(
s
.
t
g
op
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
setfilter
(
c
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x2c9
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
nil
,
tp
)
end
local
rg
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
rg
,
REASON_COST
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsCode
(
10000010
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
GetLabel
()
==
1
then
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
else
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
end
e
:
SetLabel
(
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
BreakEffect
()
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
tc
=
g
:
GetFirst
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
SSet
(
tp
,
sg
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetValue
(
4000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_SET_DEFENSE
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
,
true
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCountLimit
(
1
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e4
:
SetLabelObject
(
tc
)
e4
:
SetCondition
(
s
.
thcon
)
e4
:
SetOperation
(
s
.
thop
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
local
tc
=
e
:
GetLabelObject
()
or
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
if
tc
:
GetFlagEffect
(
id
)
~=
0
then
return
Duel
.
GetTurnCount
()
==
e
:
GetLabel
()
else
e
:
Reset
()
return
false
end
end
end
function
s
.
thfilter
(
c
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
aux
.
IsCodeListed
(
c
,
29762407
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
local
tc
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ccfilter
(
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
10000010
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
end
if
#
g
>
0
then
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
if
chk
==
0
then
return
true
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_MZONE
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
ccfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
g
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
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