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REIKAI
ygopro
Commits
ff2ad420
Commit
ff2ad420
authored
Nov 07, 2019
by
nanahira
Browse files
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Plain Diff
Merge branch 'master' into another
parents
5a7e4a46
0cae0a3d
Changes
11
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11 changed files
with
33 additions
and
13 deletions
+33
-13
.gitignore
.gitignore
+4
-0
README.md
README.md
+1
-1
cards.cdb
cards.cdb
+0
-0
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-3
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+14
-2
ocgcore
ocgcore
+1
-1
premake/gframe/ygopro.rc
premake/gframe/ygopro.rc
+2
-2
script
script
+1
-1
strings.conf
strings.conf
+6
-1
No files found.
.gitignore
View file @
ff2ad420
...
...
@@ -80,6 +80,7 @@
.vscode
core*
/bak/
/.vs
/bug.txt
/output
/temp
...
...
@@ -90,3 +91,6 @@ core*
/*.bat
/*.sh
/*.sql
/patch.exe.manifest
/patch.exe
/diff.exe
README.md
View file @
ff2ad420
...
...
@@ -62,4 +62,4 @@ Xyz materials:
*
textures: Other image files.
*
deck: .ydk deck files.
*
replay: .yrp replay files.
*
expansions:
*
.cdb will be loaded as extra databases.
*
expansions:
*
.cdb will be loaded as extra databases.
\ No newline at end of file
cards.cdb
View file @
ff2ad420
No preview for this file type
gframe/drawing.cpp
View file @
ff2ad420
...
...
@@ -984,7 +984,7 @@ void Game::DrawSpec() {
break
;
}
}
if
(
auto_watch_mode
&&
showcard
code
<
8
&&
showcardcode
>
0
)
{
if
(
auto_watch_mode
&&
showcard
p
<
8
&&
showcardp
>
0
&&
showcardcode
>
10
0
)
{
mainGame
->
ShowCardInfo
(
showcardcode
);
}
}
...
...
gframe/duelclient.cpp
View file @
ff2ad420
...
...
@@ -3075,8 +3075,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
if
(
auto_watch_mode
)
{
int
code
=
mainGame
->
dField
.
chains
[
ct
-
1
].
chain_card
->
code
;
if
(
code
>
0
)
mainGame
->
ShowCardInfo
(
code
);
mainGame
->
ShowCardInfo
(
code
);
}
mainGame
->
dField
.
last_chain
=
false
;
return
true
;
...
...
@@ -3148,7 +3147,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
s
=
BufferIO
::
ReadInt8
(
pbuf
);
/*int ss = */
BufferIO
::
ReadInt8
(
pbuf
);
ClientCard
*
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
if
(
auto_watch_mode
&&
i
==
0
&&
pcard
->
code
>
0
)
{
if
(
auto_watch_mode
&&
i
==
0
)
{
mainGame
->
ShowCardInfo
(
pcard
->
code
);
}
pcard
->
is_highlighting
=
true
;
...
...
gframe/game.cpp
View file @
ff2ad420
...
...
@@ -116,7 +116,7 @@ bool Game::Initialize() {
SetWindowsIcon
();
//main menu
wchar_t
strbuf
[
256
];
myswprintf
(
strbuf
,
L"KoishiPro Another %X.0%X.%X
Nemesis
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
myswprintf
(
strbuf
,
L"KoishiPro Another %X.0%X.%X
Sakura
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
wMainMenu
=
env
->
addWindow
(
rect
<
s32
>
(
370
,
200
,
650
,
415
),
false
,
strbuf
);
wMainMenu
->
getCloseButton
()
->
setVisible
(
false
);
btnLanMode
=
env
->
addButton
(
rect
<
s32
>
(
10
,
30
,
270
,
60
),
wMainMenu
,
BUTTON_LAN_MODE
,
dataManager
.
GetSysString
(
1200
));
...
...
gframe/replay_mode.cpp
View file @
ff2ad420
...
...
@@ -238,7 +238,13 @@ void ReplayMode::EndDuel() {
mainGame
->
HideElement
(
mainGame
->
wCardSelect
);
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
gMutex
.
unlock
();
mainGame
->
actionSignal
.
Wait
();
if
(
auto_watch_mode
)
{
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
else
{
mainGame
->
actionSignal
.
Wait
();
}
mainGame
->
gMutex
.
lock
();
mainGame
->
dInfo
.
isStarted
=
false
;
mainGame
->
dInfo
.
isFinished
=
true
;
...
...
@@ -315,7 +321,13 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
gMutex
.
unlock
();
mainGame
->
actionSignal
.
Reset
();
mainGame
->
actionSignal
.
Wait
();
if
(
auto_watch_mode
){
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
else
{
mainGame
->
actionSignal
.
Wait
();
}
return
false
;
}
case
MSG_HINT
:
{
...
...
ocgcore
@
565f2fa9
Subproject commit
da0cd22bbb58d6a871a3f8517eaf91b0bd4fbff5
Subproject commit
565f2fa94dd4caead3345b3257e1bcaacd760e72
premake/gframe/ygopro.rc
View file @
ff2ad420
...
...
@@ -16,8 +16,8 @@ VALUE "InternalName", "KoishiPro Another"
VALUE "LegalCopyright", "Copyright (C) 2019 Nanahira"
VALUE "OriginalFilename", "ygopro_another.exe"
VALUE "ProductName", "KoishiPro Another"
VALUE "FileVersion", "
Nemesis
"
VALUE "ProductVersion", "
Nemesis
"
VALUE "FileVersion", "
Sakura
"
VALUE "ProductVersion", "
Sakura
"
END
END
BLOCK "VarFileInfo"
...
...
script
@
256df5d2
Subproject commit
feb9ce79cb5d52ae6ec047d467befec49329d601
Subproject commit
256df5d276033dd6a8b796ae6c53c136aac965be
strings.conf
View file @
ff2ad420
...
...
@@ -992,7 +992,8 @@
!
setname
0
x120
调皮宝贝 プランキッズ
!
setname
0
x121
魔妖
!
setname
0
x122
女武神 ワルキューレ
!
setname
0
x123
蔷薇龙 ローズ・ドラゴン
!
setname
0
x123
蔷薇 ローズ
!
setname
0
x1123
蔷薇龙 ローズ・ドラゴン
!
setname
0
x124
机械天使 機械天使
!
setname
0
x125
笑容 スマイル
!
setname
0
x126
时间潜行者 クロノダイバー
...
...
@@ -1011,3 +1012,7 @@
!
setname
0
x132
斩机 斬機
!
setname
0
x133
半龙女仆 ドラゴンメイド
!
setname
0
x134
王战 ジェネレイド
!
setname
0
x135
@火灵天星 @イグニスター
!
setname
0
x136
“艾”
Ai
(アイ)
!
setname
0
x137
战华 戦華
!
setname
0
x138
巨石遗物 メガリス
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