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REIKAI
ygopro
Commits
feacb1c0
Commit
feacb1c0
authored
Dec 14, 2011
by
argon.sun
Browse files
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Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro
parents
2f1d2e8c
3eab58b9
Changes
4
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4 changed files
with
5 additions
and
5 deletions
+5
-5
script/c19230407.lua
script/c19230407.lua
+2
-2
script/c3078576.lua
script/c3078576.lua
+1
-1
script/c34230233.lua
script/c34230233.lua
+1
-1
script/c37576645.lua
script/c37576645.lua
+1
-1
No files found.
script/c19230407.lua
View file @
feacb1c0
...
...
@@ -20,7 +20,7 @@ function c19230407.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
c19230407
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c19230407
.
activate
(
e
)
function
c19230407
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
...
...
@@ -30,6 +30,6 @@ function c19230407.activate(e)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_SKIP_DP
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
3
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
script/c3078576.lua
View file @
feacb1c0
...
...
@@ -37,7 +37,7 @@ function c3078576.skipop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCode
(
EFFECT_SKIP_DP
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_
DRAW
+
RESET_OPPO_TURN
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_
END
+
RESET_OPPO_TURN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c3078576
.
retreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c34230233.lua
View file @
feacb1c0
...
...
@@ -46,7 +46,7 @@ function c34230233.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c34230233
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
rp
~=
tp
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
rp
~=
tp
then
Duel
.
BreakEffect
()
local
hg
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
local
cg
=
hg
:
RandomSelect
(
tp
,
1
)
...
...
script/c37576645.lua
View file @
feacb1c0
...
...
@@ -24,6 +24,6 @@ function c37576645.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_SKIP_DP
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
3
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
5
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
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