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REIKAI
ygopro
Commits
fe967cb8
Commit
fe967cb8
authored
Jun 12, 2015
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
c282955d
Changes
12
Hide whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
13 additions
and
13 deletions
+13
-13
script/c10000080.lua
script/c10000080.lua
+1
-1
script/c26211048.lua
script/c26211048.lua
+1
-1
script/c31930787.lua
script/c31930787.lua
+1
-1
script/c3897065.lua
script/c3897065.lua
+2
-2
script/c39987164.lua
script/c39987164.lua
+1
-1
script/c4252828.lua
script/c4252828.lua
+1
-1
script/c4545683.lua
script/c4545683.lua
+1
-1
script/c57784563.lua
script/c57784563.lua
+1
-1
script/c63465535.lua
script/c63465535.lua
+1
-1
script/c63468625.lua
script/c63468625.lua
+1
-1
script/c64631466.lua
script/c64631466.lua
+1
-1
script/c68140974.lua
script/c68140974.lua
+1
-1
No files found.
script/c10000080.lua
View file @
fe967cb8
...
@@ -97,7 +97,7 @@ function c10000080.retreg(e,tp,eg,ep,ev,re,r,rp)
...
@@ -97,7 +97,7 @@ function c10000080.retreg(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_
CANNOT_DISABLE
+
EFFECT_FLAG_
IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
()
+
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c10000080
.
retcon
)
e1
:
SetCondition
(
c10000080
.
retcon
)
...
...
script/c26211048.lua
View file @
fe967cb8
...
@@ -33,7 +33,7 @@ end
...
@@ -33,7 +33,7 @@ end
function
c26211048
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c26211048
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
tc
:
IsType
(
TYPE_MONSTER
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
if
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
return
return
...
...
script/c31930787.lua
View file @
fe967cb8
...
@@ -86,7 +86,7 @@ end
...
@@ -86,7 +86,7 @@ end
function
c31930787
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c31930787
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
if
atk
<
0
then
atk
=
0
end
if
atk
<
0
then
atk
=
0
end
...
...
script/c3897065.lua
View file @
fe967cb8
...
@@ -50,7 +50,7 @@ end
...
@@ -50,7 +50,7 @@ end
function
c3897065
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c3897065
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
not
tc
:
IsRace
(
RACE_MACHINE
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
not
tc
:
IsRace
(
RACE_MACHINE
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--equip limit
--equip limit
...
@@ -82,4 +82,4 @@ function c3897065.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,4 +82,4 @@ function c3897065.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_DAMAGE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
RESET_DAMAGE
)
e1
:
SetValue
(
atk
/
2
)
e1
:
SetValue
(
atk
/
2
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
script/c39987164.lua
View file @
fe967cb8
...
@@ -47,7 +47,7 @@ end
...
@@ -47,7 +47,7 @@ end
function
c39987164
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c39987164
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsAttackPos
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
Is
RelateToEffect
(
e
)
and
tc
:
Is
AttackPos
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
--Add Equip limit
...
...
script/c4252828.lua
View file @
fe967cb8
...
@@ -45,7 +45,7 @@ end
...
@@ -45,7 +45,7 @@ end
function
c4252828
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c4252828
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
--Add Equip limit
...
...
script/c4545683.lua
View file @
fe967cb8
...
@@ -91,7 +91,7 @@ end
...
@@ -91,7 +91,7 @@ end
function
c4545683
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c4545683
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
if
atk
<
0
then
atk
=
0
end
if
atk
<
0
then
atk
=
0
end
...
...
script/c57784563.lua
View file @
fe967cb8
...
@@ -44,7 +44,7 @@ end
...
@@ -44,7 +44,7 @@ end
function
c57784563
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c57784563
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
--Add Equip limit
...
...
script/c63465535.lua
View file @
fe967cb8
...
@@ -67,7 +67,7 @@ end
...
@@ -67,7 +67,7 @@ end
function
c63465535
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c63465535
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
--Add Equip limit
...
...
script/c63468625.lua
View file @
fe967cb8
...
@@ -73,7 +73,7 @@ end
...
@@ -73,7 +73,7 @@ end
function
c63468625
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c63468625
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
if
atk
<
0
then
atk
=
0
end
if
atk
<
0
then
atk
=
0
end
...
...
script/c64631466.lua
View file @
fe967cb8
...
@@ -43,7 +43,7 @@ end
...
@@ -43,7 +43,7 @@ end
function
c64631466
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64631466
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
local
def
=
tc
:
GetTextDefence
()
local
def
=
tc
:
GetTextDefence
()
...
...
script/c68140974.lua
View file @
fe967cb8
...
@@ -90,7 +90,7 @@ end
...
@@ -90,7 +90,7 @@ end
function
c68140974
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c68140974
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
if
atk
<
0
then
atk
=
0
end
if
atk
<
0
then
atk
=
0
end
...
...
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