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REIKAI
ygopro
Commits
fdab949e
Commit
fdab949e
authored
Dec 13, 2018
by
mercury233
Committed by
GitHub
Dec 13, 2018
Browse files
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Plain Diff
add switch for prefer expansion script (#2169)
parent
ca6f8e9c
Changes
5
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Inline
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Showing
5 changed files
with
29 additions
and
4 deletions
+29
-4
gframe/data_manager.cpp
gframe/data_manager.cpp
+13
-4
gframe/event_handler.cpp
gframe/event_handler.cpp
+5
-0
gframe/game.cpp
gframe/game.cpp
+7
-0
gframe/game.h
gframe/game.h
+3
-0
strings.conf
strings.conf
+1
-0
No files found.
gframe/data_manager.cpp
View file @
fdab949e
#include "data_manager.h"
#include "game.h"
#include <stdio.h>
namespace
ygo
{
...
...
@@ -311,12 +312,20 @@ int DataManager::CardReader(int code, void* pData) {
return
0
;
}
byte
*
DataManager
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
exname
[
256
]
=
"./expansions"
;
strcat
(
exname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
if
(
ScriptReader
(
exname
,
slen
))
// default script name: ./script/c%d.lua
char
first
[
256
];
char
second
[
256
];
if
(
mainGame
->
gameConf
.
prefer_expansion_script
)
{
sprintf
(
first
,
"expansions/%s"
,
script_name
+
2
);
sprintf
(
second
,
"%s"
,
script_name
+
2
);
}
else
{
sprintf
(
first
,
"%s"
,
script_name
+
2
);
sprintf
(
second
,
"expansions/%s"
,
script_name
+
2
);
}
if
(
ScriptReader
(
first
,
slen
))
return
scriptBuffer
;
else
return
ScriptReader
(
s
cript_name
,
slen
);
return
ScriptReader
(
s
econd
,
slen
);
}
byte
*
DataManager
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
...
...
gframe/event_handler.cpp
View file @
fdab949e
...
...
@@ -1828,6 +1828,11 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return
true
;
break
;
}
case
CHECKBOX_PREFER_EXPANSION
:
{
mainGame
->
gameConf
.
prefer_expansion_script
=
mainGame
->
chkPreferExpansionScript
->
isChecked
()
?
1
:
0
;
return
true
;
break
;
}
}
break
;
}
...
...
gframe/game.cpp
View file @
fdab949e
...
...
@@ -294,6 +294,9 @@ bool Game::Initialize() {
chkMultiKeywords
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_MULTI_KEYWORDS
,
dataManager
.
GetSysString
(
1378
));
chkMultiKeywords
->
setChecked
(
gameConf
.
search_multiple_keywords
>
0
);
posY
+=
30
;
chkPreferExpansionScript
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabSystem
,
CHECKBOX_PREFER_EXPANSION
,
dataManager
.
GetSysString
(
1379
));
chkPreferExpansionScript
->
setChecked
(
gameConf
.
prefer_expansion_script
!=
0
);
posY
+=
30
;
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enable_sound
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
120
,
posY
+
25
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1279
));
chkEnableSound
->
setChecked
(
gameConf
.
enable_sound
);
scrSoundVolume
=
env
->
addScrollBar
(
true
,
rect
<
s32
>
(
posX
+
126
,
posY
+
4
,
posX
+
260
,
posY
+
21
),
tabSystem
,
SCROLL_VOLUME
);
...
...
@@ -981,6 +984,7 @@ void Game::LoadConfig() {
gameConf
.
enable_bot_mode
=
0
;
gameConf
.
quick_animation
=
0
;
gameConf
.
auto_save_replay
=
0
;
gameConf
.
prefer_expansion_script
=
0
;
gameConf
.
enable_sound
=
true
;
gameConf
.
sound_volume
=
0.5
;
gameConf
.
enable_music
=
true
;
...
...
@@ -1054,6 +1058,8 @@ void Game::LoadConfig() {
gameConf
.
quick_animation
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"auto_save_replay"
))
{
gameConf
.
auto_save_replay
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"prefer_expansion_script"
))
{
gameConf
.
prefer_expansion_script
=
atoi
(
valbuf
);
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
...
...
@@ -1130,6 +1136,7 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"enable_bot_mode = %d
\n
"
,
gameConf
.
enable_bot_mode
);
fprintf
(
fp
,
"quick_animation = %d
\n
"
,
gameConf
.
quick_animation
);
fprintf
(
fp
,
"auto_save_replay = %d
\n
"
,
(
chkAutoSaveReplay
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"prefer_expansion_script = %d
\n
"
,
gameConf
.
prefer_expansion_script
);
#ifdef YGOPRO_USE_IRRKLANG
fprintf
(
fp
,
"enable_sound = %d
\n
"
,
(
chkEnableSound
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"enable_music = %d
\n
"
,
(
chkEnableMusic
->
isChecked
()
?
1
:
0
));
...
...
gframe/game.h
View file @
fdab949e
...
...
@@ -45,6 +45,7 @@ struct Config {
int
enable_bot_mode
;
int
quick_animation
;
int
auto_save_replay
;
int
prefer_expansion_script
;
bool
enable_sound
;
bool
enable_music
;
double
sound_volume
;
...
...
@@ -248,6 +249,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSearch
;
irr
::
gui
::
IGUICheckBox
*
chkMultiKeywords
;
irr
::
gui
::
IGUICheckBox
*
chkPreferExpansionScript
;
irr
::
gui
::
IGUICheckBox
*
chkEnableSound
;
irr
::
gui
::
IGUICheckBox
*
chkEnableMusic
;
irr
::
gui
::
IGUIScrollBar
*
scrSoundVolume
;
...
...
@@ -626,6 +628,7 @@ extern Game* mainGame;
#define BUTTON_CANCEL_SINGLEPLAY 352
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_PREFER_EXPANSION 373
#define CHECKBOX_ENABLE_SOUND 361
#define CHECKBOX_ENABLE_MUSIC 362
#define SCROLL_VOLUME 363
...
...
strings.conf
View file @
fdab949e
...
...
@@ -399,6 +399,7 @@
!
system
1373
名称↓
!
system
1374
连接标记
!
system
1378
使用多个关键词搜索卡片
!
system
1379
启用扩展卡包调试模式
!
system
1380
人机模式
!
system
1381
残局模式
!
system
1382
人机信息:
...
...
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