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REIKAI
ygopro
Commits
f770a4dc
Commit
f770a4dc
authored
Dec 01, 2019
by
nanahira
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Merge branch 'master' into server
parents
1c060a44
c1f70f7a
Changes
5
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5 changed files
with
4 additions
and
4 deletions
+4
-4
cards.cdb
cards.cdb
+0
-0
gframe/game.cpp
gframe/game.cpp
+1
-1
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+1
-1
No files found.
cards.cdb
View file @
f770a4dc
No preview for this file type
gframe/game.cpp
View file @
f770a4dc
...
@@ -149,7 +149,7 @@ bool Game::Initialize() {
...
@@ -149,7 +149,7 @@ bool Game::Initialize() {
SetWindowsIcon
();
SetWindowsIcon
();
//main menu
//main menu
wchar_t
strbuf
[
256
];
wchar_t
strbuf
[
256
];
myswprintf
(
strbuf
,
L"KoishiPro %X.0%X.%X
Sakura
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
myswprintf
(
strbuf
,
L"KoishiPro %X.0%X.%X
Fortune
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
wMainMenu
=
env
->
addWindow
(
rect
<
s32
>
(
370
,
200
,
650
,
415
),
false
,
strbuf
);
wMainMenu
=
env
->
addWindow
(
rect
<
s32
>
(
370
,
200
,
650
,
415
),
false
,
strbuf
);
wMainMenu
->
getCloseButton
()
->
setVisible
(
false
);
wMainMenu
->
getCloseButton
()
->
setVisible
(
false
);
btnLanMode
=
env
->
addButton
(
rect
<
s32
>
(
10
,
30
,
270
,
60
),
wMainMenu
,
BUTTON_LAN_MODE
,
dataManager
.
GetSysString
(
1200
));
btnLanMode
=
env
->
addButton
(
rect
<
s32
>
(
10
,
30
,
270
,
60
),
wMainMenu
,
BUTTON_LAN_MODE
,
dataManager
.
GetSysString
(
1200
));
...
...
ocgcore
@
339f3634
Subproject commit
18edd6bec8b6e876cddb296989993b9009f54bbe
Subproject commit
339f363431cd22f60189284c37708063c554e835
script
@
fbaf5bb5
Subproject commit
99a7162f1deffcfb02ce2a7f03ee6e76ba2cbba7
Subproject commit
fbaf5bb51f7ec87ecf8a31048f0544b3ca6dc778
strings.conf
View file @
f770a4dc
...
@@ -49,7 +49,7 @@
...
@@ -49,7 +49,7 @@
!
system
94
是否现在使用这张卡的效果?
!
system
94
是否现在使用这张卡的效果?
!
system
95
是否使用[%
ls
]的效果?
!
system
95
是否使用[%
ls
]的效果?
!
system
96
是否使用[%
ls
]的效果代替破坏?
!
system
96
是否使用[%
ls
]的效果代替破坏?
!
system
97
是否把[%
ls
]在魔法与陷阱区域
盖放
?
!
system
97
是否把[%
ls
]在魔法与陷阱区域
放置
?
!
system
98
是否要解放对方怪兽?
!
system
98
是否要解放对方怪兽?
!
system
100
先攻
!
system
100
先攻
!
system
101
后攻
!
system
101
后攻
...
...
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