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ygopro
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REIKAI
ygopro
Commits
ee31f8da
Commit
ee31f8da
authored
Mar 19, 2018
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'resize' into test
parents
ddf273c6
8c7dd9d7
Changes
7
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Showing
7 changed files
with
499 additions
and
271 deletions
+499
-271
gframe/deck_con.cpp
gframe/deck_con.cpp
+5
-4
gframe/drawing.cpp
gframe/drawing.cpp
+222
-204
gframe/event_handler.cpp
gframe/event_handler.cpp
+22
-17
gframe/game.cpp
gframe/game.cpp
+184
-21
gframe/game.h
gframe/game.h
+24
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+40
-22
gframe/image_manager.h
gframe/image_manager.h
+2
-2
No files found.
gframe/deck_con.cpp
View file @
ee31f8da
...
...
@@ -671,8 +671,9 @@ void DeckBuilder::GetHoveredCard() {
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
if
(
root
->
getElementFromPoint
(
mouse_pos
)
!=
root
)
return
;
int
x
=
mouse_pos
.
X
;
int
y
=
mouse_pos
.
Y
;
position2di
pos
=
mainGame
->
ResizeReverse
(
mouse_pos
.
X
,
mouse_pos
.
Y
);
int
x
=
pos
.
X
;
int
y
=
pos
.
Y
;
int
pre_code
=
hovered_code
;
hovered_pos
=
0
;
hovered_code
=
0
;
...
...
@@ -741,8 +742,8 @@ void DeckBuilder::GetHoveredCard() {
}
}
if
(
is_draging
)
{
dragx
=
x
;
dragy
=
y
;
dragx
=
mouse_pos
.
X
;
dragy
=
mouse_pos
.
Y
;
}
if
(
!
is_draging
&&
pre_code
!=
hovered_code
)
{
if
(
hovered_code
)
...
...
gframe/drawing.cpp
View file @
ee31f8da
This diff is collapsed.
Click to expand it.
gframe/event_handler.cpp
View file @
ee31f8da
...
...
@@ -1002,10 +1002,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EMIE_LMOUSE_LEFT_UP
:
{
if
(
!
mainGame
->
dInfo
.
isStarted
)
break
;
s32
x
=
event
.
MouseInput
.
X
;
s32
y
=
event
.
MouseInput
.
Y
;
hovered_location
=
0
;
irr
::
core
::
position2di
pos
(
x
,
y
);
position2di
pos
=
mainGame
->
ResizeReverse
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
position2di
mousepos
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
s32
x
=
pos
.
X
;
s32
y
=
pos
.
Y
;
if
(
x
<
300
)
break
;
if
(
mainGame
->
gameConf
.
control_mode
==
1
)
{
...
...
@@ -1014,7 +1015,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
chain_when_avail
=
false
;
UpdateChainButtons
();
}
if
(
mainGame
->
wCmdMenu
->
isVisible
()
&&
!
mainGame
->
wCmdMenu
->
getRelativePosition
().
isPointInside
(
pos
))
if
(
mainGame
->
wCmdMenu
->
isVisible
()
&&
!
mainGame
->
wCmdMenu
->
getRelativePosition
().
isPointInside
(
mouse
pos
))
mainGame
->
wCmdMenu
->
setVisible
(
false
);
if
(
panel
&&
panel
->
isVisible
())
break
;
...
...
@@ -1388,7 +1389,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
if
(
root
->
getElementFromPoint
(
pos
)
==
mainGame
->
btnCancelOrFinish
)
mainGame
->
chkHideHintButton
->
setChecked
(
true
);
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
)
{
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
x
>
300
*
mainGame
->
xScale
)
{
mainGame
->
ignore_chain
=
event
.
MouseInput
.
isRightPressed
();
mainGame
->
always_chain
=
false
;
mainGame
->
chain_when_avail
=
false
;
...
...
@@ -1404,9 +1405,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
!
mainGame
->
dInfo
.
isStarted
)
break
;
bool
should_show_tip
=
false
;
s32
x
=
event
.
MouseInput
.
X
;
s32
y
=
event
.
MouseInput
.
Y
;
irr
::
core
::
position2di
pos
(
x
,
y
);
position2di
pos
=
mainGame
->
ResizeReverse
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
position2di
mousepos
=
position2di
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
s32
x
=
pos
.
X
;
s32
y
=
pos
.
Y
;
wchar_t
formatBuffer
[
2048
];
if
(
x
<
300
)
{
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
...
...
@@ -1416,7 +1418,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
myswprintf
(
formatBuffer
,
dataManager
.
GetSysString
(
1700
),
mainGame
->
btnCancelOrFinish
->
getText
());
mainGame
->
stTip
->
setText
(
formatBuffer
);
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
formatBuffer
)
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
-
10
-
dtip
.
Height
,
x
-
10
,
y
-
10
));
mainGame
->
stTip
->
setRelativePosition
(
mainGame
->
Resize
(
x
-
10
-
dtip
.
Width
,
y
-
10
-
dtip
.
Height
,
x
-
10
,
y
-
10
));
}
mainGame
->
stTip
->
setVisible
(
should_show_tip
);
break
;
...
...
@@ -1424,7 +1426,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
hovered_location
=
0
;
ClientCard
*
mcard
=
0
;
int
mplayer
=
-
1
;
if
(
!
panel
||
!
panel
->
isVisible
()
||
!
panel
->
getRelativePosition
().
isPointInside
(
pos
))
{
if
(
!
panel
||
!
panel
->
isVisible
()
||
!
panel
->
getRelativePosition
().
isPointInside
(
mouse
pos
))
{
GetHoverField
(
x
,
y
);
if
(
hovered_location
&
0xe
)
mcard
=
GetCard
(
hovered_controler
,
hovered_location
,
hovered_sequence
);
...
...
@@ -1441,9 +1443,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
deck
[
hovered_controler
].
size
())
mcard
=
deck
[
hovered_controler
].
back
();
}
else
{
if
(
irr
::
core
::
recti
(
327
,
8
,
630
,
51
).
isPointInside
(
pos
))
if
(
mainGame
->
Resize
(
327
,
8
,
630
,
51
).
isPointInside
(
mouse
pos
))
mplayer
=
0
;
else
if
(
irr
::
core
::
recti
(
689
,
8
,
991
,
51
).
isPointInside
(
pos
))
else
if
(
mainGame
->
Resize
(
689
,
8
,
991
,
51
).
isPointInside
(
mouse
pos
))
mplayer
=
1
;
}
}
...
...
@@ -1455,7 +1457,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
mainGame
->
stTip
->
isVisible
())
{
should_show_tip
=
true
;
irr
::
core
::
recti
tpos
=
mainGame
->
stTip
->
getRelativePosition
();
mainGame
->
stTip
->
setRelativePosition
(
irr
::
core
::
position2di
(
x
-
tpos
.
getWidth
()
-
10
,
mcard
?
y
-
tpos
.
getHeight
()
-
10
:
y
+
10
));
mainGame
->
stTip
->
setRelativePosition
(
irr
::
core
::
position2di
(
mousepos
.
X
-
tpos
.
getWidth
()
-
10
,
mcard
?
mousepos
.
Y
-
tpos
.
getHeight
()
-
10
:
y
+
10
));
}
}
if
(
mcard
!=
hovered_card
)
{
...
...
@@ -1540,7 +1542,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
-
10
-
dtip
.
Height
,
x
-
10
,
y
-
10
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
-
10
-
dtip
.
Height
,
mousepos
.
X
-
10
,
mousepos
.
Y
-
10
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
}
else
{
...
...
@@ -1578,7 +1580,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
+
10
,
x
-
10
,
y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
+
10
,
mousepos
.
X
-
10
,
mousepos
.
Y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
hovered_player
=
mplayer
;
...
...
@@ -1592,7 +1594,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EMIE_LMOUSE_PRESSED_DOWN
:
{
if
(
!
mainGame
->
dInfo
.
isStarted
)
break
;
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
)
{
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
*
mainGame
->
xScale
)
{
mainGame
->
always_chain
=
event
.
MouseInput
.
isLeftPressed
();
mainGame
->
ignore_chain
=
false
;
mainGame
->
chain_when_avail
=
false
;
...
...
@@ -1603,7 +1605,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EMIE_RMOUSE_PRESSED_DOWN
:
{
if
(
!
mainGame
->
dInfo
.
isStarted
)
break
;
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
)
{
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
*
mainGame
->
xScale
)
{
mainGame
->
ignore_chain
=
event
.
MouseInput
.
isRightPressed
();
mainGame
->
always_chain
=
false
;
mainGame
->
chain_when_avail
=
false
;
...
...
@@ -2105,6 +2107,9 @@ void ClientField::ShowMenu(int flag, int x, int y) {
}
else
mainGame
->
btnReset
->
setVisible
(
false
);
panel
=
mainGame
->
wCmdMenu
;
mainGame
->
wCmdMenu
->
setVisible
(
true
);
position2di
mouse
=
mainGame
->
Resize
(
x
,
y
);
x
=
mouse
.
X
;
y
=
mouse
.
Y
;
mainGame
->
wCmdMenu
->
setRelativePosition
(
irr
::
core
::
recti
(
x
-
20
,
y
-
20
-
height
,
x
+
80
,
y
-
20
));
}
void
ClientField
::
UpdateChainButtons
()
{
...
...
gframe/game.cpp
View file @
ee31f8da
This diff is collapsed.
Click to expand it.
gframe/game.h
View file @
ee31f8da
...
...
@@ -124,7 +124,7 @@ public:
void
HideElement
(
irr
::
gui
::
IGUIElement
*
element
,
bool
set_action
=
false
);
void
PopupElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
hideframe
=
0
);
void
WaitFrameSignal
(
int
frame
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
=
false
);
void
DrawDeckBd
();
void
LoadConfig
();
void
SaveConfig
();
...
...
@@ -142,6 +142,14 @@ public:
return
focus
&&
focus
->
hasType
(
type
);
}
void
OnResize
();
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
s32
dx
,
s32
dy
,
s32
dx2
,
s32
dy2
);
position2di
Resize
(
s32
x
,
s32
y
);
position2di
ResizeReverse
(
s32
x
,
s32
y
);
recti
ResizeElem
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
);
recti
ResizeWin
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
,
bool
chat
=
false
);
void
SetWindowsIcon
();
void
FlashWindow
();
void
SetCursor
(
ECURSOR_ICON
icon
);
...
...
@@ -192,6 +200,10 @@ public:
bool
is_building
;
bool
is_siding
;
irr
::
core
::
dimension2d
<
irr
::
u32
>
window_size
;
float
xScale
;
float
yScale
;
ClientField
dField
;
DeckBuilder
deckBuilder
;
MenuHandler
menuHandler
;
...
...
@@ -413,6 +425,17 @@ public:
irr
::
gui
::
IGUIButton
*
btnSideSort
;
irr
::
gui
::
IGUIButton
*
btnSideReload
;
irr
::
gui
::
IGUIEditBox
*
ebDeckname
;
irr
::
gui
::
IGUIStaticText
*
stBanlist
;
irr
::
gui
::
IGUIStaticText
*
stDeck
;
irr
::
gui
::
IGUIStaticText
*
stCategory
;
irr
::
gui
::
IGUIStaticText
*
stLimit
;
irr
::
gui
::
IGUIStaticText
*
stAttribute
;
irr
::
gui
::
IGUIStaticText
*
stRace
;
irr
::
gui
::
IGUIStaticText
*
stAttack
;
irr
::
gui
::
IGUIStaticText
*
stDefense
;
irr
::
gui
::
IGUIStaticText
*
stStar
;
irr
::
gui
::
IGUIStaticText
*
stSearch
;
irr
::
gui
::
IGUIStaticText
*
stScale
;
//filter
irr
::
gui
::
IGUIStaticText
*
wFilter
;
irr
::
gui
::
IGUIScrollBar
*
scrFilter
;
...
...
gframe/image_manager.cpp
View file @
ee31f8da
...
...
@@ -45,7 +45,11 @@ void ImageManager::SetDevice(irr::IrrlichtDevice* dev) {
driver
=
dev
->
getVideoDriver
();
}
void
ImageManager
::
ClearTexture
()
{
for
(
auto
tit
=
tMap
.
begin
();
tit
!=
tMap
.
end
();
++
tit
)
{
for
(
auto
tit
=
tMap
[
0
].
begin
();
tit
!=
tMap
[
0
].
end
();
++
tit
)
{
if
(
tit
->
second
)
driver
->
removeTexture
(
tit
->
second
);
}
for
(
auto
tit
=
tMap
[
1
].
begin
();
tit
!=
tMap
[
1
].
end
();
++
tit
)
{
if
(
tit
->
second
)
driver
->
removeTexture
(
tit
->
second
);
}
...
...
@@ -53,20 +57,26 @@ void ImageManager::ClearTexture() {
if
(
tit
->
second
)
driver
->
removeTexture
(
tit
->
second
);
}
tMap
.
clear
();
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
}
void
ImageManager
::
RemoveTexture
(
int
code
)
{
auto
tit
=
tMap
.
find
(
code
);
if
(
tit
!=
tMap
.
end
())
{
auto
tit
=
tMap
[
0
]
.
find
(
code
);
if
(
tit
!=
tMap
[
0
]
.
end
())
{
if
(
tit
->
second
)
driver
->
removeTexture
(
tit
->
second
);
tMap
.
erase
(
tit
);
tMap
[
0
].
erase
(
tit
);
}
tit
=
tMap
[
1
].
find
(
code
);
if
(
tit
!=
tMap
[
1
].
end
())
{
if
(
tit
->
second
)
driver
->
removeTexture
(
tit
->
second
);
tMap
[
1
].
erase
(
tit
);
}
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void
imageScaleNNAA
(
irr
::
video
::
IImage
*
src
,
irr
::
video
::
IImage
*
dest
)
{
void
imageScaleNNAA
(
irr
::
video
::
IImage
*
src
,
irr
::
video
::
IImage
*
dest
)
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
u32
dy
,
dx
;
irr
::
video
::
SColor
pxl
;
...
...
@@ -158,23 +168,29 @@ irr::video::ITexture* ImageManager::GetTextureFromFile(char* file, s32 width, s3
return
driver
->
getTexture
(
file
);
}
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTexture
(
int
code
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTexture
(
int
code
,
bool
fit
)
{
if
(
code
==
0
)
return
tUnknown
;
auto
tit
=
tMap
.
find
(
code
);
if
(
tit
==
tMap
.
end
())
{
int
width
=
CARD_IMG_WIDTH
;
int
height
=
CARD_IMG_HEIGHT
;
if
(
fit
)
{
width
=
width
*
mainGame
->
xScale
;
height
=
height
*
mainGame
->
yScale
;
}
auto
tit
=
tMap
[
fit
?
1
:
0
].
find
(
code
);
if
(
tit
==
tMap
[
fit
?
1
:
0
].
end
())
{
char
file
[
256
];
sprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
NULL
&&
!
mainGame
->
gameConf
.
use_image_scale
)
{
tMap
[
code
]
=
NULL
;
tMap
[
fit
?
1
:
0
][
code
]
=
NULL
;
return
GetTextureThumb
(
code
);
}
tMap
[
code
]
=
img
;
tMap
[
fit
?
1
:
0
][
code
]
=
img
;
return
(
img
==
NULL
)
?
tUnknown
:
img
;
}
if
(
tit
->
second
)
...
...
@@ -186,20 +202,22 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if
(
code
==
0
)
return
tUnknown
;
auto
tit
=
tThumb
.
find
(
code
);
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
if
(
tit
==
tThumb
.
end
())
{
char
file
[
256
];
sprintf
(
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
CARD_THUMB_WIDTH
,
CARD_THUMB_HEIGHT
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
CARD_THUMB_WIDTH
,
CARD_THUMB_HEIGHT
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
sprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
CARD_THUMB_WIDTH
,
CARD_THUMB_HEIGHT
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
CARD_THUMB_WIDTH
,
CARD_THUMB_HEIGHT
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
}
tThumb
[
code
]
=
img
;
...
...
@@ -217,18 +235,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
sprintf
(
file
,
"expansions/pics/field/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
512
,
512
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
sprintf
(
file
,
"expansions/pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
,
512
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/field/%d.png"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
,
512
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
,
512
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
tFields
[
code
]
=
NULL
;
return
NULL
;
...
...
gframe/image_manager.h
View file @
ee31f8da
...
...
@@ -14,11 +14,11 @@ public:
void
ClearTexture
();
void
RemoveTexture
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTexture
(
int
code
);
irr
::
video
::
ITexture
*
GetTexture
(
int
code
,
bool
fit
=
false
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
]
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
irr
::
IrrlichtDevice
*
device
;
...
...
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