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REIKAI
ygopro
Commits
e871b745
Commit
e871b745
authored
Jul 03, 2018
by
nanahira
Browse files
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Plain Diff
merge resize
parents
e6479b8e
f4e8e34a
Changes
3
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Inline
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Showing
3 changed files
with
69 additions
and
33 deletions
+69
-33
gframe/game.cpp
gframe/game.cpp
+5
-2
gframe/image_manager.cpp
gframe/image_manager.cpp
+62
-31
gframe/image_manager.h
gframe/image_manager.h
+2
-0
No files found.
gframe/game.cpp
View file @
e871b745
...
...
@@ -58,6 +58,8 @@ bool Game::Initialize() {
skinSystem
->
applySkin
(
skins
[
index
].
c_str
());
}
}
xScale
=
1
;
yScale
=
1
;
linePatternD3D
=
0
;
linePatternGL
=
0x0f0f
;
waitFrame
=
0
;
...
...
@@ -1733,6 +1735,9 @@ void Game::OnResize() {
//old_guiFont->drop();
old_textFont
->
drop
();
imageManager
.
ClearTexture
();
imageManager
.
ResizeTexture
();
wMainMenu
->
setRelativePosition
(
ResizeWin
(
370
,
200
,
650
,
415
));
wDeckEdit
->
setRelativePosition
(
Resize
(
309
,
5
,
605
,
130
));
cbDBLFList
->
setRelativePosition
(
Resize
(
80
,
5
,
220
,
30
));
...
...
@@ -1863,8 +1868,6 @@ void Game::OnResize() {
btnChainWhenAvail
->
setRelativePosition
(
Resize
(
205
,
180
,
295
,
215
));
btnShuffle
->
setRelativePosition
(
Resize
(
205
,
230
,
295
,
265
));
btnCancelOrFinish
->
setRelativePosition
(
Resize
(
205
,
230
,
295
,
265
));
imageManager
.
ClearTexture
();
}
recti
Game
::
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
)
{
x
=
x
*
xScale
;
...
...
gframe/image_manager.cpp
View file @
e871b745
...
...
@@ -11,17 +11,9 @@ ImageManager imageManager;
bool
ImageManager
::
Initial
()
{
RefreshRandomImageList
();
tCover
[
0
]
=
GetRandomImage
(
TEXTURE_COVER_S
);
if
(
!
tCover
[
0
])
tCover
[
0
]
=
driver
->
getTexture
(
"textures/cover.jpg"
);
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_O
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
driver
->
getTexture
(
"textures/cover2.jpg"
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_S
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
tCover
[
0
];
//tUnknown = driver->getTexture("textures/unknown.jpg");
tCover
[
0
]
=
NULL
;
tCover
[
1
]
=
NULL
;
//tUnknown = NULL;
tUnknown
[
0
]
=
NULL
;
tUnknown
[
1
]
=
NULL
;
tUnknown
[
2
]
=
NULL
;
...
...
@@ -45,25 +37,9 @@ bool ImageManager::Initial() {
tHand
[
0
]
=
driver
->
getTexture
(
"textures/f1.jpg"
);
tHand
[
1
]
=
driver
->
getTexture
(
"textures/f2.jpg"
);
tHand
[
2
]
=
driver
->
getTexture
(
"textures/f3.jpg"
);
tBackGround
=
GetRandomImage
(
TEXTURE_DUEL
);
if
(
!
tBackGround
)
tBackGround
=
driver
->
getTexture
(
"textures/bg.jpg"
);
if
(
!
tBackGround
)
tBackGround
=
driver
->
getTexture
(
"textures/bg_duel.jpg"
);
tBackGround_menu
=
GetRandomImage
(
TEXTURE_MENU
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
driver
->
getTexture
(
"textures/bg_menu.jpg"
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
GetRandomImage
(
TEXTURE_DUEL
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
tBackGround
;
tBackGround_deck
=
GetRandomImage
(
TEXTURE_DECK
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
driver
->
getTexture
(
"textures/bg_deck.jpg"
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
GetRandomImage
(
TEXTURE_DUEL
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
tBackGround
;
tBackGround
=
NULL
;
tBackGround_menu
=
NULL
;
tBackGround_deck
=
NULL
;
tField
[
0
]
=
driver
->
getTexture
(
"textures/field2.png"
);
tFieldTransparent
[
0
]
=
driver
->
getTexture
(
"textures/field-transparent2.png"
);
tField
[
1
]
=
driver
->
getTexture
(
"textures/field3.png"
);
...
...
@@ -78,6 +54,7 @@ bool ImageManager::Initial() {
tLScale
[
i
]
=
driver
->
getTexture
(
buff
);
}
tClock
=
driver
->
getTexture
(
"textures/clock.png"
);
ResizeTexture
();
return
true
;
}
irr
::
video
::
ITexture
*
ImageManager
::
GetRandomImage
(
int
image_type
)
{
...
...
@@ -92,6 +69,18 @@ irr::video::ITexture* ImageManager::GetRandomImage(int image_type) {
BufferIO
::
EncodeUTF8
(
fname
,
ImageName
);
return
driver
->
getTexture
(
ImageName
);
}
irr
::
video
::
ITexture
*
ImageManager
::
GetRandomImage
(
int
image_type
,
s32
width
,
s32
height
)
{
int
count
=
ImageList
[
image_type
].
size
();
if
(
count
<=
0
)
return
0
;
char
ImageName
[
1024
];
wchar_t
fname
[
1024
];
int
image_id
=
rand
()
%
count
;
auto
name
=
ImageList
[
image_type
][
image_id
].
c_str
();
myswprintf
(
fname
,
L"./textures/%ls"
,
name
);
BufferIO
::
EncodeUTF8
(
fname
,
ImageName
);
return
GetTextureFromFile
(
ImageName
,
width
,
height
);
}
void
ImageManager
::
RefreshRandomImageList
()
{
RefreshImageDir
(
L"bg/"
,
TEXTURE_DUEL
);
RefreshImageDir
(
L"bg_duel/"
,
TEXTURE_DUEL
);
...
...
@@ -158,7 +147,7 @@ void ImageManager::ClearTexture() {
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
t
Thumb
.
clear
();
t
Fields
.
clear
();
for
(
int
i
=
0
;
i
<
3
;
++
i
)
if
(
tUnknown
[
i
]
!=
NULL
)
{
driver
->
removeTexture
(
tUnknown
[
i
]);
...
...
@@ -179,6 +168,48 @@ void ImageManager::RemoveTexture(int code) {
tMap
[
1
].
erase
(
tit
);
}
}
void
ImageManager
::
ResizeTexture
()
{
irr
::
s32
imgWidth
=
CARD_IMG_WIDTH
*
mainGame
->
xScale
;
irr
::
s32
imgHeight
=
CARD_IMG_HEIGHT
*
mainGame
->
yScale
;
irr
::
s32
bgWidth
=
1024
*
mainGame
->
xScale
;
irr
::
s32
bgHeight
=
640
*
mainGame
->
yScale
;
driver
->
removeTexture
(
tCover
[
0
]);
driver
->
removeTexture
(
tCover
[
1
]);
tCover
[
0
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
0
])
tCover
[
0
]
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidth
,
imgHeight
);
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_O
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
GetTextureFromFile
(
"textures/cover2.jpg"
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
tCover
[
0
];
//driver->removeTexture(tUnknown);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
driver
->
removeTexture
(
tBackGround
);
tBackGround
=
GetRandomImage
(
TEXTURE_DUEL
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround
)
tBackGround
=
GetTextureFromFile
(
"textures/bg.jpg"
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround
)
tBackGround
=
GetTextureFromFile
(
"textures/bg_duel.jpg"
,
bgWidth
,
bgHeight
);
driver
->
removeTexture
(
tBackGround_menu
);
tBackGround_menu
=
GetRandomImage
(
TEXTURE_MENU
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
GetTextureFromFile
(
"textures/bg_menu.jpg"
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
GetRandomImage
(
TEXTURE_DUEL
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_menu
)
tBackGround_menu
=
tBackGround
;
driver
->
removeTexture
(
tBackGround_deck
);
tBackGround_deck
=
GetRandomImage
(
TEXTURE_DECK
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
GetTextureFromFile
(
"textures/bg_deck.jpg"
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
GetRandomImage
(
TEXTURE_DUEL
,
bgWidth
,
bgHeight
);
if
(
!
tBackGround_deck
)
tBackGround_deck
=
tBackGround
;
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void
imageScaleNNAA
(
irr
::
video
::
IImage
*
src
,
irr
::
video
::
IImage
*
dest
)
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
...
...
gframe/image_manager.h
View file @
e871b745
...
...
@@ -13,11 +13,13 @@ public:
bool
Initial
();
//random image
irr
::
video
::
ITexture
*
GetRandomImage
(
int
image_type
);
irr
::
video
::
ITexture
*
GetRandomImage
(
int
image_type
,
s32
width
,
s32
height
);
void
RefreshRandomImageList
();
void
RefreshImageDir
(
std
::
wstring
path
,
int
image_type
);
void
SetDevice
(
irr
::
IrrlichtDevice
*
dev
);
void
ClearTexture
();
void
RemoveTexture
(
int
code
);
void
ResizeTexture
();
irr
::
video
::
ITexture
*
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTextureUnknown
(
s32
width
,
s32
height
,
int
index
);
irr
::
video
::
ITexture
*
GetTexture
(
int
code
,
bool
fit
=
false
);
...
...
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