Commit e3fba511 authored by VanillaSalt's avatar VanillaSalt

fix

parent bd646cbb
...@@ -70,11 +70,12 @@ function c17016362.mtop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,11 +70,12 @@ function c17016362.mtop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE) e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetOperation(c17016362.desop) e2:SetOperation(c17016362.desop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_BATTLE) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2,true)
end end
end end
function c17016362.desop(e,tp,eg,ep,ev,re,r,rp) function c17016362.desop(e,tp,eg,ep,ev,re,r,rp)
...@@ -83,7 +84,7 @@ end ...@@ -83,7 +84,7 @@ end
function c17016362.spcon(e,tp,eg,ep,ev,re,r,rp) function c17016362.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsReason(REASON_BATTLE) return c:IsReason(REASON_BATTLE)
or rp~=tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp or (rp~=tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp)
end end
function c17016362.spfilter(c,e,tp) function c17016362.spfilter(c,e,tp)
return c:IsSetCard(0xc6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0xc6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -30,8 +30,7 @@ function c18302224.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,8 +30,7 @@ function c18302224.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c18302224.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c18302224.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
...@@ -42,10 +41,12 @@ function c18302224.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,10 +41,12 @@ function c18302224.activate(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetOperation(c18302224.desop) e2:SetOperation(c18302224.desop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e2:SetCountLimit(1) e2:SetCountLimit(1)
tc:RegisterEffect(e2) tc:RegisterEffect(e2,true)
tc:CompleteProcedure()
end end
end end
function c18302224.desop(e,tp,eg,ep,ev,re,r,rp) function c18302224.desop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -47,10 +47,11 @@ function c64662453.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,10 +47,11 @@ function c64662453.activate(e,tp,eg,ep,ev,re,r,rp)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetOperation(c64662453.desop) e3:SetOperation(c64662453.desop)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e3:SetCountLimit(1) e3:SetCountLimit(1)
tc:RegisterEffect(e3) tc:RegisterEffect(e3,true)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
end end
......
...@@ -84,6 +84,7 @@ function c81210420.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,6 +84,7 @@ function c81210420.activate(e,tp,eg,ep,ev,re,r,rp)
de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) de:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
de:SetCode(EVENT_PHASE+PHASE_BATTLE) de:SetCode(EVENT_PHASE+PHASE_BATTLE)
de:SetReset(RESET_PHASE+PHASE_BATTLE) de:SetReset(RESET_PHASE+PHASE_BATTLE)
de:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
de:SetCountLimit(1) de:SetCountLimit(1)
de:SetLabel(fid) de:SetLabel(fid)
de:SetLabelObject(sg) de:SetLabelObject(sg)
......
...@@ -29,10 +29,11 @@ function c96765646.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,10 +29,11 @@ function c96765646.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetOperation(c96765646.desop) e1:SetOperation(c96765646.desop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetCountLimit(1) e1:SetCountLimit(1)
tc:RegisterEffect(e1) tc:RegisterEffect(e1,true)
end end
end end
function c96765646.desop(e,tp,eg,ep,ev,re,r,rp) function c96765646.desop(e,tp,eg,ep,ev,re,r,rp)
......
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