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ygopro
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REIKAI
ygopro
Commits
df4f99f8
Commit
df4f99f8
authored
Jul 30, 2018
by
nanahira
Browse files
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Browse Files
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Plain Diff
merge
parents
c2fcdc4b
92bac29a
Changes
3
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Inline
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Showing
3 changed files
with
18 additions
and
11 deletions
+18
-11
gframe/deck_con.cpp
gframe/deck_con.cpp
+15
-10
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/game.h
gframe/game.h
+2
-0
No files found.
gframe/deck_con.cpp
View file @
df4f99f8
...
@@ -817,15 +817,6 @@ void DeckBuilder::StartFilter() {
...
@@ -817,15 +817,6 @@ void DeckBuilder::StartFilter() {
void
DeckBuilder
::
FilterCards
()
{
void
DeckBuilder
::
FilterCards
()
{
results
.
clear
();
results
.
clear
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
int
trycode
=
BufferIO
::
GetVal
(
pstr
);
if
(
dataManager
.
GetData
(
trycode
,
0
))
{
auto
ptr
=
dataManager
.
GetCodePointer
(
trycode
);
// verified by GetData()
results
.
push_back
(
ptr
);
mainGame
->
scrFilter
->
setVisible
(
false
);
mainGame
->
scrFilter
->
setPos
(
0
);
myswprintf
(
result_string
,
L"%d"
,
results
.
size
());
return
;
}
std
::
wstring
str
=
std
::
wstring
(
pstr
);
std
::
wstring
str
=
std
::
wstring
(
pstr
);
std
::
vector
<
std
::
wstring
>
query_elements
;
std
::
vector
<
std
::
wstring
>
query_elements
;
std
::
vector
<
std
::
vector
<
std
::
wstring
>::
iterator
>
query_elements_track
;
std
::
vector
<
std
::
vector
<
std
::
wstring
>::
iterator
>
query_elements_track
;
...
@@ -854,6 +845,13 @@ void DeckBuilder::FilterCards() {
...
@@ -854,6 +845,13 @@ void DeckBuilder::FilterCards() {
}
}
for
(
auto
elements_track_iterator
=
query_elements_track
.
begin
();
elements_track_iterator
!=
query_elements_track
.
end
();
elements_track_iterator
++
)
for
(
auto
elements_track_iterator
=
query_elements_track
.
begin
();
elements_track_iterator
!=
query_elements_track
.
end
();
elements_track_iterator
++
)
query_elements
.
erase
(
*
elements_track_iterator
);
query_elements
.
erase
(
*
elements_track_iterator
);
unsigned
int
set_code
=
0
;
if
(
pstr
[
0
]
==
L'@'
)
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
1
]);
else
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
pstr
[
0
]
==
0
||
(
pstr
[
0
]
==
L'$'
&&
pstr
[
1
]
==
0
)
||
(
pstr
[
0
]
==
L'@'
&&
pstr
[
1
]
==
0
))
pstr
=
0
;
auto
strpointer
=
dataManager
.
_strings
.
begin
();
auto
strpointer
=
dataManager
.
_strings
.
begin
();
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
const
CardDataC
&
data
=
ptr
->
second
;
const
CardDataC
&
data
=
ptr
->
second
;
...
@@ -942,11 +940,18 @@ void DeckBuilder::FilterCards() {
...
@@ -942,11 +940,18 @@ void DeckBuilder::FilterCards() {
break
;
break
;
}
}
}
else
{
}
else
{
if
(
!
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
c_str
())
&&
text
.
text
.
find
(
elements_iterator
->
c_str
())
==
std
::
wstring
::
npos
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
c_str
());
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
if
(
!
tryresult
&&
!
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
c_str
())
&&
text
.
text
.
find
(
elements_iterator
->
c_str
())
==
std
::
wstring
::
npos
&&
(
!
set_code_map
[
*
elements_iterator
]
||
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
])))
{
&&
(
!
set_code_map
[
*
elements_iterator
]
||
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
])))
{
is_target
=
false
;
is_target
=
false
;
break
;
break
;
}
}
if
(
tryresult
&&
data
.
code
!=
trycode
&&
!
(
data
.
alias
==
trycode
&&
(
data
.
alias
-
data
.
code
<
CARD_ARTWORK_VERSIONS_OFFSET
||
data
.
code
-
data
.
alias
<
CARD_ARTWORK_VERSIONS_OFFSET
)))
{
is_target
=
false
;
break
;
}
}
}
}
}
if
(
is_target
)
if
(
is_target
)
...
...
gframe/game.cpp
View file @
df4f99f8
...
@@ -1429,7 +1429,7 @@ void Game::ShowCardInfo(int code, bool resize) {
...
@@ -1429,7 +1429,7 @@ void Game::ShowCardInfo(int code, bool resize) {
memset
(
&
cd
,
0
,
sizeof
(
CardData
));
memset
(
&
cd
,
0
,
sizeof
(
CardData
));
imgCard
->
setImage
(
imageManager
.
GetTexture
(
code
,
true
));
imgCard
->
setImage
(
imageManager
.
GetTexture
(
code
,
true
));
imgCard
->
setScaleImage
(
true
);
imgCard
->
setScaleImage
(
true
);
if
(
cd
.
alias
!=
0
&&
(
cd
.
alias
-
code
<
10
||
code
-
cd
.
alias
<
10
))
if
(
cd
.
alias
!=
0
&&
(
cd
.
alias
-
code
<
CARD_ARTWORK_VERSIONS_OFFSET
||
code
-
cd
.
alias
<
CARD_ARTWORK_VERSIONS_OFFSET
))
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
cd
.
alias
),
cd
.
alias
);
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
cd
.
alias
),
cd
.
alias
);
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
stName
->
setText
(
formatBuffer
);
stName
->
setText
(
formatBuffer
);
...
...
gframe/game.h
View file @
df4f99f8
...
@@ -702,4 +702,6 @@ extern Game* mainGame;
...
@@ -702,4 +702,6 @@ extern Game* mainGame;
#define TEXTURE_ACTIVATE 6
#define TEXTURE_ACTIVATE 6
#define DEFAULT_DUEL_RULE 4
#define DEFAULT_DUEL_RULE 4
#define CARD_ARTWORK_VERSIONS_OFFSET 10
#endif // GAME_H
#endif // GAME_H
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